display_name: "Daedalus" # These paintings can't be shuffled because they are behind panels. excluded_nodes: "Components/Paintings/Group3/mouse" excluded_nodes: "Components/Paintings/Group3/bee" excluded_nodes: "Components/Paintings/Group3/coins1" excluded_nodes: "Components/Paintings/Group3/coins2" excluded_nodes: "Components/Paintings/Group3/coins3" excluded_nodes: "Components/Paintings/Group3/coins4" # These are all sideways, high up, hint paintings. Theoretically could be # exit only and rotated in-game, but not for now. excluded_nodes: "Components/Paintings/Group3/coins5" excluded_nodes: "Components/Paintings/Group3/coins6" excluded_nodes: "Components/Paintings/Group3/coins7" excluded_nodes: "Components/Paintings/Group3/coins8" # This panel is out of bounds and not intended to be solved. excluded_nodes: "Panels/Castle Entrance/castle_direction_4" # Let's ignore the second half of the rainbow painting for now. excluded_nodes: "Components/Paintings/Group1/rainbow2" # This panel is not accessible in vanilla because the door to it requires # solving the panel itself. excluded_nodes: "Panels/Entry/seal" # This is not real. excluded_nodes: "Panels/Entry/fake" html-sanitizer-1.4.4'>dependabot/bundler/rails-html-sanitizer-1.4.4 mixed-content personal blog
about summary refs log blame commit diff stats
path: root/app/views/streams/show.html.haml
blob: 8365556bc19696173a7b32cad81b6c2fc9f09b5a (plain) (tree)
1
2
3