doors { name: "Front Door" type: STANDARD receivers: "Components/Doors/entry_1" panels { room: "Entry" name: "HELLO" } location_room: "Entry" } doors { name: "Stormy Entrance" type: STANDARD receivers: "Components/Doors/entry_13" panels { room: "Hide Room" name: "HIDE" } location_room: "Hide Room" } doors { name: "Hidden Door" type: EVENT latch: true receivers: "Components/Doors/entry_12" keyholders { room: "Main Area" name: "1" key: "h" } keyholders { room: "Main Area" name: "2" key: "i" } keyholders { room: "Main Area" name: "3" key: "d" } keyholders { room: "Main Area" name: "4" key: "e" } } doors { name: "Mint Ending Door" type: EVENT keyholders { room: "Main Area" name: "1" key: "e" } keyholders { room: "Main Area" name: "2" key: "x" } keyholders { room: "Main Area" name: "3" key: "i" } keyholders { room: "Main Area" name: "4" key: "t" } } doors { name: "Relentless Left Door" type: EVENT keyholders { room: "Main Area" name: "1" key: "l" } keyholders { room: "Main Area" name: "2" key: "e" } keyholders { room: "Main Area" name: "3" key: "f" } keyholders { room: "Main Area" name: "4" key: "t" } } doors { name: "Relentless Shop Door" type: EVENT keyholders { room: "Main Area" name: "1" key: "s" } keyholders { room: "Main Area" name: "2" key: "h" } keyholders { room: "Main Area" name: "3" key: "o" } keyholders { room: "Main Area" name: "4" key: "p" } } doors { name: "Relentless Turn Door" type: EVENT keyholders { room: "Main Area" name: "1" key: "t" } keyholders { room: "Main Area" name: "2" key: "u" } keyholders { room: "Main Area" name: "3" key: "r" } keyholders { room: "Main Area" name: "4" key: "n" } } doors { name: "X1 Door" type: STANDARD receivers: "Components/Doors/entry_3" panels { room: "Entry Entrance" name: "ENTRY" } location_room: "Entry Entrance" } doors { name: "Unkempt Door" type: STANDARD receivers: "Components/Doors/entry_4" panels { room: "Unkempt Entrance" name: "RETURN" } location_room: "Unkempt Entrance" } doors { name: "Partial Door" type: STANDARD receivers: "Components/Doors/entry_5" panels { room: "Partial Entrance" name: "PARTIAL" } location_room: "Partial Entrance" } doors { name: "Link Blocker" type: EVENT panels { room: "Unkempt Entrance" name: "RETURN" } panels { room: "Partial Entrance" name: "PARTIAL" } panels { room: "Shop Entrance" name: "HOPS" } panels { room: "Tenacious Entrance" name: "HERO" } } doors { name: "White Ending Door" type: EVENT white_ending: true } doors { name: "Repetitive Entrance" type: STANDARD latch: true receivers: "Components/Doors/entry_7" keyholders { room: "Main Area" name: "1" key: "m" } keyholders { room: "Main Area" name: "2" key: "o" } keyholders { room: "Main Area" name: "3" key: "r" } keyholders { room: "Main Area" name: "4" key: "e" } location_room: "Main Area" location_name: "Keyword MORE" } doors { name: "Perceptive From Outside" type: STANDARD latch: true receivers: "Components/Doors/entry_26" keyholders { room: "Main Area" name: "1" key: "p" } keyholders { room: "Main Area" name: "2" key: "a" } keyholders { room: "Main Area" name: "3" key: "r" } keyholders { room: "Main Area" name: "4" key: "t" } location_room: "Main Area" location_name: "Keyword PART" } doors { name: "Perceptive From Inside" type: LOCATION_ONLY panels { room: "Perceptive Entrance" name: "PART" } location_room: "Perceptive Entrance" } doors { name: "Ancient Entrance" type: STANDARD latch: true receivers: "Components/Doors/entry_20" keyholders { room: "Main Area" name: "1" key: "z" } keyholders { room: "Main Area" name: "2" key: "e" } keyholders { room: "Main Area" name: "3" key: "r" } keyholders { room: "Main Area" name: "4" key: "o" } location_room: "Main Area" location_name: "Keyword ZERO" } doors { name: "Between Door" type: STANDARD receivers: "Components/Doors/entry_8" panels { room: "Between Entrance" name: "RIGHT" } location_room: "Between Entrance" } doors { name: "Desert Door" type: STANDARD receivers: "Components/Doors/entry_9" panels { room: "Desert Room" name: "LESS" } location_room: "Desert Room" } doors { name: "Shop Door" type: STANDARD receivers: "Components/Doors/entry_23" panels { room: "Shop Entrance" name: "HOPS" } location_room: "Shop Entrance" } doors { name: "Tenacious Door" type: STANDARD receivers: "Components/Doors/entry_24" panels { room: "Tenacious Entrance" name: "HERO" } location_room: "Tenacious Entrance" } doors { name: "Unyielding Door" type: STANDARD receivers: "Components/Doors/entry_11" panels { room: "Unyielding Entrance" name: "SEEK" } location_room: "Unyielding Entrance" } doors { name: "Near Perceptive Panel" type: LOCATION_ONLY panels { room: "Perceptive Entrance" name: "COLORS" } location_room: "Perceptive Entrance" location_name: "COLORS" } doors { name: "Letters Panel" type: LOCATION_ONLY panels { room: "Main Area" name: "Letters" } location_room: "Main Area" } a/maps/four_rooms/rooms/Synonyms%20Room.txtpb?h=data-v5&id=c0c5431800d0306d01814e9902566c9b4fc9220b'>^
name: "Synonyms Room"
display_name: "Synonyms Room"
panels {
name: "MINUTE"
path: "Panels/Room 3 Synonyms/entry_1"
clue: "minute"
answer: "tiny"
symbols: "sun"
}
panels {
name: "ADORE"
path: "Panels/Room 3 Synonyms/entry_2"
clue: "adore"
answer: "love"
symbols: "sun"
}
panels {
name: "MASSIVE"
path: "Panels/Room 3 Synonyms/entry_3"
clue: "massive"
answer: "huge"
symbols: "sun"
}
panels {
name: "FRIGHT"
path: "Panels/Room 3 Synonyms/entry_4"
clue: "fright"
answer: "fear"
symbols: "sun"
}
panels {
name: "SURPASS"
path: "Panels/Room 3 Synonyms/entry_5"
clue: "surpass"
answer: "best"
symbols: "sun"
}
panels {
name: "VERSE"
path: "Panels/Room 3 Synonyms/entry_6"
clue: "verse"
answer: "poetry"
symbols: "sun"
}
panels {
name: "SERIOUS"
path: "Panels/Room 3 Synonyms/entry_7"
clue: "serious"
answer: "grave"
symbols: "sun"
}
panels {
name: "FURY"
path: "Panels/Room 3 Synonyms/entry_8"
clue: "fury"
answer: "rage"
symbols: "sun"
}
ports {
name: "ENTRY"
path: "Components/Warps/worldport3"
orientation: "south"
}