doors { name: "Red Puzzles" type: LOCATION_ONLY panels { room: "Main Area" name: "SUN" } panels { room: "Main Area" name: "KOI" } panels { room: "Main Area" name: "SUN KOI" } location_room: "Main Area" } doors { name: "Yellow Puzzles" type: LOCATION_ONLY panels { room: "Main Area" name: "CHOP" } panels { room: "Main Area" name: "YOU" } panels { room: "Main Area" name: "PLOT" } panels { room: "Main Area" name: "CHOP YOU PLOT" } location_room: "Main Area" } doors { name: "Green Puzzles" type: LOCATION_ONLY panels { room: "Main Area" name: "OUT" } panels { room: "Main Area" name: "SEW" } panels { room: "Main Area" name: "NEAR" } panels { room: "Main Area" name: "OUT SEW NEAR" } location_room: "Main Area" } doors { name: "Orange Puzzles" type: LOCATION_ONLY panels { room: "Main Area" name: "SHINE" } panels { room: "Main Area" name: "CURTSY" } panels { room: "Main Area" name: "SHINE CURTSY" } location_room: "Main Area" } doors { name: "Brown Puzzles" type: LOCATION_ONLY panels { room: "Main Area" name: "NEW" } panels { room: "Main Area" name: "DOLLARS" } panels { room: "Main Area" name: "NEW DOLLARS" } location_room: "Main Area" } doors { name: "Gray Puzzles" type: LOCATION_ONLY panels { room: "Main Area" name: "FOUR" } panels { room: "Main Area" name: "CAUGHT" } panels { room: "Main Area" name: "NET" } panels { room: "Main Area" name: "FOUR CAUGHT NET" } location_room: "Main Area" } doors { name: "Purple Puzzles" type: LOCATION_ONLY panels { room: "Main Area" name: "GREEN" } panels { room: "Main Area" name: "THINK" } panels { room: "Main Area" name: "LION" } panels { room: "Main Area" name: "GREEN THINK LION" } location_room: "Main Area" } doors { name: "Blue Puzzles" type: LOCATION_ONLY panels { room: "Main Area" name: "MOON" } panels { room: "Main Area" name: "POWER" } panels { room: "Main Area" name: "MOON POWER" } location_room: "Main Area" } doors { name: "Gallery Painting" type: ITEM_ONLY # TODO: How does this door move the painting in the gallery? panels { room: "Main Area" name: "SUN" } panels { room: "Main Area" name: "KOI" } panels { room: "Main Area" name: "SUN KOI" } panels { room: "Main Area" name: "CHOP" } panels { room: "Main Area" name: "YOU" } panels { room: "Main Area" name: "PLOT" } panels { room: "Main Area" name: "CHOP YOU PLOT" } panels { room: "Main Area" name: "OUT" } panels { room: "Main Area" name: "SEW" } panels { room: "Main Area" name: "NEAR" } panels { room: "Main Area" name: "OUT SEW NEAR" } panels { room: "Main Area" name: "SHINE" } panels { room: "Main Area" name: "CURTSY" } panels { room: "Main Area" name: "SHINE CURTSY" } panels { room: "Main Area" name: "NEW" } panels { room: "Main Area" name: "DOLLARS" } panels { room: "Main Area" name: "NEW DOLLARS" } panels { room: "Main Area" name: "FOUR" } panels { room: "Main Area" name: "CAUGHT" } panels { room: "Main Area" name: "NET" } panels { room: "Main Area" name: "FOUR CAUGHT NET" } panels { room: "Main Area" name: "GREEN" } panels { room: "Main Area" name: "THINK" } panels { room: "Main Area" name: "LION" } panels { room: "Main Area" name: "GREEN THINK LION" } panels { room: "Main Area" name: "MOON" } panels { room: "Main Area" name: "POWER" } panels { room: "Main Area" name: "MOON POWER" } panels { room: "Control Center Side" name: "RIGHT" } complete_at: 1 } doors { name: "Control Center Entrance" type: ITEM_ONLY receivers: "Components/Doors/entry_3" panels { room: "Main Area" name: "SUN" } panels { room: "Main Area" name: "KOI" } panels { room: "Main Area" name: "SUN KOI" } panels { room: "Main Area" name: "CHOP" } panels { room: "Main Area" name: "YOU" } panels { room: "Main Area" name: "PLOT" } panels { room: "Main Area" name: "CHOP YOU PLOT" } panels { room: "Main Area" name: "OUT" } panels { room: "Main Area" name: "SEW" } panels { room: "Main Area" name: "NEAR" } panels { room: "Main Area" name: "OUT SEW NEAR" } panels { room: "Main Area" name: "SHINE" } panels { room: "Main Area" name: "CURTSY" } panels { room: "Main Area" name: "SHINE CURTSY" } panels { room: "Main Area" name: "NEW" } panels { room: "Main Area" name: "DOLLARS" } panels { room: "Main Area" name: "NEW DOLLARS" } panels { room: "Main Area" name: "FOUR" } panels { room: "Main Area" name: "CAUGHT" } panels { room: "Main Area" name: "NET" } panels { room: "Main Area" name: "FOUR CAUGHT NET" } panels { room: "Main Area" name: "GREEN" } panels { room: "Main Area" name: "THINK" } panels { room: "Main Area" name: "LION" } panels { room: "Main Area" name: "GREEN THINK LION" } panels { room: "Main Area" name: "MOON" } panels { room: "Main Area" name: "POWER" } panels { room: "Main Area" name: "MOON POWER" } panels { room: "Control Center Side" name: "RIGHT" } complete_at: 10 } doors { name: "Plaza Entrance" type: ITEM_ONLY receivers: "Components/Doors/entry_4" panels { room: "Main Area" name: "SUN" } panels { room: "Main Area" name: "KOI" } panels { room: "Main Area" name: "SUN KOI" } panels { room: "Main Area" name: "CHOP" } panels { room: "Main Area" name: "YOU" } panels { room: "Main Area" name: "PLOT" } panels { room: "Main Area" name: "CHOP YOU PLOT" } panels { room: "Main Area" name: "OUT" } panels { room: "Main Area" name: "SEW" } panels { room: "Main Area" name: "NEAR" } panels { room: "Main Area" name: "OUT SEW NEAR" } panels { room: "Main Area" name: "SHINE" } panels { room: "Main Area" name: "CURTSY" } panels { room: "Main Area" name: "SHINE CURTSY" } panels { room: "Main Area" name: "NEW" } panels { room: "Main Area" name: "DOLLARS" } panels { room: "Main Area" name: "NEW DOLLARS" } panels { room: "Main Area" name: "FOUR" } panels { room: "Main Area" name: "CAUGHT" } panels { room: "Main Area" name: "NET" } panels { room: "Main Area" name: "FOUR CAUGHT NET" } panels { room: "Main Area" name: "GREEN" } panels { room: "Main Area" name: "THINK" } panels { room: "Main Area" name: "LION" } panels { room: "Main Area" name: "GREEN THINK LION" } panels { room: "Main Area" name: "MOON" } panels { room: "Main Area" name: "POWER" } panels { room: "Main Area" name: "MOON POWER" } panels { room: "Control Center Side" name: "RIGHT" } complete_at: 20 } doors { name: "B2 Door" type: ITEM_ONLY receivers: "Components/Doors/entry_1" panels { room: "Main Area" name: "SUN" } panels { room: "Main Area" name: "KOI" } panels { room: "Main Area" name: "SUN KOI" } panels { room: "Main Area" name: "CHOP" } panels { room: "Main Area" name: "YOU" } panels { room: "Main Area" name: "PLOT" } panels { room: "Main Area" name: "CHOP YOU PLOT" } panels { room: "Main Area" name: "OUT" } panels { room: "Main Area" name: "SEW" } panels { room: "Main Area" name: "NEAR" } panels { room: "Main Area" name: "OUT SEW NEAR" } panels { room: "Main Area" name: "SHINE" } panels { room: "Main Area" name: "CURTSY" } panels { room: "Main Area" name: "SHINE CURTSY" } panels { room: "Main Area" name: "NEW" } panels { room: "Main Area" name: "DOLLARS" } panels { room: "Main Area" name: "NEW DOLLARS" } panels { room: "Main Area" name: "FOUR" } panels { room: "Main Area" name: "CAUGHT" } panels { room: "Main Area" name: "NET" } panels { room: "Main Area" name: "FOUR CAUGHT NET" } panels { room: "Main Area" name: "GREEN" } panels { room: "Main Area" name: "THINK" } panels { room: "Main Area" name: "LION" } panels { room: "Main Area" name: "GREEN THINK LION" } panels { room: "Main Area" name: "MOON" } panels { room: "Main Area" name: "POWER" } panels { room: "Main Area" name: "MOON POWER" } panels { room: "Control Center Side" name: "RIGHT" } } id='n124' href='#n124'>124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214
name: "Main Area"
panels {
  name: "POTATO"
  path: "Panels/Sweetening Room/panel_1"
  clue: "potato"
  answer: "yam"
  symbols: SWEET
}
panels {
  name: "CHILD"
  path: "Panels/Sweetening Room/panel_2"
  clue: "child"
  answer: "brat"
  symbols: SWEET
}
panels {
  name: "MUFFIN"
  path: "Panels/Sweetening Room/panel_3"
  clue: "muffin"
  answer: "cupcake"
  symbols: SWEET
}
panels {
  name: "ICE"
  path: "Panels/Sweetening Room/panel_4"
  clue: "ice"
  answer: "popsicle"
  symbols: SWEET
}
panels {
  name: "BROWNIE"
  path: "Panels/Sweetening Room/panel_5"
  clue: "brownie"
  answer: "fudge"
  symbols: SWEET
}
panels {
  name: "WATER"
  path: "Panels/Sweetening Room/panel_6"
  clue: "water"
  answer: "juice"
  symbols: SWEET
}
panels {
  name: "JUICE"
  path: "Panels/Sweetening Room/panel_7"
  clue: "juice"
  answer: "soda"
  symbols: SWEET
}
panels {
  name: "PLANTAIN"
  path: "Panels/Sweetening Room/panel_8"
  clue: "plantain"
  answer: "banana"
  symbols: SWEET
}
panels {
  name: "BREAD"
  path: "Panels/Sweetening Room/panel_9"
  clue: "bread"
  answer: "cake"
  symbols: SWEET
}
panels {
  name: "GELATIN"
  path: "Panels/Sweetening Room/panel_10"
  clue: "gelatin"
  answer: "jelly"
  symbols: SWEET
}
panels {
  name: "GINGERBREAD"
  path: "Panels/Sweetening Room/panel_11"
  clue: "gingerbread"
  answer: "bread"
  symbols: SWEET
}
panels {
  name: "VEGETABLE"
  path: "Panels/Sweetening Room/panel_12"
  clue: "vegetable"
  answer: "fruit"
  symbols: SWEET
}
panels {
  name: "HEART"
  path: "Panels/Sweetening Room/panel_13"
  clue: "heart"
  answer: "sweetheart"
  symbols: SWEET
}
panels {
  name: "BAGEL"
  path: "Panels/Sweetening Room/panel_14"
  clue: "bagel"
  answer: "doughnut"
  symbols: SWEET
}
panels {
  name: "LAUGHS"
  path: "Panels/Sweets Room/panel_1"
  clue: "laughs"
  answer: "snickers"
  symbols: SUN
}
panels {
  name: "MISSILE"
  path: "Panels/Sweets Room/panel_2"
  clue: "missile"
  answer: "warhead"
  symbols: BOXES
}
panels {
  name: "MILKY WAY"
  path: "Panels/Sweets Room/panel_3"
  clue: "milky way"
  answer: "galaxy"
  symbols: EXAMPLE
}
panels {
  name: "DONATIONS"
  path: "Panels/Sweets Room/panel_4"
  clue: "donations"
  answer: "dots"
  symbols: SPARKLES
}
panels {
  name: "RIFLEMEN"
  path: "Panels/Sweets Room/panel_5"
  clue: "riflemen"
  answer: "musketeers"
  symbols: AGE
}
panels {
  name: "HEAPS"
  path: "Panels/Sweets Room/panel_6"
  clue: "heaps"
  answer: "mounds"
  symbols: SUN
}
panels {
  name: "SQUISH"
  path: "Panels/Sweets Room/panel_7"
  clue: "squish"
  answer: "crunch"
  symbols: SUN
}
panels {
  name: "HALO"
  path: "Panels/Sweets Room/panel_8"
  clue: "halo"
  answer: "starburst"
  symbols: SUN
}
panels {
  name: "GENIUS (1)"
  path: "Panels/Sweets Room/panel_9"
  clue: "genius"
  answer: "smarties"
  symbols: PLANET
  symbols: PYRAMID
}
panels {
  name: "GENIUS (2)"
  path: "Panels/Sweets Room/panel_10"
  clue: "genius"
  answer: "airheads"
  symbols: SUN
  symbols: PLANET
}
panels {
  name: "AIRHEAD"
  path: "Panels/Sweets Room/panel_11"
  clue: "airhead"
  answer: "nerds"
  symbols: SUN
  symbols: PLANET
}
panels {
  name: "SNUGGLE"
  path: "Panels/Sweets Room/panel_12"
  clue: "snuggle"
  answer: "nestle"
  symbols: SUN
}
panels {
  name: "PAYDAY"
  path: "Panels/Sweets Room/panel_13"
  clue: "payday"
  answer: "job"
  symbols: AGE
}
panels {
  name: "LIES"
  path: "Panels/Sweets Room/panel_14"
  clue: "lies"
  answer: "whoppers"
  symbols: SUN
}
ports {
  name: "EXIT1"
  display_name: "South Worldport"
  path: "Components/Warps/worldport"
  destination { x: 0 y: 0 z: -11.5 }
  rotation: 180
}
ports {
  name: "EXIT2"
  display_name: "North Worldport"
  path: "Components/Warps/worldport2"
  destination { x: 0 y: 0 z: -17.5 }
  rotation: 0
}