From 9933a357400538b2f73848dceab7d859ee20c8d9 Mon Sep 17 00:00:00 2001 From: Star Rauchenberger Date: Fri, 19 Sep 2025 12:28:11 -0400 Subject: [Data] Renamed some doors with compass directions --- data/ids.yaml | 52 +++++++++++++-------------- data/maps/daedalus/connections.txtpb | 28 +++++++-------- data/maps/daedalus/doors.txtpb | 30 ++++++++-------- data/maps/daedalus/rooms/Red Color Door.txtpb | 2 +- data/maps/the_nuanced/doors.txtpb | 4 +-- data/maps/the_plaza/connections.txtpb | 8 ++--- data/maps/the_plaza/doors.txtpb | 16 ++++----- data/maps/the_unkempt/connections.txtpb | 2 +- data/maps/the_unkempt/doors.txtpb | 2 +- 9 files changed, 72 insertions(+), 72 deletions(-) (limited to 'data') diff --git a/data/ids.yaml b/data/ids.yaml index 2358b67..80ace1a 100644 --- a/data/ids.yaml +++ b/data/ids.yaml @@ -748,7 +748,7 @@ maps: Back (2): 2090 Colors: 2097 FIR: 2095 - Left: 2088 + Near Obscured Puzzles: 2088 OAK: 2093 PINE: 2094 WALK BACK: 2091 @@ -987,7 +987,6 @@ maps: Blue Rainbow Room: 1538 Blue Room: 1477 Blue Room Entrance: 1476 - Blue Smiley Entrance: 1478 Blue Smiley Exit To Red: 1547 Book Room Entrance: 1588 Book Room Exit: 1592 @@ -1018,10 +1017,10 @@ maps: Eye Painting: 2751 Eye Painting Exit: 1446 F Keyholder Door: 1551 - F2 Room Back Left Door: 1491 - F2 Room Back Middle Door: 1492 - F2 Room Back Right Door: 1490 - F2 Room Entrance: 1487 + F2 Room Northwest Door: 1491 + F2 Room Southeast Door: 1487 + F2 Room Southwest Door: 1490 + F2 Room West Door: 1492 Flip Painting Blocker: 1552 Globe Room East Door: 1589 Globe Room South Door: 1591 @@ -1057,7 +1056,8 @@ maps: Near Sweet Brown Door: 1561 Near Yellow Room Door: 1565 North Castle Panel: 2742 - O2 Room Back Door: 1485 + O2 Room Northeast Door: 1485 + O2 Room Southeast Door: 1478 Orange Rainbow Panel: 2267 Orange Rainbow Room: 1535 Orange Room: 1507 @@ -1111,8 +1111,8 @@ maps: South Castle Area Entrance: 1575 South Castle Panel: 2744 Southwest Area Intersection: 1475 - Splintering Exit Left Door: 1449 - Splintering Exit Right Door: 1450 + Splintering Exit North Door: 1449 + Splintering Exit South Door: 1450 Starting Room East Wall Center Door: 1439 Starting Room East Wall North Door: 1440 Starting Room North Wall Center Door: 1432 @@ -1126,16 +1126,16 @@ maps: Sticks And Stones Door: 1593 Temple of the Eyes Entrance: 1444 Theo Panels: 2811 - U2 Room Back Door: 1497 - U2 Room Back Right Door: 1496 - U2 Room Entrance: 1498 - U2 Room Shortcut: 1493 + U2 Room East Door: 1498 + U2 Room Southeast Door: 1493 + U2 Room Southwest Door: 1496 + U2 Room West Door: 1497 Welcome Back Door: 1435 Welcome Back Secret Door: 1434 West Castle Panel: 2743 White Hallway From Entry: 1488 - Wonderland Left Door: 1520 - Wonderland Right Door: 1504 + Wonderland North Door: 1520 + Wonderland South Door: 1504 Yellow Rainbow Panel: 2268 Yellow Rainbow Room: 1536 Yellow Room: 1568 @@ -2327,9 +2327,9 @@ maps: keyholders: S: 2767 doors: - Left Room Puzzles: 763 + Blue Side Puzzles: 763 + Green Side Puzzles: 764 Main Room Door: 2750 - Right Room Puzzles: 764 the_orb: rooms: Main Area: @@ -2559,17 +2559,17 @@ maps: TYPIST BEAR RIGHT WING: 968 WING: 950 doors: - Bottom Left Door: 894 - Bottom Left Puzzles: 898 - Bottom Right Door: 895 - Bottom Right Puzzles: 899 + Northeast Door: 893 + Northeast Puzzles: 897 + Northwest Door: 892 + Northwest Puzzles: 896 Repetitive Entrance: 888 Sirenic Entrance: 890 + Southeast Door: 895 + Southeast Puzzles: 899 + Southwest Door: 894 + Southwest Puzzles: 898 Symbolic Entrance: 889 - Top Left Door: 892 - Top Left Puzzles: 896 - Top Right Door: 893 - Top Right Puzzles: 897 Turtle Entrance: 891 the_quiet: rooms: @@ -3452,9 +3452,9 @@ maps: doors: Cog Rhino Hug Rug: 2586 Control Center Orange Door: 2582 + East Door: 2580 Honor Our Hint: 2585 Let Untrue Tie: 2583 - Right Door: 2580 Routine Out Chute: 2584 W2 Room Door: 2581 the_unyielding: diff --git a/data/maps/daedalus/connections.txtpb b/data/maps/daedalus/connections.txtpb index b50f359..cb27c38 100644 --- a/data/maps/daedalus/connections.txtpb +++ b/data/maps/daedalus/connections.txtpb @@ -227,12 +227,12 @@ connections { connections { from_room: "West Castle Area" to_room: "Post Orange Smiley Three Way" - door { name: "Splintering Exit Left Door" } + door { name: "Splintering Exit North Door" } } connections { from_room: "West Castle Area" to_room: "Amber North 2" - door { name: "Splintering Exit Right Door" } + door { name: "Splintering Exit South Door" } } connections { from_room: "Z2 Room" @@ -383,7 +383,7 @@ connections { connections { from_room: "O2 Room" to_room: "Blue Smiley" - door { name: "Blue Smiley Entrance" } + door { name: "O2 Room Southeast Door" } } connections { from_room: "O2 Room" @@ -413,7 +413,7 @@ connections { connections { from_room: "O2 Room" to_room: "Blue Hallway" - door { name: "O2 Room Back Door" } + door { name: "O2 Room Northeast Door" } } connections { from_room: "O2 Room" @@ -428,7 +428,7 @@ connections { connections { from_room: "Sweet Foyer" to_room: "F2 Room" - door { name: "F2 Room Entrance" } + door { name: "F2 Room Southeast Door" } } connections { from_room: "Globe Room" @@ -443,17 +443,17 @@ connections { connections { from_room: "F2 Room" to_room: "Blue Hallway" - door { name: "F2 Room Back Right Door" } + door { name: "F2 Room Southwest Door" } } connections { from_room: "F2 Room" to_room: "Outside Salt Room" - door { name: "F2 Room Back Left Door" } + door { name: "F2 Room Northwest Door" } } connections { from_room: "F2 Room" to_room: "Red Color Door" - door { name: "F2 Room Back Middle Door" } + door { name: "F2 Room West Door" } oneway: true # This is the red backside, which has nothing in it. Maybe could be its own # region at some point. @@ -466,7 +466,7 @@ connections { connections { from_room: "U2 Room" to_room: "Maze Paintings Area" - door { name: "U2 Room Shortcut" } + door { name: "U2 Room Southeast Door" } } connections { from_room: "Maze Paintings Area" @@ -481,17 +481,17 @@ connections { connections { from_room: "U2 Room" to_room: "Purple SE Vestibule" - door { name: "U2 Room Back Right Door" } + door { name: "U2 Room Southwest Door" } } connections { from_room: "U2 Room" to_room: "Purple Room East" - door { name: "U2 Room Back Door" } + door { name: "U2 Room West Door" } } connections { from_room: "Maze" to_room: "U2 Room" - door { name: "U2 Room Entrance" } + door { name: "U2 Room East Door" } } connections { from_room: "Outside Magic Room" @@ -516,7 +516,7 @@ connections { connections { from_room: "Wonderland" to_room: "Black Hex" - door { name: "Wonderland Right Door" } + door { name: "Wonderland South Door" } } connections { from_room: "Outside Pyramid" @@ -606,7 +606,7 @@ connections { connections { from_room: "Wonderland" to_room: "Number Paintings Area" - door { name: "Wonderland Left Door" } + door { name: "Wonderland North Door" } } connections { from_room: "Outside House" diff --git a/data/maps/daedalus/doors.txtpb b/data/maps/daedalus/doors.txtpb index ace15a1..2e44646 100644 --- a/data/maps/daedalus/doors.txtpb +++ b/data/maps/daedalus/doors.txtpb @@ -298,7 +298,7 @@ doors { location_name: "Black Hex" } doors { - name: "Splintering Exit Left Door" + name: "Splintering Exit North Door" type: STANDARD receivers: "Components/Doors/Entry/gate_4" panels { room: "West Castle Area" name: "EVER" } @@ -308,7 +308,7 @@ doors { location_room: "West Castle Area" } doors { - name: "Splintering Exit Right Door" + name: "Splintering Exit South Door" type: ITEM_ONLY receivers: "Components/Doors/Entry/gate_5" panels { room: "West Castle Area" name: "EVER" } @@ -715,7 +715,7 @@ doors { panels { room: "O2 Room" name: "UNBLOCKED" } } doors { - name: "Blue Smiley Entrance" + name: "O2 Room Southeast Door" type: STANDARD receivers: "Components/Doors/Halls/oroom_2" panels { room: "O2 Room" name: "HONEST" } @@ -821,7 +821,7 @@ doors { name: "Composite Room NW Entrance" type: STANDARD receivers: "Components/Doors/Halls/oroom_10" - panels { room: "Red Color Door" name: "Left" } + panels { room: "Red Color Door" name: "Near Obscured Puzzles" } location_room: "Red Color Door" } doors { @@ -856,7 +856,7 @@ doors { location_name: "South Rooms" } doors { - name: "O2 Room Back Door" + name: "O2 Room Northeast Door" type: STANDARD receivers: "Components/Doors/Halls/oroom_4" panels { room: "O2 Room" name: "UNBLOCKED" } @@ -883,7 +883,7 @@ doors { panels { room: "F2 Room" name: "SHAPE" } } doors { - name: "F2 Room Entrance" + name: "F2 Room Southeast Door" type: STANDARD receivers: "Components/Doors/Halls/froom_2" panels { room: "Sweet Foyer" name: "RENT (1)" } @@ -902,21 +902,21 @@ doors { control_center_color: "purple" } doors { - name: "F2 Room Back Right Door" + name: "F2 Room Southwest Door" type: STANDARD receivers: "Components/Doors/Halls/froom_3" panels { room: "F2 Room" name: "RISKY" } location_room: "F2 Room" } doors { - name: "F2 Room Back Left Door" + name: "F2 Room Northwest Door" type: STANDARD receivers: "Components/Doors/Halls/froom_4" panels { room: "F2 Room" name: "SHAPE" } location_room: "F2 Room" } doors { - name: "F2 Room Back Middle Door" + name: "F2 Room West Door" type: STANDARD receivers: "Components/Doors/Halls/froom_5" panels { room: "F2 Room" name: "DIRT" } @@ -937,7 +937,7 @@ doors { panels { room: "U2 Room" name: "HEAVEN" } } doors { - name: "U2 Room Shortcut" + name: "U2 Room Southeast Door" type: STANDARD receivers: "Components/Doors/Halls/uroom_2" panels { room: "U2 Room" name: "WICKED" } @@ -958,21 +958,21 @@ doors { location_room: "House Entrance" } doors { - name: "U2 Room Back Right Door" + name: "U2 Room Southwest Door" type: STANDARD receivers: "Components/Doors/Halls/uroom_3" panels { room: "U2 Room" name: "HEAVEN" } location_room: "U2 Room" } doors { - name: "U2 Room Back Door" + name: "U2 Room West Door" type: ITEM_ONLY receivers: "Components/Doors/Halls/uroom_5" panels { room: "Purple Room South" name: "ANY" } panels { room: "Outside House" name: "A" } } doors { - name: "U2 Room Entrance" + name: "U2 Room East Door" type: ITEM_ONLY receivers: "Components/Doors/Halls/uroom_4" panels { room: "Outside Magic Room" name: "WIZARD" } @@ -1016,7 +1016,7 @@ doors { panels { room: "Outside Magic Room" name: "WIZARD" } } doors { - name: "Wonderland Right Door" + name: "Wonderland South Door" type: STANDARD receivers: "Components/Doors/Halls/wonderland_1" panels { room: "Wonderland" name: "APRIL" } @@ -1273,7 +1273,7 @@ doors { panels { room: "J2 Vestibule" name: "COLORFUL" } } doors { - name: "Wonderland Left Door" + name: "Wonderland North Door" type: ITEM_ONLY receivers: "Components/Doors/Halls/wonderland_2" panels { room: "Wonderland" name: "APRIL" } diff --git a/data/maps/daedalus/rooms/Red Color Door.txtpb b/data/maps/daedalus/rooms/Red Color Door.txtpb index f7eab21..344193e 100644 --- a/data/maps/daedalus/rooms/Red Color Door.txtpb +++ b/data/maps/daedalus/rooms/Red Color Door.txtpb @@ -1,7 +1,7 @@ name: "Red Color Door" panel_display_name: "Southwest Area" panels { - name: "Left" + name: "Near Obscured Puzzles" path: "Panels/Halls/wb_1" clue: "" answer: "sidewalk" diff --git a/data/maps/the_nuanced/doors.txtpb b/data/maps/the_nuanced/doors.txtpb index 9b58001..cd29766 100644 --- a/data/maps/the_nuanced/doors.txtpb +++ b/data/maps/the_nuanced/doors.txtpb @@ -1,5 +1,5 @@ doors { - name: "Left Room Puzzles" + name: "Blue Side Puzzles" type: LOCATION_ONLY panels { room: "Main Room" name: "HOARSE" } panels { room: "Main Room" name: "NAY" } @@ -11,7 +11,7 @@ doors { location_room: "Main Room" } doors { - name: "Right Room Puzzles" + name: "Green Side Puzzles" type: LOCATION_ONLY panels { room: "Main Room" name: "HOSE" } panels { room: "Main Room" name: "NIGH" } diff --git a/data/maps/the_plaza/connections.txtpb b/data/maps/the_plaza/connections.txtpb index 44586be..6da201c 100644 --- a/data/maps/the_plaza/connections.txtpb +++ b/data/maps/the_plaza/connections.txtpb @@ -21,22 +21,22 @@ connections { connections { from_room: "Center Room" to_room: "Top Left Room" - door { name: "Top Left Door" } + door { name: "Northwest Door" } } connections { from_room: "Center Room" to_room: "Top Right Room" - door { name: "Top Right Door" } + door { name: "Northeast Door" } } connections { from_room: "Center Room" to_room: "Bottom Left Room" - door { name: "Bottom Left Door" } + door { name: "Southwest Door" } } connections { from_room: "Center Room" to_room: "Bottom Right Room" - door { name: "Bottom Right Door" } + door { name: "Southeast Door" } } connections { from_room: "Center Room" diff --git a/data/maps/the_plaza/doors.txtpb b/data/maps/the_plaza/doors.txtpb index 322fe39..d95273c 100644 --- a/data/maps/the_plaza/doors.txtpb +++ b/data/maps/the_plaza/doors.txtpb @@ -31,7 +31,7 @@ doors { location_room: "Main Area" } doors { - name: "Top Left Door" + name: "Northwest Door" type: STANDARD receivers: "Components/Doors/entry_6" panels { room: "Center Room" name: "REPORTER" } @@ -44,7 +44,7 @@ doors { location_name: "First Room" } doors { - name: "Top Right Door" + name: "Northeast Door" type: ITEM_ONLY receivers: "Components/Doors/entry_7" panels { room: "Center Room" name: "REPORTER" } @@ -55,7 +55,7 @@ doors { panels { room: "Center Room" name: "SQUIRREL" } } doors { - name: "Bottom Left Door" + name: "Southwest Door" type: ITEM_ONLY receivers: "Components/Doors/entry_5" panels { room: "Center Room" name: "REPORTER" } @@ -66,7 +66,7 @@ doors { panels { room: "Center Room" name: "SQUIRREL" } } doors { - name: "Bottom Right Door" + name: "Southeast Door" type: ITEM_ONLY receivers: "Components/Doors/entry_4" panels { room: "Center Room" name: "REPORTER" } @@ -77,7 +77,7 @@ doors { panels { room: "Center Room" name: "SQUIRREL" } } doors { - name: "Top Left Puzzles" + name: "Northwest Puzzles" type: LOCATION_ONLY panels { room: "Top Left Room" name: "BARE SOD" } panels { room: "Top Left Room" name: "SOD" } @@ -104,7 +104,7 @@ doors { location_room: "Top Left Room" } doors { - name: "Top Right Puzzles" + name: "Northeast Puzzles" type: LOCATION_ONLY panels { room: "Top Right Room" name: "RIGHT WING" } panels { room: "Top Right Room" name: "WING" } @@ -130,7 +130,7 @@ doors { location_room: "Top Right Room" } doors { - name: "Bottom Left Puzzles" + name: "Southwest Puzzles" type: LOCATION_ONLY panels { room: "Bottom Left Room" name: "SHELL (1)" } panels { room: "Bottom Left Room" name: "SHELL (2)" } @@ -141,7 +141,7 @@ doors { location_room: "Bottom Left Room" } doors { - name: "Bottom Right Puzzles" + name: "Southeast Puzzles" type: LOCATION_ONLY panels { room: "Bottom Right Room" name: "FLY" } panels { room: "Bottom Right Room" name: "DECLOG" } diff --git a/data/maps/the_unkempt/connections.txtpb b/data/maps/the_unkempt/connections.txtpb index a9e30db..d4a046c 100644 --- a/data/maps/the_unkempt/connections.txtpb +++ b/data/maps/the_unkempt/connections.txtpb @@ -1,7 +1,7 @@ connections { from_room: "Main Area" to_room: "Right Area" - door { name: "Right Door" } + door { name: "East Door" } } connections { from_room: "Middle Room" diff --git a/data/maps/the_unkempt/doors.txtpb b/data/maps/the_unkempt/doors.txtpb index 2349913..29065ec 100644 --- a/data/maps/the_unkempt/doors.txtpb +++ b/data/maps/the_unkempt/doors.txtpb @@ -1,5 +1,5 @@ doors { - name: "Right Door" + name: "East Door" type: STANDARD receivers: "Components/Doors/entry_2" panels { room: "Main Area" name: "EYE" } -- cgit 1.4.1