name: "Godot Room" panel_display_name: "Central" panels { name: "MOTORCYCLE" path: "Panels/Southwest Room/sw_1" clue: "motorcycle" answer: "engine" symbols: BOXES } panels { name: "ME" path: "Panels/Southwest Room/sw_2" clue: "me" answer: "game" symbols: QUESTION proxies { answer: "godot" path: "Panels/Southwest Room/sw_10" } } panels { name: "PAWN" path: "Panels/Southwest Room/sw_3" clue: "pawn" answer: "game" symbols: BOXES } panels { name: "MANIPULATE" path: "Panels/Southwest Room/sw_4" clue: "manipulate" answer: "game" symbols: SUN } panels { name: "AUDIO" path: "Panels/Southwest Room/sw_5" clue: "audio" answer: "video" symbols: SUN } panels { name: "AIRPLANE" path: "Panels/Southwest Room/sw_6" clue: "airplane" answer: "engine" symbols: BOXES } panels { name: "IDEA" path: "Panels/Southwest Room/sw_7" clue: "idea" answer: "video" symbols: SPARKLES } panels { name: "TRAIN" path: "Panels/Southwest Room/sw_8" clue: "train" answer: "engine" symbols: BOXES } panels { name: "RECORDING" path: "Panels/Southwest Room/sw_9" clue: "recording" answer: "video" symbols: SUN } option> Randomizer for LINGO 2 using Archipelago Multiworld
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path: root/data/maps/four_rooms/rooms/Examples Room.txtpb
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name: "Examples Room"
panels {
  name: "SIZE (1)"
  path: "Panels/Room 2 Examples/entry_1"
  clue: "size"
  answer: "tiny"
  symbols: EXAMPLE
}
panels {
  name: "EMOTION (1)"
  path: "Panels/Room 2 Examples/entry_2"
  clue: "emotion"
  answer: "love"
  symbols: EXAMPLE
}
panels {
  name: "SIZE (2)"
  path: "Panels/Room 2 Examples/entry_3"
  clue: "size"
  answer: "huge"
  symbols: EXAMPLE
}
panels {
  name: "EMOTION (2)"
  path: "Panels/Room 2 Examples/entry_4"
  clue: "emotion"
  answer: "fear"
  symbols: EXAMPLE
}
panels {
  name: "SUPERLATIVE"
  path: "Panels/Room 2 Examples/entry_5"
  clue: "superlative"
  answer: "best"
  symbols: EXAMPLE
}
panels {
  name: "SONNET"
  path: "Panels/Room 2 Examples/entry_6"
  clue: "sonnet"
  answer: "poem"
  symbols: EXAMPLE
}
panels {
  name: "URN"
  path: "Panels/Room 2 Examples/entry_7"
  clue: "urn"
  answer: "grave"
  symbols: EXAMPLE
}
panels {
  name: "ART"
  path: "Panels/Room 2 Examples/entry_8"
  clue: "art"
  answer: "dance"
  symbols: EXAMPLE
}
ports {
  name: "DAEDALUS"
  display_name: "Examples Room Worldport"
  path: "Components/Warps/worldport2"
  destination { x: 0 y: 0 z: -40.5 }
  rotation: 180
}