display_name: "The Impressive" rte_room: "Lobby" rte_trigger_pos { x: 0 y: 0 z: 5 } rte_trigger_scale { x: 6 y: 1 z: 10 } # These are apparently little eyes on the Green Eye panel pedestals? I don't # think they're ever visible in gameplay. excluded_nodes: "Meshes/eye" excluded_nodes: "Meshes/eye2" excluded_nodes: "Meshes/eye3"