name: "Magnet Room" panel_display_name: "Magnet Room" panels { name: "AIRPLANE" path: "Panels/Magnet Room/magnet_2" clue: "airplane" answer: "fly" symbols: JOB } panels { name: "PILOT" path: "Panels/Magnet Room/magnet_3" clue: "pilot" answer: "fly" symbols: JOB } panels { name: "AUTHOR" path: "Panels/Magnet Room/magnet_4" clue: "author" answer: "write" symbols: JOB } panels { name: "PEN" path: "Panels/Magnet Room/magnet_5" clue: "pen" answer: "write" symbols: JOB } panels { name: "HEAL" path: "Panels/Magnet Room/magnet_6" clue: "heal" answer: "nurse" symbols: JOB } panels { name: "CLEAN" path: "Panels/Magnet Room/magnet_7" clue: "clean" answer: "janitor" symbols: JOB } panels { name: "TRUCKER" path: "Panels/Magnet Room/magnet_8" clue: "trucker" answer: "drive" symbols: JOB } panels { name: "DOCTOR" path: "Panels/Magnet Room/magnet_9" clue: "doctor" answer: "heal" symbols: JOB } panels { name: "BARTENDER" path: "Panels/Magnet Room/magnet_10" clue: "bartender" answer: "mix" symbols: JOB } panels { name: "DIG" path: "Panels/Magnet Room/magnet_11" clue: "dig" answer: "shovel" symbols: JOB } panels { name: "TILL" path: "Panels/Magnet Room/magnet_12" clue: "till" answer: "hoe" symbols: JOB } panels { name: "WRENCH" path: "Panels/Magnet Room/magnet_13" clue: "wrench" answer: "turn" symbols: JOB } panels { name: "SAW" path: "Panels/Magnet Room/magnet_14" clue: "saw" answer: "cut" symbols: JOB } panels { name: "BLENDER" path: "Panels/Magnet Room/magnet_15" clue: "blender" answer: "mix" symbols: JOB } world-v4.3'>log tree commit diff stats
path: root/data/maps/the_wondrous/doors.txtpb
blob: 39516046dae48929d6948832d65a04f45246e80b (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
doors {
  name: "Front Door"
  type: EVENT
  panels { room: "Entry" name: "WONDER" }
}
doors {
  name: "Shrink Door"
  type: STANDARD
  receivers: "Components/Doors/wonderlandDoor2/animationListener2"
  panels { room: "Regular" name: "SHRINK" }
  location_room: "Regular"
}
doors {
  name: "Big Door"
  type: EVENT
  panels { room: "Huge" name: "SHRINK" }
  panels { room: "Huge" name: "IRE" }
  panels { room: "Huge" name: "BRIE" }
  panels { room: "Huge" name: "WICK" }
  panels { room: "Huge" name: "BARK" }
  panels { room: "Huge" name: "HARE" }
  panels { room: "Huge" name: "CHIME" }
  panels { room: "Huge" name: "LIBRARY" }
}