name: "Main Area" display_name: "Main Area" panels { name: "OUT" path: "Panels/Maze/maze_1" clue: "out" answer: "in" symbols: "sun" } panels { name: "INTRO" path: "Panels/General/entry_8" clue: "intro" answer: "intro" } panels { name: "BORNE" path: "Panels/General/entry_12" clue: "borne" answer: "born" symbols: "zero" } panels { name: "DEW" path: "Panels/General/dyk_1" clue: "dew" answer: "do" symbols: "zero" } panels { name: "EWE" path: "Panels/General/dyk_2" clue: "ewe" answer: "you" symbols: "zero" } panels { name: "NO" path: "Panels/General/dyk_3" clue: "no" answer: "know" symbols: "zero" } panels { name: "BROWN RED ORANGE" path: "Panels/General/seeking_1" clue: "" answer: "bro" symbols: "lingo" } panels { name: "DO" path: "Panels/General/uc_1" clue: "do" answer: "do" } panels { name: "YOU" path: "Panels/General/uc_2" clue: "you" answer: "you" } panels { name: "SEE" path: "Panels/General/uc_3" clue: "see" answer: "sea" symbols: "zero" } panels { name: "SMILE" path: "Panels/General/entry_1" clue: "smile" answer: "grin" symbols: "sun" } panels { name: "WHY" path: "Panels/General/red_1" clue: "why" answer: "why" } panels { name: "IS" path: "Panels/General/red_2" clue: "is" answer: "is" } panels { name: "IT" path: "Panels/General/red_3" clue: "it" answer: "it" } panels { name: "NOT" path: "Panels/General/red_4" clue: "not" answer: "not" } panels { name: "RED" path: "Panels/General/red_5" clue: "red" answer: "red" } panels { name: "COLOR" path: "Panels/General/entry_6" clue: "color" answer: "gray" symbols: "example" } panels { name: "BYE" path: "Panels/General/entry_7" clue: "bye" answer: "high" symbols: "sun" symbols: "zero" } panels { name: "CURT" path: "Panels/Maze/entry_1" clue: "curt" answer: "court" symbols: "sparkles" } ports { name: "ENTRY" path: "Components/Warps/worldport" orientation: "south" } ports { name: "KEEN" path: "Components/Warps/worldport6" orientation: "north" } ports { name: "ORB" path: "Components/Warps/worldport3" orientation: "north" } ports { name: "LINEAR" path: "Components/Warps/worldport15" orientation: "south" } ports { name: "DIGITAL" path: "Components/Warps/worldport4" orientation: "down" required_door { name: "Digital Entrance" } }