name: "Godot Room" panel_display_name: "Central" panels { name: "MOTORCYCLE" path: "Panels/Southwest Room/sw_1" clue: "motorcycle" answer: "engine" symbols: BOXES } panels { name: "ME" path: "Panels/Southwest Room/sw_2" clue: "me" answer: "game" symbols: QUESTION proxies { answer: "godot" path: "Panels/Southwest Room/sw_10" } } panels { name: "PAWN" path: "Panels/Southwest Room/sw_3" clue: "pawn" answer: "game" symbols: BOXES } panels { name: "MANIPULATE" path: "Panels/Southwest Room/sw_4" clue: "manipulate" answer: "game" symbols: SUN } panels { name: "AUDIO" path: "Panels/Southwest Room/sw_5" clue: "audio" answer: "video" symbols: SUN } panels { name: "AIRPLANE" path: "Panels/Southwest Room/sw_6" clue: "airplane" answer: "engine" symbols: BOXES } panels { name: "IDEA" path: "Panels/Southwest Room/sw_7" clue: "idea" answer: "video" symbols: SPARKLES } panels { name: "TRAIN" path: "Panels/Southwest Room/sw_8" clue: "train" answer: "engine" symbols: BOXES } panels { name: "RECORDING" path: "Panels/Southwest Room/sw_9" clue: "recording" answer: "video" symbols: SUN } bmit' value='switch'/> Randomizer for LINGO 2 using Archipelago Multiworld
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path: root/data/maps/the_impressive/doors.txtpb
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doors {
  name: "Front Door"
  type: STANDARD
  receivers: "Components/Doors/entry_1"
  panels { room: "Lobby" name: "RIGHT" }
  location_room: "Lobby"
}
doors {
  name: "Side Door"
  type: ITEM_ONLY
  receivers: "Components/Doors/entry_3"
  panels { room: "Lobby" name: "RIGHT" answer: "wrong" }
}
doors {
  name: "Big W"
  type: EVENT
  panels { room: "WM Room" name: "LEFT" }
  panels { room: "WM Room" name: "RIGHT" answer: "right" }
}
doors {
  name: "Big M"
  type: EVENT
  panels { room: "WM Room" name: "LEFT" }
  panels { room: "WM Room" name: "RIGHT" answer: "left" }
}
doors {
  name: "M2 Divider"
  type: EVENT
  panels { room: "Green Eye" name: "RETURN" }
  panels { room: "Green Eye" name: "LEFT" }
}
doors {
  name: "Control Center Green Door"
  type: CONTROL_CENTER_COLOR
  receivers: "Components/Doors/entry_2"
  control_center_color: "green"
}