name: "Zero Room" display_name: "Zero Room" panels { name: "HERO" path: "Panels/General/zero_1" clue: "hero" answer: "zero" symbols: ZERO required_door { name: "Zero Entrance" } } panels { name: "MANY" path: "Panels/General/zero_2" clue: "many" answer: "zero" symbols: SUN required_door { name: "Zero Entrance" } } panels { name: "SHIFT" path: "Panels/General/zero_3" clue: "shift" answer: "control" symbols: EXAMPLE } panels { name: "REMAINING" path: "Panels/General/zero_5" clue: "remaining" answer: "zero" symbols: QUESTION required_door { name: "Zero Entrance" } } panels { name: "MIDDLE" path: "Panels/General/zero_4" clue: "middle" answer: "center" symbols: SUN } d class='form'>
Randomizer for LINGO 2 using Archipelago Multiworld
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path: root/data/maps/the_entry/rooms/Eye Room.txtpb
blob: 8c6290b6c7dc94f694ddbce8b05847ad7394181c (plain) (blame)
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name: "Eye Room"
display_name: "Eye Room"
panels {
  name: "I"
  path: "Panels/Entry/eyes_1"
  clue: "i"
  answer: "eyes"
  symbols: ZERO
  symbols: PLANET
}
paintings {
  name: "ENTER"
  path: "Components/Paintings/eyes2"
  orientation: "south"
  display_name: "Black Wall Painting"
}
paintings {
  name: "EXIT"
  path: "Components/Paintings/eyes4"
  orientation: "west"
  display_name: "Beige Wall Painting"
}
paintings {
  name: "GALLERY"
  path: "Components/Paintings/eyes5"
  orientation: "east"
  move: true
  enter_only: true
  required_door { name: "Third Eye Painting" }
  display_name: "Painting Beside Panel"
}
ports {
  name: "LIONIZED"
  path: "Components/Warps/worldport10"
  orientation: "north"
}