doors { name: "Front Door" type: STANDARD receivers: "Components/Doors/entry_1" panels { room: "Lobby" name: "RIGHT" } location_room: "Lobby" } doors { name: "Side Door" type: ITEM_ONLY receivers: "Components/Doors/entry_3" panels { room: "Lobby" name: "RIGHT" answer: "wrong" } } doors { name: "Big W" type: EVENT panels { room: "WM Room" name: "LEFT" } panels { room: "WM Room" name: "RIGHT" answer: "right" } } doors { name: "Big M" type: EVENT panels { room: "WM Room" name: "LEFT" } panels { room: "WM Room" name: "RIGHT" answer: "left" } } doors { name: "M2 Divider" type: EVENT panels { room: "Green Eye" name: "RETURN" } panels { room: "Green Eye" name: "LEFT" } } doors { name: "Control Center Green Door" type: CONTROL_CENTER_COLOR receivers: "Components/Doors/entry_2" control_center_color: "green" } up label='branches'> Unnamed repository; edit this file 'description' to name the repository.
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path: root/player_logic.py
blob: b21735c1f5335ce9bad548e90c63f47df38f5099 (plain) (tree)
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