name: "Intensify Room" panels { name: "SMALL" path: "Panels/Room 1 Intensify/entry_1" clue: "small" answer: "tiny" symbols: PYRAMID } panels { name: "LIKE" path: "Panels/Room 1 Intensify/entry_2" clue: "like" answer: "love" symbols: PYRAMID } panels { name: "LARGE" path: "Panels/Room 1 Intensify/entry_3" clue: "large" answer: "huge" symbols: PYRAMID } panels { name: "TERROR" path: "Panels/Room 1 Intensify/entry_4" clue: "terror" answer: "fear" symbols: PYRAMID } panels { name: "BETTER" path: "Panels/Room 1 Intensify/entry_5" clue: "better" answer: "best" symbols: PYRAMID } panels { name: "TURN" path: "Panels/Room 1 Intensify/entry_6" clue: "turn" answer: "spin" symbols: PYRAMID } panels { name: "INJURY" path: "Panels/Room 1 Intensify/entry_7" clue: "injury" answer: "death" symbols: PYRAMID } panels { name: "SWAY" path: "Panels/Room 1 Intensify/entry_8" clue: "sway" answer: "dance" symbols: PYRAMID } ports { name: "IMPRESSIVE" path: "Components/Warps/worldport" orientation: "south" } tion value='proto'>proto Randomizer for LINGO 2 using Archipelago Multiworld
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path: root/data/maps/daedalus/rooms/Dark Light Exit.txtpb
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