name: "Main Area" keyholders { name: "P" path: "Components/KeyHolders/keyHolderP" key: "p" } paintings { name: "OWL" path: "Components/Paintings/Starting/owl" orientation: "east" } paintings { name: "EXTRAVAGANT" path: "Components/Paintings/Starting/unless" orientation: "west" } paintings { name: "MAZE" path: "Components/Paintings/Starting/spiral" orientation: "north" } paintings { name: "DARKROOM" path: "Components/Paintings/darkroom" orientation: "west" move: true enter_only: true required_door { name: "Darkroom Painting" } } paintings { name: "BUTTERFLY" path: "Components/Paintings/butterfly" orientation: "west" move: true enter_only: true required_door { name: "Butterfly Painting" } } paintings { name: "BETWEEN" path: "Components/Paintings/between" orientation: "east" move: true enter_only: true required_door { name: "Between Painting" } } paintings { name: "ENTRY" path: "Components/Paintings/eyes" orientation: "east" move: true enter_only: true required_door { name: "Entry Painting" } } paintings { name: "WISE" path: "Components/Paintings/triangle" orientation: "west" move: true enter_only: true required_door { name: "Wise Painting" } } paintings { name: "TREE" path: "Components/Paintings/Clue Maps/tree" orientation: "north" move: true enter_only: true required_door { name: "Tree Painting" } } paintings { name: "UNYIELDING" path: "Components/Paintings/Clue Maps/unyielding" orientation: "north" move: true enter_only: true required_door { name: "Unyielding Painting" } } paintings { name: "PARTHENON" path: "Components/Paintings/Endings/parthenon" orientation: "east" } paintings { name: "GRAVEYARD" path: "Components/Paintings/Endings/grave" orientation: "south" move: true enter_only: true required_door { name: "Graveyard Painting" } } paintings { name: "CC" path: "Components/Paintings/Endings/desert" orientation: "south" move: true enter_only: true required_door { name: "Control Center Painting" } } paintings { name: "TOWER" path: "Components/Paintings/Endings/red" orientation: "north" move: true enter_only: true required_door { name: "Tower Painting" } } paintings { name: "WONDROUS" path: "Components/Paintings/Endings/window" orientation: "north" move: true enter_only: true required_door { name: "Wondrous Painting" } } paintings { name: "RAINBOW" path: "Components/Paintings/Endings/rainbow" orientation: "east" move: true enter_only: true required_door { name: "Rainbow Painting" } } paintings { name: "WORDS" path: "Components/Paintings/Endings/words" orientation: "west" move: true enter_only: true required_door { name: "Words Painting" } } paintings { name: "COLORFUL" path: "Components/Paintings/Endings/colorful" orientation: "north" move: true enter_only: true required_door { name: "Colorful Painting" } } paintings { name: "CASTLE" path: "Components/Paintings/Endings/castle" orientation: "south" move: true enter_only: true required_door { name: "Castle Painting" } } paintings { name: "SUNTEMPLE" path: "Components/Paintings/Endings/temple" orientation: "east" move: true enter_only: true required_door { name: "Sun Temple Painting" } } paintings { name: "ANCIENT" path: "Components/Paintings/Endings/cubes" orientation: "west" move: true enter_only: true required_door { name: "Ancient Painting" } } ports { name: "ENTRY" path: "Components/Warps/worldport" orientation: "west" } burbia@gmail.com> 2021-02-24 16:00:53 -0500 Added shorthand for repeated frames in animations' href='/tanetane/commit/res/sprites/lucas_anim.txt?id=bf39e32f2ec9008e48b0dd3ad53d640434e0738a'>bf39e32 ^
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