connections {
from_room: "Main Area"
to_room: "Flipped Magenta Room"
door { name: "Flipped Magenta Door" }
}
connections {
from_room: "Main Area"
to_room: "Flipped Yellow Room"
door { name: "Flipped Yellow Door" }
}
connections {
from_room: "Main Area"
to_room: "C Keyholder"
door { name: "C Keyholder Blocker" }
}
connections {
from_room: "Main Area"
to_room: "C2 Room"
door { name: "C2 Door" }
}
connections {
from_room: "Main Area"
to_room: "Obverse Yellow Room"
door { name: "Obverse Yellow Door" }
}
connections {
from_room: "Obverse Yellow Room"
to_room: "G Keyholder"
door { name: "G Keyholder Blocker" }
}
connections {
from_room: "Main Area"
to_room: "G2 Room"
door { name: "G2 Door" }
}
connections {
from_room: "Main Area"
to_room: "Obverse Magenta Room"
door { name: "Obverse Magenta Door" }
}
connections {
from_room: "Obverse Magenta Room"
to_room: "T Keyholder"
door { name: "T Keyholder Blocker" }
}
tal-panels'>experimental-panels
blob: 0050504fda0c56123260c38abaaef269d0d9aaef (
plain) (
tree)
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extends Button
func _ready():
pass
func _connect_pressed():
self.disabled = true
var apclient = global.get_node("Archipelago")
apclient.ap_server = self.get_parent().get_node("server_box").text
apclient.ap_user = self.get_parent().get_node("player_box").text
apclient.ap_pass = self.get_parent().get_node("password_box").text
apclient.saveSettings()
apclient.connectToServer()
func _back_pressed():
var apclient = global.get_node("Archipelago")
apclient.disconnect_from_ap()
fader._fade_start("main_menu")
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