doors { name: "Room 8 Door" type: STANDARD receivers: "Components/Doors/entry_10" panels { room: "Main Area" name: "STEM" } panels { room: "Main Area" name: "PETAL" } panels { room: "Main Area" name: "SOIL" } panels { room: "Main Area" name: "PLANTS" } location_room: "Main Area" } doors { name: "Mastery Door" type: EVENT panels { room: "Main Area" name: "ASP" } panels { room: "Main Area" name: "HORN" } panels { room: "Main Area" name: "NET" } panels { room: "Main Area" name: "WAS" } panels { room: "Main Area" name: "HONE" } panels { room: "Main Area" name: "MOO" } panels { room: "Main Area" name: "QUIT" } panels { room: "Main Area" name: "EYE" } panels { room: "Main Area" name: "YELL" } panels { room: "Main Area" name: "AT" } panels { room: "Main Area" name: "LOW (1)" } panels { room: "Main Area" name: "JACK" } panels { room: "Main Area" name: "LOW (2)" } panels { room: "Main Area" name: "OWE" } panels { room: "Main Area" name: "DEN" } panels { room: "Main Area" name: "AD" } panels { room: "Main Area" name: "SITE" } panels { room: "Main Area" name: "ATE" } panels { room: "Main Area" name: "CURE" } panels { room: "Main Area" name: "PAR" } panels { room: "Main Area" name: "EEL" } panels { room: "Main Area" name: "SIR" } panels { room: "Main Area" name: "PER" } panels { room: "Main Area" name: "BEE" } panels { room: "Main Area" name: "STEM" } panels { room: "Main Area" name: "PETAL" } panels { room: "Main Area" name: "SOIL" } panels { room: "Main Area" name: "PLANTS" } panels { room: "Room 8" name: "BUMBLE" } panels { room: "Room 8" name: "CARPENTER" } panels { room: "Room 8" name: "CLOVER" } panels { room: "Room 8" name: "WILDFLOWER" } panels { room: "Main Area" name: "COWARDLY" } panels { room: "Main Area" name: "COAT" } panels { room: "Main Area" name: "FLAXEN" } panels { room: "Main Area" name: "CASE" } panels { room: "Main Area" name: "LEGS" } panels { room: "Main Area" name: "EYES" } panels { room: "Main Area" name: "WINGS" } panels { room: "Main Area" name: "ANTENNA" } panels { room: "Main Area" name: "COFFEE" } panels { room: "Main Area" name: "BEEF" } } class='txt' type='search' size='10' name='q' value=''/>
path: root/data/maps/the_stellar/metadata.txtpb
blob: 2aeb43c244634108702ce167a73c5911751d236f (plain) (blame)
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display_name: "The Stellar"
type: GIFT_MAP
rte_room: "Starting Room"
rte_trigger_pos { x: 0 y: 0 z: -3 }
rte_trigger_scale { x: 6 y: 1 z: 6 }
# This panel does not appear to be accessible without sniping.
excluded_nodes: "Panels/Room_1/panel_2"
# The map's mastery is created at runtime.
custom_nodes: "Components/Collectables/collectable"