# TODO: gallery painting doors { name: "Double Letter Panel Blockers" type: ITEM_ONLY receivers: "Panels/Room 1/panel_3/visibilityListener" receivers: "Panels/Room 2/panel_3/visibilityListener" # TODO: honestly idk if this should even exist switches: "double_letters" } doors { name: "Second Room Entrance" type: STANDARD receivers: "Components/Doors/entry_1" panels { room: "First Room" name: "KOI" } location_room: "First Room" } doors { name: "Third Room Entrance" type: STANDARD receivers: "Components/Doors/entry_2" panels { room: "Second Room" name: "KOI" } location_room: "Second Room" } doors { name: "S1 Door" type: LOCATION_ONLY receivers: "Components/Doors/entry_3" panels { room: "Third Room" name: "CULTS" } panels { room: "Third Room" name: "TURNS" } panels { room: "Third Room" name: "COINS" } panels { room: "Third Room" name: "INKS" } panels { room: "Third Room" name: "KNOTS" } panels { room: "Third Room" name: "LINKS" } panels { room: "Third Room" name: "LOCKS" } panels { room: "Third Room" name: "TOUCHES" } panels { room: "Third Room" name: "KOI" } location_room: "Third Room" } doors { name: "Colorful Entrance" type: STANDARD receivers: "Components/Doors/entry_6" panels { room: "First Room" name: "BISON" } panels { room: "First Room" name: "FISH" } panels { room: "First Room" name: "SHEEP" } panels { room: "First Room" name: "KOI" } panels { room: "First Room" name: "TUNA" } location_room: "First Room" } doors { name: "Congruent Entrance" type: STANDARD receivers: "Components/Doors/entry_5" panels { room: "Second Room" name: "BISON" } panels { room: "Second Room" name: "FISH" } panels { room: "Second Room" name: "SHEEP" } panels { room: "Second Room" name: "KOI" } panels { room: "Second Room" name: "TUNA" } location_room: "Second Room" } doors { name: "Double Sided Entrance" type: ITEM_ONLY receivers: "Components/Doors/entry_4" panels { room: "First Room" name: "BISON" } panels { room: "First Room" name: "FISH" } panels { room: "First Room" name: "SHEEP" } panels { room: "First Room" name: "KOI" } panels { room: "First Room" name: "TUNA" } panels { room: "Second Room" name: "BISON" } panels { room: "Second Room" name: "FISH" } panels { room: "Second Room" name: "SHEEP" } panels { room: "Second Room" name: "KOI" } panels { room: "Second Room" name: "TUNA" } } ect name='qt'>
path: root/data/maps/the_owl/rooms/R2C2 Bottom.txtpb
blob: 2cfd3403d3b2a1d29cddad98e73ff0c3539dfa4c (plain) (blame)
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name: "R2C2 Bottom"
panels {
  name: "FOUL"
  path: "Panels/Bottom Mid/owl_11"
  clue: "foul"
  answer: "owl"
  symbols: ZERO
}
ports {
  name: "GALLERY"
  display_name: "Gallery Worldport"
  path: "Components/Warps/worldport"
  destination { x: 0 y: 0 z: 9 }
  rotation: 0
  # TODO: Note that this port is accessible from the other side in the Z1
  # room. Hmm.
}