name: "Y Minus First Floor" panels { name: "RHINO" path: "Panels/panel_2" clue: "rhino" answer: "horn" symbols: BOXES } panels { name: "HORN" path: "Panels/panel_3" clue: "horn" answer: "rhino" symbols: BOXES } paintings { name: "GALLERY" path: "Components/Paintings/unless3" orientation: "south" display_name: "3 Side First Floor Near Panels Painting" } paintings { name: "SMILE" path: "Components/Paintings/smile" orientation: "east" display_name: "3 Side First Floor Other Painting" } ss='main'>index : cartcollect
An iOS game where you catch items in a cart
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//
//  GameModeSelectionDelegate.h
//  Cartographic
//
//  Created by Starla Insigna on 8/23/11.
//  Copyright 2011 Four Island. All rights reserved.
//

#import <Foundation/Foundation.h>

@class GameModeSelection;

@protocol GameModeSelectionDelegate <NSObject>

- (void)didSelectGameMode:(GameModeSelection*)gameMode;

@end