name: "Hotel" panel_display_name: "Southwest Area" # TODO: Something has to be changed in-game so that the puzzles don't disappear # and thus cause them to become unsolvable. panels { name: "MARLIN" path: "Panels/Connections/connections_2" clue: "marlin" answer: "fish" symbols: QUESTION } panels { name: "WHO" path: "Panels/Connections/connections_3" clue: "who" answer: "question" symbols: QUESTION } panels { name: "MANE" path: "Panels/Connections/connections_5" clue: "mane" answer: "lion" symbols: QUESTION } panels { name: "WHAT" path: "Panels/Connections/connections_6" clue: "what" answer: "question" symbols: QUESTION } panels { name: "BLAZER" path: "Panels/Connections/connections_7" clue: "blazer" answer: "coat" symbols: QUESTION } panels { name: "WHERE" path: "Panels/Connections/connections_8" clue: "where" answer: "question" symbols: QUESTION } panels { name: "JACKET" path: "Panels/Connections/connections_10" clue: "jacket" answer: "coat" symbols: QUESTION } panels { name: "TAIL" path: "Panels/Connections/connections_11" clue: "tail" answer: "lion" symbols: QUESTION } panels { name: "FLOUNDER" path: "Panels/Connections/connections_13" clue: "flounder" answer: "fish" symbols: QUESTION } panels { name: "BRUCE" path: "Panels/Connections/connections_16" clue: "bruce" answer: "fish" symbols: QUESTION } panels { name: "SALAD" path: "Panels/Connections/connections_18" clue: "salad" answer: "fork" symbols: QUESTION } panels { name: "BATHING" path: "Panels/Connections/connections_19" clue: "bathing" answer: "suit" symbols: QUESTION } panels { name: "BUSINESS" path: "Panels/Connections/connections_21" clue: "business" answer: "suit" symbols: QUESTION } panels { name: "WEDDING" path: "Panels/Connections/connections_22" clue: "wedding" answer: "ring" symbols: QUESTION } panels { name: "TREE" path: "Panels/Connections/connections_23" clue: "tree" answer: "ring" symbols: QUESTION } panels { name: "RIVER" path: "Panels/Connections/connections_24" clue: "river" answer: "fork" symbols: QUESTION } panels { name: "BOXING" path: "Panels/Connections/connections_26" clue: "boxing" answer: "ring" symbols: QUESTION } panels { name: "TELEPHONE" path: "Panels/Connections/connections_27" clue: "telephone" answer: "ring" symbols: QUESTION } panels { name: "POKER" path: "Panels/Connections/connections_29" clue: "poker" answer: "chip" symbols: QUESTION } panels { name: "CHOCOLATE" path: "Panels/Connections/connections_32" clue: "chocolate" answer: "chip" symbols: QUESTION } panels { name: "WITHDRAW" path: "Panels/Connections/connections_34" clue: "withdraw" answer: "exit" symbols: QUESTION } panels { name: "QUIT" path: "Panels/Connections/connections_35" clue: "quit" answer: "exit" symbols: QUESTION } panels { name: "PALE" path: "Panels/Connections/connections_37" clue: "pale" answer: "fair" symbols: QUESTION } panels { name: "JUST" path: "Panels/Connections/connections_38" clue: "just" answer: "fair" symbols: QUESTION } panels { name: "NEW" path: "Panels/Connections/connections_39" clue: "new" answer: "moon" symbols: QUESTION } panels { name: "UNTALENTED" path: "Panels/Connections/connections_40" clue: "untalented" answer: "good" symbols: QUESTION } panels { name: "FULL" path: "Panels/Connections/connections_42" clue: "full" answer: "moon" symbols: QUESTION } panels { name: "EVIL" path: "Panels/Connections/connections_43" clue: "evil" answer: "good" symbols: QUESTION } panels { name: "CRESCENT" path: "Panels/Connections/connections_45" clue: "crescent" answer: "moon" symbols: QUESTION } panels { name: "BEAUTIFUL" path: "Panels/Connections/connections_48" clue: "beautiful" answer: "fair" symbols: QUESTION } panels { name: "DROOPED" path: "Panels/Connections/connections_50" clue: "drooped" answer: "withered" symbols: QUESTION } panels { name: "FADED" path: "Panels/Connections/connections_51" clue: "faded" answer: "withered" symbols: QUESTION } panels { name: "TALL" path: "Panels/Connections/connections_53" clue: "tall" answer: "football" symbols: QUESTION } panels { name: "CANVAS" path: "Panels/Connections/connections_54" clue: "canvas" answer: "painting" symbols: QUESTION } panels { name: "LEVER" path: "Panels/Connections/connections_55" clue: "lever" answer: "leverage" symbols: QUESTION } panels { name: "SCULPTURE" path: "Panels/Connections/connections_56" clue: "sculpture" answer: "painting" symbols: QUESTION } panels { name: "BALL" path: "Panels/Connections/connections_58" clue: "ball" answer: "football" symbols: QUESTION } panels { name: "FOOL" path: "Panels/Connections/connections_59" clue: "fool" answer: "football" symbols: QUESTION } panels { name: "ART" path: "Panels/Connections/connections_61" clue: "art" answer: "painting" symbols: QUESTION } panels { name: "FOOT" path: "Panels/Connections/connections_64" clue: "foot" answer: "football" symbols: QUESTION } panels { name: "PARKA" path: "Panels/Connections Off/connections_1" clue: "parka" answer: "coat" symbols: QUESTION } panels { name: "CLOAK" path: "Panels/Connections Off/connections_4" clue: "cloak" answer: "coat" symbols: QUESTION } panels { name: "DOROTHY" path: "Panels/Connections Off/connections_9" clue: "dorothy" answer: "fish" symbols: QUESTION } panels { name: "JAWS" path: "Panels/Connections Off/connections_12" clue: "jaws" answer: "lion" symbols: QUESTION } panels { name: "WHEN" path: "Panels/Connections Off/connections_14" clue: "when" answer: "question" symbols: QUESTION } panels { name: "CLAWS" path: "Panels/Connections Off/connections_15" clue: "claws" answer: "lion" symbols: QUESTION } panels { name: "POTATO" path: "Panels/Connections Off/connections_17" clue: "potato" answer: "chip" symbols: QUESTION } panels { name: "MICRO" path: "Panels/Connections Off/connections_20" clue: "micro" answer: "chip" symbols: QUESTION } panels { name: "TUNING" path: "Panels/Connections Off/connections_25" clue: "tuning" answer: "fork" symbols: QUESTION } panels { name: "LAW" path: "Panels/Connections Off/connections_28" clue: "law" answer: "suit" symbols: QUESTION } panels { name: "CARD" path: "Panels/Connections Off/connections_30" clue: "card" answer: "suit" symbols: QUESTION } panels { name: "ROAD" path: "Panels/Connections Off/connections_31" clue: "road" answer: "fork" symbols: QUESTION } panels { name: "DEPART" path: "Panels/Connections Off/connections_33" clue: "depart" answer: "exit" symbols: QUESTION } panels { name: "LEAVE" path: "Panels/Connections Off/connections_36" clue: "leave" answer: "exit" symbols: QUESTION } panels { name: "SERVICE" path: "Panels/Connections Off/connections_41" clue: "service" answer: "good" symbols: QUESTION } panels { name: "HONEY" path: "Panels/Connections Off/connections_44" clue: "honey" answer: "moon" symbols: QUESTION } panels { name: "INVALID" path: "Panels/Connections Off/connections_46" clue: "invalid" answer: "good" symbols: QUESTION } panels { name: "FESTIVAL" path: "Panels/Connections Off/connections_47" clue: "festival" answer: "fair" symbols: QUESTION } panels { name: "WILTED" path: "Panels/Connections Off/connections_49" clue: "wilted" answer: "withered" symbols: QUESTION } panels { name: "WANED" path: "Panels/Connections Off/connections_52" clue: "waned" answer: "withered" symbols: QUESTION } panels { name: "RAGE" path: "Panels/Connections Off/connections_57" clue: "rage" answer: "leverage" symbols: QUESTION } panels { name: "VERGE" path: "Panels/Connections Off/connections_60" clue: "verge" answer: "leverage" symbols: QUESTION } panels { name: "EVER" path: "Panels/Connections Off/connections_62" clue: "ever" answer: "leverage" symbols: QUESTION } panels { name: "PAIN" path: "Panels/Connections Off/connections_63" clue: "pain" answer: "painting" symbols: QUESTION } a { color: #336699 } /* Name.Attribute */ .highlight .nb { color: #003388 } /* Name.Builtin */ .highlight .nc { color: #bb0066; font-weight: bold } /* Name.Class */ .highlight .no { color: #003366; font-weight: bold } /* Name.Constant */ .highlight .nd { color: #555555 } /* Name.Decorator */ .highlight .ne { color: #bb0066; font-weight: bold } /* Name.Exception */ .highlight .nf { color: #0066bb; font-weight: bold } /* Name.Function */ .highlight .nl { color: #336699; font-style: italic } /* Name.Label */ .highlight .nn { color: #bb0066; font-weight: bold } /* Name.Namespace */ .highlight .py { color: #336699; font-weight: bold } /* Name.Property */ .highlight .nt { color: #bb0066; font-weight: bold } /* Name.Tag */ .highlight .nv { color: #336699 } /* Name.Variable */ .highlight .ow { color: #008800 } /* Operator.Word */ .highlight .w { color: #bbbbbb } /* Text.Whitespace */ .highlight .mb { color: #0000DD; font-weight: bold } /* Literal.Number.Bin */ .highlight .mf { color: #0000DD; font-weight: bold } /* Literal.Number.Float */ .highlight .mh { color: #0000DD; font-weight: bold } /* Literal.Number.Hex */ .highlight .mi { color: #0000DD; font-weight: bold } /* Literal.Number.Integer */ .highlight .mo { color: #0000DD; font-weight: bold } /* Literal.Number.Oct */ .highlight .sa { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Affix */ .highlight .sb { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Backtick */ .highlight .sc { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Char */ .highlight .dl { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Delimiter */ .highlight .sd { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Doc */ .highlight .s2 { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Double */ .highlight .se { color: #0044dd; background-color: #fff0f0 } /* Literal.String.Escape */ .highlight .sh { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Heredoc */ .highlight .si { color: #3333bb; background-color: #fff0f0 } /* Literal.String.Interpol */ .highlight .sx { color: #22bb22; background-color: #f0fff0 } /* Literal.String.Other */ .highlight .sr { color: #008800; background-color: #fff0ff } /* Literal.String.Regex */ .highlight .s1 { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Single */ .highlight .ss { color: #aa6600; background-color: #fff0f0 } /* Literal.String.Symbol */ .highlight .bp { color: #003388 } /* Name.Builtin.Pseudo */ .highlight .fm { color: #0066bb; font-weight: bold } /* Name.Function.Magic */ .highlight .vc { color: #336699 } /* Name.Variable.Class */ .highlight .vg { color: #dd7700 } /* Name.Variable.Global */ .highlight .vi { color: #3333bb } /* Name.Variable.Instance */ .highlight .vm { color: #336699 } /* Name.Variable.Magic */ .highlight .il { color: #0000DD; font-weight: bold } /* Literal.Number.Integer.Long */
name: "Room"
display_name: "Room"
panels {
  name: "HORN"
  path: "Panels/entry_1"
  clue: "horn"
  answer: "thorn"
  symbols: "sparkles"
}
panels {
  name: "ION"
  path: "Panels/entry_2"
  clue: "ion"
  answer: "iron"
  symbols: "sparkles"
}
panels {
  name: "TON"
  path: "Panels/entry_3"
  clue: "ton"
  answer: "torn"
  symbols: "sparkles"
}
panels {
  name: "ROT"
  path: "Panels/entry_4"
  clue: "rot"
  answer: "riot"
  symbols: "sparkles"
}
panels {
  name: "IT"
  path: "Panels/entry_5"
  clue: "it"
  answer: "hit"
  symbols: "sparkles"
}
panels {
  name: "HIT"
  path: "Panels/entry_6"
  clue: "hit"
  answer: "hint"
  symbols: "sparkles"
}
panels {
  name: "INTO"
  path: "Panels/entry_7"
  clue: "into"
  answer: "intro"
  symbols: "sparkles"
}
panels {
  name: "NOR"
  path: "Panels/entry_8"
  clue: "nor"
  answer: "north"
  symbols: "sparkles"
}
ports {
  name: "GREAT"
  path: "Components/Warps/worldport"
  orientation: "south"
}