name: "Flipped Yellow Room" display_name: "Flipped Yellow Room" panels { name: "DANCER" path: "Panels/Back 1/panel_1" clue: "dancer" answer: "danger" symbols: "sparkles" } panels { name: "CROWN" path: "Panels/Back 1/panel_2" clue: "crown" answer: "grown" symbols: "sparkles" } panels { name: "CRUEL" path: "Panels/Back 1/panel_3" clue: "cruel" answer: "gruel" symbols: "sparkles" } panels { name: "BRICK" path: "Panels/Back 1/panel_4" clue: "brick" answer: "brisk" symbols: "sparkles" } panels { name: "FLACK" path: "Panels/Back 1/panel_5" clue: "flack" answer: "flask" symbols: "sparkles" } panels { name: "TACK" path: "Panels/Back 1/panel_6" clue: "tack" answer: "task" symbols: "sparkles" } panels { name: "CAVE (1)" path: "Panels/Back 1/panel_7" clue: "cave" answer: "gave" symbols: "sparkles" } panels { name: "CAVE (2)" path: "Panels/Back 1/panel_8" clue: "cave" answer: "save" symbols: "sparkles" } nches'> Randomizer for LINGO 2 using Archipelago Multiworld
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path: root/data/maps/the_unyielding/rooms/Jay Painting.txtpb
blob: 8e2bdfda18cf79fdf029006f6ef98e8b80fe5902 (plain) (blame)
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name: "Jay Painting"
paintings {
  name: "JAY2"
  path: "Components/Paintings/jay2"
}