name: "Question Room How" display_name: "Question Room" panels { name: "QUESTION" path: "Panels/Questions/question_3" clue: "question" answer: "how" symbols: EXAMPLE # "Panels/Question Proxies/question_3_proxied" <- this is just how again proxies { answer: "who" path: "Panels/Question Proxies/question_3_proxied2" } proxies { answer: "why" path: "Panels/Question Proxies/question_3_proxied3" } proxies { answer: "what" path: "Panels/Question Proxies/question_3_proxied4" } proxies { answer: "when" path: "Panels/Question Proxies/question_3_proxied5" } proxies { answer: "where" path: "Panels/Question Proxies/question_3_proxied6" } } paintings { name: "WHY" path: "Components/Paintings/why" orientation: "east" } nput type='hidden' name='id' value='75c1bcbe134e6771b0e42b8603954c1c0fd95139'/> Randomzier for LINGO 2 using Archipelago Multiworld
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path: root/data/maps/the_sun_temple/connections.txtpb
blob: b0b3a0a3efc2f39d47f22ce8a63615377069cec2 (plain) (blame)
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connections {
  from_room: "Entrance"
  to_room: "Temple"
  door { name: "Entrance" }
}
connections {
  from_room: "Temple"
  to_room: "Ending"
  door { name: "Ending" }
}
connections {
  from_room: "Temple"
  to_room: "Mastery"
  door { name: "Mastery" }
}