display_name: "The Great" rte_room: "Main Area" rte_trigger_pos { x: 24 y: 0 z: 1 } rte_trigger_scale { x: 35 y: 1 z: 14 } # This can't be shuffled because it is tilted. excluded_nodes: "Components/Paintings/u" # This can't be shuffled because it is on the ground. excluded_nodes: "Components/blare" # This is the fake HI panel that used to be in the Control Center entrance. It # is neither visible nor accessible. excluded_nodes: "Panels/General/entry_4"