doors { name: "Mastery" type: EVENT panels { room: "Flip Area" name: "SUCCEED" } } doors { name: "Checkpoint Panels" type: LOCATION_ONLY panels { room: "Main Area" name: "DROP" } panels { room: "Main Area" name: "LEAP" } panels { room: "Main Area" name: "SPIN" } location_room: "Main Area" location_name: "DROP, LEAP, SPIN" }