# It is supposed to be in logic to jump from Maze to Maze King Painting, but I # find this difficult to do, and unshuffled paintings never requires it, so I am # making it not in logic. connections { from_room: "Welcome Spine (Obverse)" to_room: "Trans Rights" door { name: "Agender Door" } } connections { from_room: "Through Woman (Obverse)" to_room: "Welcome Spine (Reverse)" door { name: "Agender Door" } oneway: true } connections { from_room: "Above Trans Rights" to_room: "Through Woman (Reverse)" door { name: "Agender Door" } oneway: true } connections { from { painting { room: "Big U" name: "GO3" } } to { painting { room: "Trans Rights" name: "STOP2" } } oneway: true } connections { from_room: "Spiral Ramp" to_room: "Highest Point" door { name: "Pea Door" } } connections { from { painting { room: "Fatherland Quicktravel" name: "GO7" } } to { painting { room: "Pillar Ramp" name: "STOP6" } } oneway: true } connections { from_room: "Maze" to_room: "Mediums Quicktravel" door { name: "Mediums Door" } } connections { from { painting { room: "Big U" name: "GO1" } } to { painting { room: "Pillar Ramp" name: "STOP10" } } oneway: true } connections { from_room: "Pillar Ramp" to_room: "Banana Belt Door" door { name: "Asteroid Bunch Door" } } connections { from_room: "Through Woman (Obverse)" to_room: "Cow Quicktravel" door { name: "Cow Door" } } connections { from { painting { room: "Welcome Spine Quicktravel" name: "GO5" } } to { painting { room: "Cow Quicktravel" name: "STOP4" } } oneway: true } connections { from_room: "Through Woman (Obverse)" to_room: "Behind Welcome Spine" door { name: "Ant Door" } } connections { from_room: "Above Trans Rights" to_room: "Behind Welcome Spine" door { name: "Ant Door" } oneway: true } connections { from_room: "Through Woman (Obverse)" to_room: "Big U" door { name: "Man Door" } } connections { from { painting { room: "Trans Rights" name: "GO2" } } to { painting { room: "Big U" name: "STOP1" } } oneway: true } connections { from { painting { room: "Cow Quicktravel" name: "GO4" } } to { painting { room: "Big U" name: "STOP3" } } oneway: true } connections { from_room: "Welcome Spine (Obverse)" to_room: "Through Woman (Obverse)" door { name: "Woman Door" } } connections { from_room: "Fatherland" to_room: "Fatherland Quicktravel" door { name: "Fatherland Door" } } connections { from { painting { room: "Mini Icarus Sun Loop" name: "GO8" } } to { painting { room: "Fatherland Quicktravel" name: "STOP7" } } oneway: true } connections { from { painting { room: "Pillar Ramp" name: "GO10" } } to { painting { room: "Mediums Quicktravel" name: "STOP9" } } oneway: true } connections { from_room: "Mini Icarus Wings Painting" to_room: "Mini Icarus 2" door { name: "Battery Door" } oneway: true } connections { from_room: "Mini Icarus 2" to_room: "Mini Icarus Sun Loop" door { name: "Battery Door" } } connections { from { painting { room: "Mediums Quicktravel" name: "GO9" } } to { painting { room: "Mini Icarus Sun Loop" name: "STOP8" } } oneway: true } connections { from_room: "Mini Icarus 2" to_room: "Mini Icarus 3" door { name: "Animals Door" } } connections { from_room: "Mini Icarus 2" to_room: "Mini Icarus Wings Painting" door { name: "Troupe Door" } } connections { from_room: "Mini Icarus 2" to_room: "Mini Icarus Sun Loop" door { name: "Reversed Arrows Door" } } connections { from_room: "Welcome Spine (Reverse)" to_room: "Welcome Spine Quicktravel" door { name: "Termite Door" } } connections { from { painting { room: "Pillar Ramp" name: "GO6" } } to { painting { room: "Welcome Spine Quicktravel" name: "STOP5" } } oneway: true } connections { from { painting { room: "Spiral Ramp" name: "SUN5" } } to { painting { room: "Pillar Ramp" name: "SUN6" } } oneway: true } connections { from_room: "Pillar Ramp" to_room: "Patricide Room" door { name: "Patricide Door" } } connections { from_room: "Maze" to_room: "Maze Back" door { name: "These Door" } } connections { from_room: "Welcome Spine (Reverse)" to_room: "Maze Back" oneway: true } connections { from_room: "Welcome Spine (Obverse)" to_room: "Through Woman (Reverse)" oneway: true } connections { from { painting { room: "Through Woman (Obverse)" name: "SUN2" } } to { painting { room: "Above Trans Rights" name: "SUN" } } oneway: true } connections { from { painting { room: "Maze" name: "WINGS14" } } to { painting { room: "Through Woman (Obverse)" name: "WINGS6" } } oneway: true } connections { from_room: "Through Woman (Obverse)" to_room: "Behind Welcome Spine" door { name: "Woman Door" } oneway: true } connections { from { painting { room: "Cow Quicktravel" name: "SUN4" } } to { painting { room: "Highest Point" name: "SUN3" } } oneway: true } connections { from { painting { room: "Through Woman (Reverse)" name: "WINGS8" } } to { painting { room: "Spiral Ramp" name: "WINGS7" } } oneway: true } connections { from_room: "Through Woman (Reverse)" to_room: "Big U" oneway: true } connections { from { painting { room: "Spiral Ramp" name: "WINGS6" } } to { painting { room: "Through Woman (Obverse)" name: "WINGS3" } } # rare two-way painting! bypass_target_door: true } connections { from_room: "Spiral Ramp" to_room: "Pillar Ramp" oneway: true } connections { from_room: "Pillar Ramp" to_room: "The Orb" } connections { from { painting { room: "Banana Belt Door" name: "SUN14" } } to { painting { room: "Above Trans Rights" name: "SUN" } } oneway: true } connections { from_room: "Trans Rights" to_room: "Mini Icarus Wings Painting" oneway: true } connections { from { painting { room: "Mini Icarus Wings Painting" name: "WINGS4" } } to { painting { room: "Mini Icarus Sun Loop" name: "TROUBLEDESTINATION" } } oneway: true } connections { from { painting { room: "Painting Maze 1" name: "SUN9" } } to { painting { room: "Mini Icarus 2" name: "SUN10" } } oneway: true } connections { from { painting { room: "Mini Icarus 2" name: "SUN11" } } to { painting { room: "Mini Icarus Sun Loop" name: "SUN12" } } oneway: true } connections { from { painting { room: "Mini Icarus Sun Loop" name: "SUN13" } } to { painting { room: "Maze" name: "SUN14" } } oneway: true } connections { from_room: "Mini Icarus 3" to_room: "Mini Icarus Sun Loop" door { name: "Battery Door" } oneway: true } connections { from { painting { room: "Maze" name: "SUN5" } } to { painting { room: "Painting Maze 2" name: "SUN6" } } oneway: true } connections { from { painting { room: "Maze" name: "WINGS16" } } to { painting { room: "Maze Wings Passage" name: "WINGS12" } } oneway: true } connections { from { painting { room: "Maze Wings Passage" name: "WINGS12" } } to { painting { room: "Patricide Room" name: "WINGS10" } } oneway: true } connections { from { painting { room: "Patricide Room" name: "SUN4" } } to { painting { room: "Maze" name: "SUN4" } } oneway: true } connections { from { painting { room: "Maze" name: "WINGS9" } } to { painting { room: "Patricide Room" name: "WINGS10" } } oneway: true } connections { from_room: "Maze" to_room: "Maze King Panel" oneway: true } connections { from_room: "Maze King Painting" to_room: "Maze King Panel" oneway: true } connections { from { painting { room: "Maze King Painting" name: "WINGS13" } } to { painting { room: "Maze Wings Passage" name: "WINGS12" } } oneway: true } connections { from { painting { room: "Fatherland" name: "SUN7" } } to { painting { room: "Painting Maze 1" name: "SUN8" } } oneway: true } connections { from { painting { room: "Painting Maze 2" name: "WINGS11" } } to { painting { room: "Fatherland" name: "WINGS2" } } oneway: true } connections { from { painting { room: "Painting Maze 1" name: "WINGS3" } } to { painting { room: "Maze Wings Passage" name: "WINGS12" } } oneway: true } connections { from_room: "Trans Rights" to_room: "Trans Rights Panels" oneway: true } connections { from_room: "Above Trans Rights" to_room: "Trans Rights Panels" oneway: true } connections { from_room: "Welcome Spine (Obverse)" to_room: "Mastery" door { name: "Mastery" } } # It is possible to fall out of the map from every room, which always sends you # back to the beginning. connections { from_room: "Above Trans Rights" to_room: "Welcome Spine (Obverse)" oneway: true } connections { from_room: "Banana Belt Door" to_room: "Welcome Spine (Obverse)" oneway: true } connections { from_room: "Behind Welcome Spine" to_room: "Welcome Spine (Obverse)" oneway: true } connections { from_room: "Big U" to_room: "Welcome Spine (Obverse)" oneway: true } connections { from_room: "Cow Quicktravel" to_room: "Welcome Spine (Obverse)" oneway: true } connections { from_room: "Fatherland Quicktravel" to_room: "Welcome Spine (Obverse)" oneway: true } connections { from_room: "Fatherland" to_room: "Welcome Spine (Obverse)" oneway: true } connections { from_room: "Highest Point" to_room: "Welcome Spine (Obverse)" oneway: true } connections { from_room: "Maze Back" to_room: "Welcome Spine (Obverse)" oneway: true } connections { from_room: "Maze King Painting" to_room: "Welcome Spine (Obverse)" oneway: true } connections { from_room: "Maze Wings Passage" to_room: "Welcome Spine (Obverse)" oneway: true } connections { from_room: "Maze" to_room: "Welcome Spine (Obverse)" oneway: true } connections { from_room: "Mediums Quicktravel" to_room: "Welcome Spine (Obverse)" oneway: true } connections { from_room: "Mini Icarus 2" to_room: "Welcome Spine (Obverse)" oneway: true } connections { from_room: "Mini Icarus 3" to_room: "Welcome Spine (Obverse)" oneway: true } connections { from_room: "Mini Icarus Sun Loop" to_room: "Welcome Spine (Obverse)" oneway: true } connections { from_room: "Mini Icarus Wings Painting" to_room: "Welcome Spine (Obverse)" oneway: true } connections { from_room: "Painting Maze 1" to_room: "Welcome Spine (Obverse)" oneway: true } connections { from_room: "Painting Maze 2" to_room: "Welcome Spine (Obverse)" oneway: true } connections { from_room: "Patricide Room" to_room: "Welcome Spine (Obverse)" oneway: true } connections { from_room: "Pillar Ramp" to_room: "Welcome Spine (Obverse)" oneway: true } connections { from_room: "Spiral Ramp" to_room: "Welcome Spine (Obverse)" oneway: true } connections { from_room: "The Orb" to_room: "Welcome Spine (Obverse)" oneway: true } connections { from_room: "Through Woman (Obverse)" to_room: "Welcome Spine (Obverse)" oneway: true } connections { from_room: "Through Woman (Reverse)" to_room: "Welcome Spine (Obverse)" oneway: true } connections { from_room: "Trans Rights" to_room: "Welcome Spine (Obverse)" oneway: true } connections { from_room: "Welcome Spine (Reverse)" to_room: "Welcome Spine (Obverse)" oneway: true } connections { from_room: "Welcome Spine Quicktravel" to_room: "Welcome Spine (Obverse)" oneway: true }