name: "North Landscape"
panel_display_name: "North Landscape"
panels {
name: "WEATHER"
path: "Panels/General/platforms_1"
clue: "weather"
answer: "nature"
symbols: BOXES
}
panels {
name: "ANIMALS"
path: "Panels/General/platforms_2"
clue: "animals"
answer: "nature"
symbols: BOXES
}
panels {
name: "PLANTS"
path: "Panels/General/platforms_3"
clue: "plants"
answer: "nature"
symbols: BOXES
}
panels {
name: "LAUGH"
path: "Panels/General/dyk_4"
clue: "laugh"
answer: "half"
symbols: ZERO
}
panels {
name: "FINISHED"
path: "Panels/General/dyk_5"
clue: "finished"
answer: "done"
symbols: SUN
}
panels {
name: "LAUGH FINISHED"
path: "Panels/General/dyk_6"
clue: ""
answer: "shed"
symbols: LINGO
}
panels {
name: "INSIDE"
path: "Panels/General/nature_1"
clue: "inside"
answer: "outside"
symbols: SUN
}
keyholders {
name: "X"
path: "Components/KeyHolders/keyHolderX"
key: "x"
}
ports {
name: "INVISIBLE"
path: "Meshes/Blocks/Warps/worldport20"
orientation: "north"
# Note that this can be easily entered from the other side.
required_door { name: "Invisible Entrance" }
}
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name: "Snake Room"
panel_display_name: "West Area"
panels {
name: "HISS"
path: "Panels/Snake Room/snake_1"
clue: "hiss"
answer: "aekns"
symbols: SOUND
proxies { answer: "snake" path: "Panels/Snake Room/snake_2" }
proxies { answer: "cat" path: "Panels/Snake Room/snake_3" }
}
panels {
name: "SQUEAK"
path: "Panels/Snake Room/snake_4"
clue: "squeak"
answer: "emosu"
symbols: SOUND
proxies { answer: "mouse" path: "Panels/Snake Room/snake_5" }
proxies { answer: "bat" path: "Panels/Snake Room/snake_6" }
required_door { name: "Snake Room First Door" }
}
panels {
name: "BUZZ"
path: "Panels/Snake Room/snake_7"
clue: "buzz"
answer: "bee"
symbols: SOUND
proxies { answer: "fly" path: "Panels/Snake Room/snake_8" }
required_door { name: "Snake Room Second Door" }
}
panels {
name: "BARK"
path: "Panels/Snake Room/snake_9"
clue: "bark"
answer: "dog"
symbols: SOUND
proxies { answer: "seal" path: "Panels/Snake Room/snake_10" }
required_door { name: "Snake Room Third Door" }
}
paintings {
name: "SNAKE2"
path: "Components/Paintings/Group3/snake2"
}
# The other paintings in here are not usable because they are behind panels.
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