name: "Jail Part 2"
panel_display_name: "Jail"
panels {
name: "DIGEST"
path: "Panels/Bowels3/bowels_1"
clue: "digest"
answer: "die"
symbols: SPARKLES
}
panels {
name: "JAUNDICE"
path: "Panels/Bowels3/bowels_2"
clue: "jaundice"
answer: "die"
symbols: SPARKLES
}
panels {
name: "NECROTIZE (1)"
path: "Panels/Bowels3/bowels_3"
clue: "necrotize"
answer: "rot"
symbols: SPARKLES
}
panels {
name: "NECROTIZE (2)"
path: "Panels/Bowels3/bowels_4"
clue: "necrotize"
answer: "rot"
symbols: SUN
}
panels {
name: "TORMENTS"
path: "Panels/Bowels4/bowels_1"
clue: "torments"
answer: "omen"
symbols: SPARKLES
}
panels {
name: "PILGRIM"
path: "Panels/Bowels4/bowels_2"
clue: "pilgrim"
answer: "grim"
symbols: SPARKLES
}
panels {
name: "GRIMACE"
path: "Panels/Bowels4/bowels_3"
clue: "grimace"
answer: "grim"
symbols: SPARKLES
}
panels {
name: "COMMENCE"
path: "Panels/Bowels4/bowels_4"
clue: "commence"
answer: "omen"
symbols: SPARKLES
}
ption>
blob: faccd50a7dde5239ae90dd966aad87835a21812f (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
|
name: "Control Center Entrance"
panels {
name: "RETURN"
path: "Panels/Control/panel_10"
clue: "return"
answer: "turn"
symbols: SPARKLES
}
ports {
name: "CC"
display_name: "Control Center Connector"
path: "Components/Warps/worldport2"
destination { x: -19 y: 0 z: 8 }
rotation: 180
}
|