connections { from_room: "Main Area" to_room: "Flipped Magenta Room" door { name: "Flipped Magenta Door" } } connections { from_room: "Main Area" to_room: "Flipped Yellow Room" door { name: "Flipped Yellow Door" } } connections { from_room: "Main Area" to_room: "C Keyholder" door { name: "C Keyholder Blocker" } } connections { from_room: "Main Area" to_room: "C2 Room" door { name: "C2 Door" } } connections { from_room: "Main Area" to_room: "Obverse Yellow Room" door { name: "Obverse Yellow Door" } } connections { from_room: "Obverse Yellow Room" to_room: "G Keyholder" door { name: "G Keyholder Blocker" } } connections { from_room: "Main Area" to_room: "G2 Room" door { name: "G2 Door" } } connections { from_room: "Main Area" to_room: "Obverse Magenta Room" door { name: "Obverse Magenta Door" } } connections { from_room: "Obverse Magenta Room" to_room: "T Keyholder" door { name: "T Keyholder Blocker" } } ranches'> RPG/Puzzle game engine written in Java
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path: root/src/com/fourisland/fourpuzzle/gamestate/GameOverGameState.java
blob: ab1b9bbd62fdb966daa6283a2e484a14cf7ef1cf (plain) (blame)
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