extends "res://scripts/nodes/collectable.gd" func pickedUp(): if unlock_type == "key": var ap = global.get_node("Archipelago") if ap.get_letter_behavior(unlock_key, level == 2) == ap.kLETTER_BEHAVIOR_VANILLA: ap.keyboard.collect_local_letter(unlock_key, level) else: ap.keyboard.update_unlocks() super.pickedUp() func setScoutedText(text): get_node("MeshInstance3D").mesh.text = text.replace(" ", "\n") able id='header'> cgit logo index : cartcollect
An iOS game where you catch items in a cart
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path: root/libs/cocos2d/CCGrabber.h
blob: f1ce6cbab2de1620a607d8895850f5b403eca310 (plain) (blame)
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