connections { from_room: "Main Area" to_room: "Flipped Magenta Room" door { name: "Flipped Magenta Door" } } connections { from_room: "Main Area" to_room: "Flipped Yellow Room" door { name: "Flipped Yellow Door" } } connections { from_room: "Main Area" to_room: "C Keyholder" door { name: "C Keyholder Blocker" } } connections { from_room: "Main Area" to_room: "C2 Room" door { name: "C2 Door" } } connections { from_room: "Main Area" to_room: "Obverse Yellow Room" door { name: "Obverse Yellow Door" } } connections { from_room: "Obverse Yellow Room" to_room: "G Keyholder" door { name: "G Keyholder Blocker" } } connections { from_room: "Main Area" to_room: "G2 Room" door { name: "G2 Door" } } connections { from_room: "Main Area" to_room: "Obverse Magenta Room" door { name: "Obverse Magenta Door" } } connections { from_room: "Obverse Magenta Room" to_room: "T Keyholder" door { name: "T Keyholder Blocker" } } s commit Randomizer for LINGO 2 using Archipelago Multiworld
about summary refs log tree commit diff stats
path: root/data/maps/control_center/rooms/White Ending.txtpb
blob: 62d4a56783add77e1cfc759a0e730c5fda9560ea (plain) (blame)
1
2
3
4
5