From 1eacf01378d4dff3aed73fffcc42e0352b93835e Mon Sep 17 00:00:00 2001 From: Star Rauchenberger Date: Thu, 7 Aug 2025 10:48:01 -0400 Subject: Trying out protobuf I guess --- data/maps/the_entry/connections.txtpb | 160 ++++++++++++ data/maps/the_entry/connections.yaml | 108 --------- data/maps/the_entry/doors.txtpb | 268 +++++++++++++++++++++ data/maps/the_entry/doors.yaml | 210 ---------------- data/maps/the_entry/rooms/Blue Alcove.txtpb | 16 ++ data/maps/the_entry/rooms/Blue Alcove.yaml | 15 -- data/maps/the_entry/rooms/Colored Doors Area.txtpb | 14 ++ data/maps/the_entry/rooms/Colored Doors Area.yaml | 14 -- data/maps/the_entry/rooms/Ctrl Tutorial.txtpb | 14 ++ data/maps/the_entry/rooms/Ctrl Tutorial.yaml | 12 - data/maps/the_entry/rooms/D Room Final.txtpb | 3 + data/maps/the_entry/rooms/D Room Final.yaml | 4 - data/maps/the_entry/rooms/D Room.txtpb | 65 +++++ data/maps/the_entry/rooms/D Room.yaml | 57 ----- data/maps/the_entry/rooms/Entry Exit.txtpb | 7 + data/maps/the_entry/rooms/Entry Exit.yaml | 6 - data/maps/the_entry/rooms/Eye Room.txtpb | 31 +++ data/maps/the_entry/rooms/Eye Room.yaml | 30 --- data/maps/the_entry/rooms/Flipped Link Area.txtpb | 23 ++ data/maps/the_entry/rooms/Flipped Link Area.yaml | 20 -- .../the_entry/rooms/Flipped Pyramid Area.txtpb | 16 ++ .../maps/the_entry/rooms/Flipped Pyramid Area.yaml | 15 -- data/maps/the_entry/rooms/Flipped Right Eye.txtpb | 16 ++ data/maps/the_entry/rooms/Flipped Right Eye.yaml | 15 -- .../maps/the_entry/rooms/Flipped Second Room.txtpb | 29 +++ data/maps/the_entry/rooms/Flipped Second Room.yaml | 26 -- data/maps/the_entry/rooms/Gallery Return.txtpb | 14 ++ data/maps/the_entry/rooms/Gallery Return.yaml | 13 - data/maps/the_entry/rooms/Least Blue Last.txtpb | 86 +++++++ data/maps/the_entry/rooms/Least Blue Last.yaml | 75 ------ data/maps/the_entry/rooms/Lime Room.txtpb | 33 +++ data/maps/the_entry/rooms/Lime Room.yaml | 26 -- data/maps/the_entry/rooms/Link Area.txtpb | 39 +++ data/maps/the_entry/rooms/Link Area.yaml | 31 --- data/maps/the_entry/rooms/Parthenon Return.txtpb | 14 ++ data/maps/the_entry/rooms/Parthenon Return.yaml | 13 - data/maps/the_entry/rooms/Rabbit Hole.txtpb | 13 + data/maps/the_entry/rooms/Rabbit Hole.yaml | 11 - data/maps/the_entry/rooms/Red Alcove.txtpb | 16 ++ data/maps/the_entry/rooms/Red Alcove.yaml | 15 -- data/maps/the_entry/rooms/Red Blue Halls.txtpb | 64 +++++ data/maps/the_entry/rooms/Red Blue Halls.yaml | 55 ----- data/maps/the_entry/rooms/Right Eye.txtpb | 32 +++ data/maps/the_entry/rooms/Right Eye.yaml | 29 --- data/maps/the_entry/rooms/Shop Entrance.txtpb | 14 ++ data/maps/the_entry/rooms/Shop Entrance.yaml | 13 - data/maps/the_entry/rooms/Starting Room.txtpb | 91 +++++++ data/maps/the_entry/rooms/Starting Room.yaml | 74 ------ data/maps/the_entry/rooms/Trick Room.txtpb | 9 + data/maps/the_entry/rooms/Trick Room.yaml | 9 - data/maps/the_entry/rooms/Wrath Room.txtpb | 40 +++ data/maps/the_entry/rooms/Wrath Room.yaml | 36 --- data/maps/the_entry/rooms/X Area.txtpb | 8 + data/maps/the_entry/rooms/X Area.yaml | 8 - 54 files changed, 1135 insertions(+), 940 deletions(-) create mode 100644 data/maps/the_entry/connections.txtpb delete mode 100644 data/maps/the_entry/connections.yaml create mode 100644 data/maps/the_entry/doors.txtpb delete mode 100644 data/maps/the_entry/doors.yaml create mode 100644 data/maps/the_entry/rooms/Blue Alcove.txtpb delete mode 100644 data/maps/the_entry/rooms/Blue Alcove.yaml create mode 100644 data/maps/the_entry/rooms/Colored Doors Area.txtpb delete mode 100644 data/maps/the_entry/rooms/Colored Doors Area.yaml create mode 100644 data/maps/the_entry/rooms/Ctrl Tutorial.txtpb delete mode 100644 data/maps/the_entry/rooms/Ctrl Tutorial.yaml create mode 100644 data/maps/the_entry/rooms/D Room Final.txtpb delete mode 100644 data/maps/the_entry/rooms/D Room Final.yaml create mode 100644 data/maps/the_entry/rooms/D Room.txtpb delete mode 100644 data/maps/the_entry/rooms/D Room.yaml create mode 100644 data/maps/the_entry/rooms/Entry Exit.txtpb delete mode 100644 data/maps/the_entry/rooms/Entry Exit.yaml create mode 100644 data/maps/the_entry/rooms/Eye Room.txtpb delete mode 100644 data/maps/the_entry/rooms/Eye Room.yaml create mode 100644 data/maps/the_entry/rooms/Flipped Link Area.txtpb delete mode 100644 data/maps/the_entry/rooms/Flipped Link Area.yaml create mode 100644 data/maps/the_entry/rooms/Flipped Pyramid Area.txtpb delete mode 100644 data/maps/the_entry/rooms/Flipped Pyramid Area.yaml create mode 100644 data/maps/the_entry/rooms/Flipped Right Eye.txtpb delete mode 100644 data/maps/the_entry/rooms/Flipped Right Eye.yaml create mode 100644 data/maps/the_entry/rooms/Flipped Second Room.txtpb delete mode 100644 data/maps/the_entry/rooms/Flipped Second Room.yaml create mode 100644 data/maps/the_entry/rooms/Gallery Return.txtpb delete mode 100644 data/maps/the_entry/rooms/Gallery Return.yaml create mode 100644 data/maps/the_entry/rooms/Least Blue Last.txtpb delete mode 100644 data/maps/the_entry/rooms/Least Blue Last.yaml create mode 100644 data/maps/the_entry/rooms/Lime Room.txtpb delete mode 100644 data/maps/the_entry/rooms/Lime Room.yaml create mode 100644 data/maps/the_entry/rooms/Link Area.txtpb delete mode 100644 data/maps/the_entry/rooms/Link Area.yaml create mode 100644 data/maps/the_entry/rooms/Parthenon Return.txtpb delete mode 100644 data/maps/the_entry/rooms/Parthenon Return.yaml create mode 100644 data/maps/the_entry/rooms/Rabbit Hole.txtpb delete mode 100644 data/maps/the_entry/rooms/Rabbit Hole.yaml create mode 100644 data/maps/the_entry/rooms/Red Alcove.txtpb delete mode 100644 data/maps/the_entry/rooms/Red Alcove.yaml create mode 100644 data/maps/the_entry/rooms/Red Blue Halls.txtpb delete mode 100644 data/maps/the_entry/rooms/Red Blue Halls.yaml create mode 100644 data/maps/the_entry/rooms/Right Eye.txtpb delete mode 100644 data/maps/the_entry/rooms/Right Eye.yaml create mode 100644 data/maps/the_entry/rooms/Shop Entrance.txtpb delete mode 100644 data/maps/the_entry/rooms/Shop Entrance.yaml create mode 100644 data/maps/the_entry/rooms/Starting Room.txtpb delete mode 100644 data/maps/the_entry/rooms/Starting Room.yaml create mode 100644 data/maps/the_entry/rooms/Trick Room.txtpb delete mode 100644 data/maps/the_entry/rooms/Trick Room.yaml create mode 100644 data/maps/the_entry/rooms/Wrath Room.txtpb delete mode 100644 data/maps/the_entry/rooms/Wrath Room.yaml create mode 100644 data/maps/the_entry/rooms/X Area.txtpb delete mode 100644 data/maps/the_entry/rooms/X Area.yaml (limited to 'data/maps') diff --git a/data/maps/the_entry/connections.txtpb b/data/maps/the_entry/connections.txtpb new file mode 100644 index 0000000..fd1c729 --- /dev/null +++ b/data/maps/the_entry/connections.txtpb @@ -0,0 +1,160 @@ +connections { + from_room: "Starting Room" + to_room: "Gallery Return" + door { name: "Gallery Entrance" } +} +connections { + from_room: "Starting Room" + to_room: "Trick Room" + door { name: "Trick Door" } +} +connections { + from_room: "Starting Room" + to_room: "Shop Entrance" + door { name: "Shop Entrance" } +} +connections { + from_room: "Starting Room" + to_room: "Entry Exit" + door { name: "Second Room Right Door" } +} +connections { + from_room: "Entry Exit" + to_room: "Right Eye" + door { name: "Right Eye Entrance" } +} +connections { + from_room: "Starting Room" + to_room: "Flipped Second Room" + door { name: "Flip Area Entrance" } +} +connections { + from_room: "Starting Room" + to_room: "Least Blue Last" + door { name: "L Room Entrance" } +} +connections { + from_room: "Starting Room" + to_room: "Parthenon Return" + door { name: "Parthenon Entrance" } +} +connections { + from_room: "Starting Room" + to_room: "D Room" + door { name: "D Room Entrance" } +} +connections { + from_room: "Starting Room" + to_room: "X Area" + door { name: "X Area Entrance" } +} +connections { + from_room: "Trick Room" + to_room: "Link Area" + door { name: "Link Area Entrance" } +} +connections { + from_room: "Trick Room" + to_room: "Shop Entrance" + door { name: "Trick To Shop Door" } +} +connections { + from_room: "Flipped Link Area" + to_room: "Flipped Pyramid Area" + door { name: "Flipped Pyramid Area Entrance" } +} +connections { + from_room: "Right Eye" + to_room: "Least Blue Last" + door { name: "Red Blue Area Left Door" } +} +connections { + from_room: "Flipped Second Room" + to_room: "Flipped Right Eye" + door { name: "Flipped Second Room Left Door" } +} +connections { + from { painting { room: "Flipped Second Room" name: "EYE" } } + to { painting { room: "Eye Room" name: "ENTER" } } + oneway: true +} +connections { + from { painting { room: "Eye Room" name: "EXIT" } } + to { painting { room: "Red Blue Halls" name: "EYE" } } + oneway: true +} +connections { + from_room: "Least Blue Last" + to_room: "Red Blue Halls" + door { name: "Red Blue Area Right Door" } +} +connections { + from_room: "Red Blue Halls" + to_room: "Wrath Area" + door { name: "Noon Door" } +} +connections { + from_room: "Red Blue Halls" + to_room: "Red Alcove" + door { name: "Scarf Door" } +} +connections { + from_room: "Wrath Area" + to_room: "Rabbit Hole" + door { name: "Rabbithole Door" } +} +connections { + from_room: "Wrath Area" + to_room: "Blue Alcove" + door { name: "Blue Alcove Entrance" } +} +connections { + from_room: "Red Alcove" + to_room: "Least Blue Last" + door { name: "Red Alcove Exit" } +} +connections { + from_room: "Blue Alcove" + to_room: "Least Blue Last" + door { name: "Red Alcove Exit" } +} +connections { + from_room: "Parthenon Return" + to_room: "Colored Doors Area" + door { name: "Colored Doors Area Entrance" } +} +connections { + from_room: "Colored Doors Area" + to_room: "Ctrl Tutorial" + door { name: "Orange Door Hider" } +} +connections { + from { painting { room: "Starting Room" name: "PAINS" } } + to { painting { room: "Ctrl Tutorial" name: "PAINS" } } + oneway: true +} +connections { + from { painting { room: "Least Blue Last" name: "PAINS" } } + to { painting { room: "Ctrl Tutorial" name: "PAINS" } } + oneway: true +} +connections { + from_room: "Ctrl Tutorial" + to_room: "Lime Room" + door { name: "Lime Room Entrance" } +} +connections { + from { painting { room: "Link Area" name: "NEAR" } } + to { painting { room: "Flipped Link Area" name: "NEAR" } } + oneway: true +} +connections { + from { painting { room: "Flipped Link Area" name: "FAR" } } + to { painting { room: "Link Area" name: "FAR" } } + oneway: true +} +connections { + from_room: "D Room" + to_room: "D Room Final" + door { name: "D Room Panels" } +} \ No newline at end of file diff --git a/data/maps/the_entry/connections.yaml b/data/maps/the_entry/connections.yaml deleted file mode 100644 index c292352..0000000 --- a/data/maps/the_entry/connections.yaml +++ /dev/null @@ -1,108 +0,0 @@ -- from: Starting Room - to: Gallery Return - door: Gallery Entrance -- from: Starting Room - to: Trick Room - door: Trick Door -- from: Starting Room - to: Shop Entrance - door: Shop Entrance -- from: Starting Room - to: Entry Exit - door: Second Room Right Door -- from: Entry Exit - to: Right Eye - door: Right Eye Entrance -- from: Starting Room - to: Flipped Second Room - door: Flip Area Entrance -- from: Starting Room - to: Least Blue Last - door: L Room Entrance -- from: Starting Room - to: Parthenon Return - door: Parthenon Entrance -- from: Starting Room - to: D Room - door: D Room Entrance -- from: Starting Room - to: X Area - door: X Area Entrance -- from: Trick Room - to: Link Area - door: Link Area Entrance -- from: Trick Room - to: Shop Entrance - door: Trick To Shop Door -- from: Flipped Link Area - to: Flipped Pyramid Area - door: Flipped Pyramid Area Entrance -- from: Right Eye - to: Least Blue Last - door: Red Blue Area Left Door -- from: Flipped Second Room - to: Flipped Right Eye - door: Flipped Second Room Left Door -- from: - painting: ["Flipped Second Room", "EYE"] - to: - painting: ["Eye Room", "ENTER"] - oneway: True -- from: - painting: ["Eye Room", "EXIT"] - to: - painting: ["Red Blue Halls", "EYE"] - oneway: True -- from: Least Blue Last - to: Red Blue Halls - door: Red Blue Area Right Door -- from: Red Blue Halls - to: Wrath Area - door: Noon Door -- from: Red Blue Halls - to: Red Alcove - door: Scarf Door -- from: Wrath Area - to: Rabbit Hole - door: Rabbithole Door -- from: Wrath Area - to: Blue Alcove - door: Blue Alcove Entrance -- from: Red Alcove - to: Least Blue Last - door: Red Alcove Exit -- from: Blue Alcove - to: Least Blue Last - door: Red Alcove Exit -- from: Parthenon Return - to: Colored Doors Area - door: Colored Doors Area Entrance -- from: Colored Doors Area - to: Ctrl Tutorial - door: Orange Door Hider -- from: - painting: ["Starting Room", "PAINS"] - to: - painting: ["Ctrl Tutorial", "PAINS"] - oneway: True -- from: - painting: ["Least Blue Last", "PAINS"] - to: - painting: ["Ctrl Tutorial", "PAINS"] - oneway: True -- from: Ctrl Tutorial - to: Lime Room - door: Lime Room Entrance -- from: - painting: ["Link Area", "NEAR"] - to: - painting: ["Flipped Link Area", "NEAR"] - oneway: True -- from: - painting: ["Flipped Link Area", "FAR"] - to: - painting: ["Link Area", "FAR"] - oneway: True -- from: D Room - to: D Room Final - door: D Room Panels diff --git a/data/maps/the_entry/doors.txtpb b/data/maps/the_entry/doors.txtpb new file mode 100644 index 0000000..99e7e02 --- /dev/null +++ b/data/maps/the_entry/doors.txtpb @@ -0,0 +1,268 @@ +doors { + name: "Trick Door" + type: STANDARD + receivers: "Components/Doors/side_1" + panels { room: "Starting Room" name: "TRICK" } +} +doors { + name: "Link Area Entrance" + type: STANDARD + receivers: "Components/Doors/side_2" + panels { room: "Trick Room" name: "INK" answer: "link" } +} +# side_3 is vanilla because I don't think it's real? +doors { + name: "Trick To Shop Door" + type: STANDARD + receivers: "Components/Doors/side_4" + panels { room: "Starting Room" name: "TRICK" answer: "treat" } +} +doors { + name: "Second Room Right Door" + type: STANDARD + receivers: "Components/Doors/second_right" + panels { room: "Starting Room" name: "HINT" } +} +doors { + name: "Red Alcove Exit" + type: STANDARD + receivers: "Components/Doors/second_right2" + panels { room: "Red Alcove" name: "DEAD" } + panels { room: "Red Alcove" name: "BROW" } +} +doors { + name: "Four Corner Panels" + type: EVENT + panels { room: "Red Alcove" name: "DEAD" } + panels { room: "Red Alcove" name: "BROW" } + panels { room: "Blue Alcove" name: "BLUE" } + panels { room: "Blue Alcove" name: "ARMY" } +} +doors { + name: "Corners Painting" + type: STANDARD + receivers: "Components/Doors/second_right11" + panels { room: "Least Blue Last" name: "CORNERS" } +} +doors { + name: "Blue Alcove Exit" + type: STANDARD + receivers: "Components/Doors/second_right3" + panels { room: "Blue Alcove" name: "BLUE" } + panels { room: "Blue Alcove" name: "ARMY" } +} +doors { + name: "Rabbithole Door" + type: STANDARD + receivers: "Components/Doors/second_right8" + panels { room: "Wrath Room" name: "RABBIT" } + panels { room: "Wrath Room" name: "HOLE" } +} +# second_right is vanilla because it's like LOST door. +doors { + name: "Noon Door" + type: STANDARD + receivers: "Components/Doors/second_right5" + receivers: "Components/Doors/second_right10" + panels { room: "Red Blue Halls" name: "CENTER DAY" } +} +doors { + name: "Scarf Door" + type: STANDARD + receivers: "Components/Doors/second_right6" + panels { room: "Red Blue Halls" name: "RAIN WOMAN" } +} +doors { + name: "Blue Alcove Entrance" + type: STANDARD + receivers: "Components/Doors/second_right9" + panels { room: "Wrath Room" name: "CORN" } +} +doors { + name: "Second Room Left Door" + type: STANDARD + receivers: "Components/Doors/second_left" + # There's also the special behavior with returning from The Digital. + panels { room: "Starting Room" name: "THIN" } +} +doors { + name: "Flipped Second Room Right Door" + type: STANDARD + receivers: "Components/Doors/second_left_top" + panels { room: "Flipped Second Room" name: "SLENDER" } +} +doors { + name: "Flipped Second Room Left Door" + type: STANDARD + receivers: "Components/Doors/second_right_top" + panels { room: "Flipped Second Room" name: "CLUE" } +} +doors { + name: "Right Eye Entrance" + type: STANDARD + receivers: "Components/Doors/third_right" + panels { room: "Trick Room" name: "INK" } +} +doors { + name: "Red Blue Area Left Door" + type: STANDARD + receivers: "Components/Doors/fourth_right" + panels { room: "Right Eye" name: "WANDER" } +} +doors { + name: "Red Blue Area Right Door" + type: ITEM_ONLY + receivers: "Components/Doors/fifth_right" + panels { room: "Right Eye" name: "WANDER" } +} +# Components/Doors/back_left_1, _3, _4, _6 are vanilla because they're nothing. +doors { + name: "Orange Door Hider" + type: STANDARD + receivers: "Components/Doors/back_left_2" + panels { room: "Colored Doors Area" name: "OPEN" answer: "orange" } + # "wall" is supposed to also work. idk man +} +doors { + name: "Lime Room Entrance" + type: STANDARD + receivers: "Components/Doors/back_left_5" + panels { room: "Ctrl Tutorial" name: "RIGHT" } +} +doors { + name: "Revitalized Entrance" + type: STANDARD + receivers: "Components/Doors/back_left_8" + receivers: "Components/Doors/back_left_9" + panels { room: "Lime Room" name: "HIDE" } + panels { room: "Lime Room" name: "SEEK" } +} +doors { + name: "Control Center White Door" + type: CONTROL_CENTER_COLOR + receivers: "Components/Doors/back_left_7" + control_center_color: white +} +# exit_1 should maybe just be removed. +# entry_proxied_1 is part of the vanilla intro. +doors { + name: "X Area Entrance" + type: STANDARD + receivers: "Components/Doors/Entry/entry_proxied_2" + panels { room: "Starting Room" name: "HI" answer: "bye" } +} +doors { + name: "Composite Room Entrance" + type: STANDARD + receivers: "Components/Doors/Entry/entry_proxied_3" + panels { room: "Starting Room" name: "HI" answer: "hidden" } +} +doors { + name: "Flip Area Entrance" + type: STANDARD + receivers: "Components/Doors/Entry/entry_proxied_4" + panels { room: "Starting Room" name: "HI" answer: "high" } +} +doors { + name: "Daedalus Entrance" + type: STANDARD + receivers: "Components/Doors/Entry/entry_proxied_5" + panels { room: "Starting Room" name: "HI" answer: "hide" } +} +doors { + name: "Repetitive Entrance" + type: ITEM_ONLY + receivers: "Components/Doors/Entry/entry_proxied_9" + switches: "double_letters" +} +doors { + name: "Shop Entrance" + type: STANDARD + receivers: "Components/Doors/Entry/entry_proxied_6" + panels { room: "Shop Entrance" name: "TURN" } +} +doors { + name: "Liberated Entrance" + type: STANDARD + receivers: "Components/Doors/Entry/entry_proxied_10" + panels { room: "Flipped Pyramid Area" name: "TURN (1)" } +} +doors { + name: "Flipped Pyramid Area Entrance" + type: ITEM_ONLY + receivers: "Components/Doors/Entry/entry_proxied_12" + switches: "double_letters" +} +doors { + name: "Literate Entrance" + type: STANDARD + receivers: "Components/Doors/Entry/entry_proxied_11" + panels { room: "Flipped Pyramid Area" name: "TURN (2)" } +} +doors { + name: "Parthenon Entrance" + type: STANDARD + receivers: "Components/Doors/Entry/entry_proxied_7" + panels { room: "Parthenon Return" name: "RETURN" } +} +doors { + name: "Colored Doors Area Entrance" + type: ITEM_ONLY + receivers: "Components/Doors/Entry/entry_proxied_8" + panels { room: "Parthenon Return" name: "RETURN" } +} +doors { + name: "D Room Entrance" + type: STANDARD + receivers: "Components/Doors/Entry/d_1" + panels { room: "Starting Room" name: "THAN" } +} +doors { + name: "Near D Room Painting" + type: ITEM_ONLY + receivers: "Components/Doors/Entry/d_3" + receivers: "Components/Doors/Entry/d_4" + switches: "double_letters" +} +doors { + name: "D Room Panels" + type: EVENT + receivers: "Components/Doors/Entry/d_2" + panels { room: "D Room" name: "BASEBALL" } + panels { room: "D Room" name: "BIKERS" } + panels { room: "D Room" name: "RED" } + panels { room: "D Room" name: "SUN" } + panels { room: "D Room" name: "BLACK" } + panels { room: "D Room" name: "COWBOY" } + panels { room: "D Room" name: "SPRAY" } + panels { room: "D Room" name: "BOWLER" } + panels { room: "D Room" name: "CARPENTER" } +} +doors { + name: "Gallery Entrance" + type: STANDARD + receivers: "Components/Doors/Entry/entry_return_1" + panels { room: "Gallery Return" name: "RETURN" } +} +# entry_front_1 - _6 are part of the vanilla intro. +doors { + name: "L Room Entrance" + type: STANDARD + receivers: "Components/Doors/Entry/entry_front_7" + receivers: "Components/Doors/Entry/entry_front_8" + panels { room: "Trick Room" name: "INK" } +} +doors { + name: "Least Blue Last Panels" + type: EVENT + move_paintings { room: "Starting Room" name: "OWL" } + panels { room: "Least Blue Last" name: "CAPABLE (1)" } + panels { room: "Least Blue Last" name: "CAPABLE (2)" } + panels { room: "Least Blue Last" name: "LUSTRE" } + panels { room: "Least Blue Last" name: "WANT" } + panels { room: "Least Blue Last" name: "STEALER" } + panels { room: "Least Blue Last" name: "OLD" } + panels { room: "Least Blue Last" name: "TRUST" } + panels { room: "Least Blue Last" name: "LABEL" } + panels { room: "Least Blue Last" name: "AIL" } +} \ No newline at end of file diff --git a/data/maps/the_entry/doors.yaml b/data/maps/the_entry/doors.yaml deleted file mode 100644 index b305354..0000000 --- a/data/maps/the_entry/doors.yaml +++ /dev/null @@ -1,210 +0,0 @@ -Trick Door: - door_id: "Components/Doors/side_1" - panels: - - ["Starting Room", "TRICK"] -Link Area Entrance: - door_id: "Components/Doors/side_2" - panels: - - room: Trick Room - panel: INK - answer: LINK -Trick To Shop Door: - door_id: "Components/Doors/side_4" - panels: - - room: Starting Room - panel: TRICK - answer: TREAT -# side_3 is vanilla because I don't think it's real? -Second Room Right Door: - door_id: "Components/Doors/second_right" - panels: - - ["Starting Room", "HINT"] -Red Alcove Exit: - door_id: "Components/Doors/second_right2" - panels: - - ["Red Alcove", "DEAD"] - - ["Red Alcove", "BROW"] -Four Corner Panels: - event: True - panels: - - ["Red Alcove", "DEAD"] - - ["Red Alcove", "BROW"] - - ["Blue Alcove", "BLUE"] - - ["Blue Alcove", "ARMY"] -Corners Painting: - door_id: "Components/Doors/second_right11" - panels: - - ["Least Blue Last", "CORNERS"] -Blue Alcove Exit: - door_id: "Components/Doors/second_right3" - panels: - - ["Blue Alcove", "BLUE"] - - ["Blue Alcove", "ARMY"] -Rabbithole Door: - door_id: "Components/Doors/second_right8" - panels: - - ["Wrath Room", "RABBIT"] - - ["Wrath Room", "HOLE"] -# second_right is vanilla because it's like LOST door. -Noon Door: - door_id: - - "Components/Doors/second_right5" - - "Components/Doors/second_right10" - panels: - - ["Red Blue Halls", "CENTER DAY"] -Scarf Door: - door_id: "Components/Doors/second_right6" - panels: - - ["Red Blue Halls", "RAIN WOMAN"] -Blue Alcove Entrance: - door_id: "Components/Doors/second_right9" - panels: - - ["Wrath Room", "CORN"] -Second Room Left Door: - door_id: "Components/Doors/second_left" - # There's also the special behavior with returning from The Digital. - panels: - - ["Starting Room", "THIN"] -Flipped Second Room Right Door: - door_id: "Components/Doors/second_left_top" - panels: - - ["Flipped Second Room", "SLENDER"] -Flipped Second Room Left Door: - door_id: "Components/Doors/second_right_top" - panels: - - ["Flipped Second Room", "CLUE"] -Right Eye Entrance: - door_id: "Components/Doors/third_right" - panels: - - ["Trick Room", "INK"] -Red Blue Area Left Door: - door_id: "Components/Doors/fourth_right" - panels: - - ["Right Eye", "WANDER"] -Red Blue Area Right Door: - door_id: "Components/Doors/fifth_right" - panels: - - ["Right Eye", "WANDER"] -# Components/Doors/back_left_1, _3, _4, _6 are vanilla because they're nothing. -Orange Door Hider: - door_id: "Components/Doors/back_left_2" - panels: - # "wall" is supposed to also work. idk man - - room: Colored Doors Area - panel: OPEN - answer: orange -Lime Room Entrance: - door_id: "Components/Doors/back_left_5" - panels: - - ["Ctrl Tutorial", "RIGHT"] -Revitalized Entrance: - door_id: - - "Components/Doors/back_left_8" - - "Components/Doors/back_left_9" - panels: - - ["Lime Room", "HIDE"] - - ["Lime Room", "SEEK"] -Control Center White Door: - door_id: "Components/Doors/back_left_7" - control_center_color: white -# exit_1 should maybe just be removed. -# entry_proxied_1 is part of the vanilla intro. -X Area Entrance: - door_id: "Components/Doors/Entry/entry_proxied_2" - panels: - - room: Starting Room - panel: HI - answer: bye -Composite Room Entrance: - door_id: "Components/Doors/Entry/entry_proxied_3" - panels: - - room: Starting Room - panel: HI - answer: hidden -Flip Area Entrance: - door_id: "Components/Doors/Entry/entry_proxied_4" - panels: - - room: Starting Room - panel: HI - answer: high -Daedalus Entrance: - door_id: "Components/Doors/Entry/entry_proxied_5" - panels: - - room: Starting Room - panel: HI - answer: hide -Repetitive Entrance: - door_id: "Components/Doors/Entry/entry_proxied_9" - switches: - - double_letters -Shop Entrance: - door_id: "Components/Doors/Entry/entry_proxied_6" - panels: - - ["Shop Entrance", "TURN"] -Liberated Entrance: - door_id: "Components/Doors/Entry/entry_proxied_10" - panels: - - ["Flipped Pyramid Area", "TURN (1)"] -Flipped Pyramid Area Entrance: - door_id: "Components/Doors/Entry/entry_proxied_12" - switches: - - double_letters -Literate Entrance: - door_id: "Components/Doors/Entry/entry_proxied_11" - panels: - - ["Flipped Pyramid Area", "TURN (2)"] -Parthenon Entrance: - door_id: "Components/Doors/Entry/entry_proxied_7" - panels: - - ["Parthenon Return", "RETURN"] -Colored Doors Area Entrance: - door_id: "Components/Doors/Entry/entry_proxied_8" - panels: - - ["Parthenon Return", "RETURN"] -D Room Entrance: - door_id: "Components/Doors/Entry/d_1" - panels: - - ["Starting Room", "THAN"] -Near D Room Painting: - door_id: - - "Components/Doors/Entry/d_3" - - "Components/Doors/Entry/d_4" - switches: - - double_letters -D Room Panels: - event: True - door_id: "Components/Doors/Entry/d_2" - panels: - - ["D Room", "BASEBALL"] - - ["D Room", "BIKERS"] - - ["D Room", "RED"] - - ["D Room", "SUN"] - - ["D Room", "BLACK"] - - ["D Room", "COWBOY"] - - ["D Room", "SPRAY"] - - ["D Room", "BOWLER"] - - ["D Room", "CARPENTER"] -Gallery Entrance: - door_id: "Components/Doors/Entry/entry_return_1" - panels: - - ["Gallery Return", "RETURN"] -# entry_front_1 - _6 are part of the vanilla intro. -L Room Entrance: - door_id: - - "Components/Doors/Entry/entry_front_7" - - "Components/Doors/Entry/entry_front_8" - panels: - - ["Trick Room", "INK"] -Least Blue Last Panels: - paintings: - - ["Starting Room", "OWL"] - panels: - - ["Least Blue Last", "CAPABLE (1)"] - - ["Least Blue Last", "CAPABLE (2)"] - - ["Least Blue Last", "LUSTRE"] - - ["Least Blue Last", "WANT"] - - ["Least Blue Last", "STEALER"] - - ["Least Blue Last", "OLD"] - - ["Least Blue Last", "TRUST"] - - ["Least Blue Last", "LABEL"] - - ["Least Blue Last", "AIL"] diff --git a/data/maps/the_entry/rooms/Blue Alcove.txtpb b/data/maps/the_entry/rooms/Blue Alcove.txtpb new file mode 100644 index 0000000..96c9fcf --- /dev/null +++ b/data/maps/the_entry/rooms/Blue Alcove.txtpb @@ -0,0 +1,16 @@ +name: "Blue Alcove" +display_name: "Red Blue Area" +panels { + name: "BLUE" + path: "Panels/Back Right/br_11" + clue: "blue" + answer: "orange" + symbols: "sun" +} +panels { + name: "ARMY" + path: "Panels/Back Right/br_13" + clue: "army" + answer: "navy" + symbols: "example" +} \ No newline at end of file diff --git a/data/maps/the_entry/rooms/Blue Alcove.yaml b/data/maps/the_entry/rooms/Blue Alcove.yaml deleted file mode 100644 index 92315ac..0000000 --- a/data/maps/the_entry/rooms/Blue Alcove.yaml +++ /dev/null @@ -1,15 +0,0 @@ -name: Blue Alcove -display_name: Red Blue Area -panels: - BLUE: - id: "Panels/Back Right/br_11" - clue: blue - answer: orange - symbol: - - sun - ARMY: - id: "Panels/Back Right/br_13" - clue: army - answer: navy - symbol: - - example diff --git a/data/maps/the_entry/rooms/Colored Doors Area.txtpb b/data/maps/the_entry/rooms/Colored Doors Area.txtpb new file mode 100644 index 0000000..29e89b5 --- /dev/null +++ b/data/maps/the_entry/rooms/Colored Doors Area.txtpb @@ -0,0 +1,14 @@ +name: "Colored Doors Area" +display_name: "Colored Doors Area" +panels { + name: "OPEN" + path: "Panels/Back Left/backleft_proxying_1" + clue: "open" + answer: "open" + proxies { answer: "left" path: "Panels/Back Left/backleft_proxied_1" } + proxies { answer: "right" path: "Panels/Back Left/backleft_proxied_2" } + proxies { answer: "wall" path: "Panels/Back Left/backleft_proxied_3" } + proxies { answer: "orange" path: "Panels/Back Left/backleft_proxied_4" } + proxies { answer: "purple" path: "Panels/Back Left/backleft_proxied_5" } + proxies { answer: "green" path: "Panels/Back Left/backleft_proxied_6" } +} \ No newline at end of file diff --git a/data/maps/the_entry/rooms/Colored Doors Area.yaml b/data/maps/the_entry/rooms/Colored Doors Area.yaml deleted file mode 100644 index 01f0818..0000000 --- a/data/maps/the_entry/rooms/Colored Doors Area.yaml +++ /dev/null @@ -1,14 +0,0 @@ -name: Colored Doors Area -display_name: Colored Doors Area -panels: - OPEN: - id: "Panels/Back Left/backleft_proxying_1" - clue: open - answer: open - proxies: - left: "Panels/Back Left/backleft_proxied_1" - right: "Panels/Back Left/backleft_proxied_2" - wall: "Panels/Back Left/backleft_proxied_3" - orange: "Panels/Back Left/backleft_proxied_4" - purple: "Panels/Back Left/backleft_proxied_5" - green: "Panels/Back Left/backleft_proxied_6" diff --git a/data/maps/the_entry/rooms/Ctrl Tutorial.txtpb b/data/maps/the_entry/rooms/Ctrl Tutorial.txtpb new file mode 100644 index 0000000..0819953 --- /dev/null +++ b/data/maps/the_entry/rooms/Ctrl Tutorial.txtpb @@ -0,0 +1,14 @@ +name: "Ctrl Tutorial" +display_name: "Colored Doors Area" +panels { + name: "RIGHT" + path: "Panels/Back Left/backleft_proxying_2" + clue: "right" + answer: "right" +} +paintings { + name: "PAINS" + path: "Components/Paintings/pains2" + orientation: "west" + display_name: "Alcove Painting" +} \ No newline at end of file diff --git a/data/maps/the_entry/rooms/Ctrl Tutorial.yaml b/data/maps/the_entry/rooms/Ctrl Tutorial.yaml deleted file mode 100644 index 831e4b7..0000000 --- a/data/maps/the_entry/rooms/Ctrl Tutorial.yaml +++ /dev/null @@ -1,12 +0,0 @@ -name: Ctrl Tutorial -display_name: Colored Doors Area -panels: - RIGHT: - id: "Panels/Back Left/backleft_proxying_2" - clue: right - answer: right -paintings: - PAINS: - id: "Components/Paintings/pains2" - orientation: west - display_name: Alcove Painting diff --git a/data/maps/the_entry/rooms/D Room Final.txtpb b/data/maps/the_entry/rooms/D Room Final.txtpb new file mode 100644 index 0000000..f125a79 --- /dev/null +++ b/data/maps/the_entry/rooms/D Room Final.txtpb @@ -0,0 +1,3 @@ +name: "D Room Final" +display_name: "D Room" +letters { key: "d" } \ No newline at end of file diff --git a/data/maps/the_entry/rooms/D Room Final.yaml b/data/maps/the_entry/rooms/D Room Final.yaml deleted file mode 100644 index 02de869..0000000 --- a/data/maps/the_entry/rooms/D Room Final.yaml +++ /dev/null @@ -1,4 +0,0 @@ -name: D Room Final -display_name: D Room -letters: - - d1 diff --git a/data/maps/the_entry/rooms/D Room.txtpb b/data/maps/the_entry/rooms/D Room.txtpb new file mode 100644 index 0000000..b29f8a8 --- /dev/null +++ b/data/maps/the_entry/rooms/D Room.txtpb @@ -0,0 +1,65 @@ +name: "D Room" +display_name: "D Room" +panels { + name: "BASEBALL" + path: "Panels/D/d_2" + clue: "baseball" + answer: "hat" + symbols: "example" +} +panels { + name: "BIKERS" + path: "Panels/D/d_3" + clue: "biker's" + answer: "tan" + symbols: "example" +} +panels { + name: "RED" + path: "Panels/D/d_4" + clue: "red" + answer: "ant" + symbols: "example" +} +panels { + name: "SUN" + path: "Panels/D/d_5" + clue: "sun" + answer: "tan" + symbols: "example" +} +panels { + name: "BLACK" + path: "Panels/D/d_6" + clue: "black" + answer: "ant" + symbols: "example" +} +panels { + name: "COWBOY" + path: "Panels/D/d_7" + clue: "cowboy" + answer: "hat" + symbols: "example" +} +panels { + name: "SPRAY" + path: "Panels/D/d_8" + clue: "spray" + answer: "tan" + symbols: "example" +} +panels { + name: "BOWLER" + path: "Panels/D/d_9" + clue: "bowler" + answer: "hat" + symbols: "example" +} +panels { + name: "CARPENTER" + path: "Panels/D/d_10" + clue: "carpenter" + answer: "ant" + symbols: "example" +} \ No newline at end of file diff --git a/data/maps/the_entry/rooms/D Room.yaml b/data/maps/the_entry/rooms/D Room.yaml deleted file mode 100644 index 9469de2..0000000 --- a/data/maps/the_entry/rooms/D Room.yaml +++ /dev/null @@ -1,57 +0,0 @@ -name: D Room -display_name: D Room -panels: - BASEBALL: - id: "Panels/D/d_2" - clue: baseball - answer: hat - symbol: - - example - BIKERS: - id: "Panels/D/d_3" - clue: biker's - answer: tan - symbol: - - example - RED: - id: "Panels/D/d_4" - clue: red - answer: ant - symbol: - - example - SUN: - id: "Panels/D/d_5" - clue: sun - answer: tan - symbol: - - example - BLACK: - id: "Panels/D/d_6" - clue: black - answer: ant - symbol: - - example - COWBOY: - id: "Panels/D/d_7" - clue: cowboy - answer: hat - symbol: - - example - SPRAY: - id: "Panels/D/d_8" - clue: spray - answer: tan - symbol: - - example - BOWLER: - id: "Panels/D/d_9" - clue: bowler - answer: hat - symbol: - - example - CARPENTER: - id: "Panels/D/d_10" - clue: carpenter - answer: ant - symbol: - - example diff --git a/data/maps/the_entry/rooms/Entry Exit.txtpb b/data/maps/the_entry/rooms/Entry Exit.txtpb new file mode 100644 index 0000000..a6ce2c4 --- /dev/null +++ b/data/maps/the_entry/rooms/Entry Exit.txtpb @@ -0,0 +1,7 @@ +name: "Entry Exit" +display_name: "Starting Room" +ports { + name: "GREAT" + path: "Components/Warps/worldport2" + orientation: north +} \ No newline at end of file diff --git a/data/maps/the_entry/rooms/Entry Exit.yaml b/data/maps/the_entry/rooms/Entry Exit.yaml deleted file mode 100644 index 8b32805..0000000 --- a/data/maps/the_entry/rooms/Entry Exit.yaml +++ /dev/null @@ -1,6 +0,0 @@ -name: Entry Exit -display_name: Starting Room -ports: - GREAT: - id: "Components/Warps/worldport2" - orientation: north diff --git a/data/maps/the_entry/rooms/Eye Room.txtpb b/data/maps/the_entry/rooms/Eye Room.txtpb new file mode 100644 index 0000000..50781ad --- /dev/null +++ b/data/maps/the_entry/rooms/Eye Room.txtpb @@ -0,0 +1,31 @@ +name: "Eye Room" +display_name: "Eye Room" +panels { + name: "I" + path: "Panels/Entry/eyes_1" + clue: "i" + answer: "eyes" + symbols: "zero" + symbols: "planet" +} +paintings { + name: "ENTER" + path: "Components/Paintings/eyes2" + orientation: "south" + display_name: "Black Wall Painting" +} +paintings { + name: "EXIT" + path: "Components/Paintings/eyes4" + orientation: "west" + display_name: "Beige Wall Painting" +} +paintings { + name: "GALLERY" + path: "Components/Paintings/eyes5" + orientation: "east" + move: true + enter_only: true + required_door { name: "Third Eye Painting" } + display_name: "Painting Beside Panel" +} \ No newline at end of file diff --git a/data/maps/the_entry/rooms/Eye Room.yaml b/data/maps/the_entry/rooms/Eye Room.yaml deleted file mode 100644 index 5e0a7b5..0000000 --- a/data/maps/the_entry/rooms/Eye Room.yaml +++ /dev/null @@ -1,30 +0,0 @@ -name: Eye Room -display_name: Eye Room -panels: - I: - id: "Panels/Entry/eyes_1" - clue: i - answer: eyes - symbol: - - zero - - planet -paintings: - ENTER: - id: "Components/Paintings/eyes2" - orientation: south - display_name: Black Wall Painting - EXIT: - id: "Components/Paintings/eyes4" - orientation: west - display_name: Beige Wall Painting - GALLERY: - id: "Components/Paintings/eyes5" - orientation: east - move: True - enter_only: True - required_door: Third Eye Painting - display_name: Painting Beside Panel -ports: - LIONIZED: - id: "Components/Warps/worldport10" - orientation: north diff --git a/data/maps/the_entry/rooms/Flipped Link Area.txtpb b/data/maps/the_entry/rooms/Flipped Link Area.txtpb new file mode 100644 index 0000000..b189c57 --- /dev/null +++ b/data/maps/the_entry/rooms/Flipped Link Area.txtpb @@ -0,0 +1,23 @@ +name: "Flipped Link Area" +display_name: "Pyramid Area" +panels { + name: "WANDER" + path: "Panels/Pilgrimage/cream_4" + clue: "wander" + answer: "roam" + symbols: "sun" +} +paintings { + name: "NEAR" + path: "Components/Paintings/aches2" + orientation: "north" + flipped: true + display_name: "Flipper Near Painting" +} +paintings { + name: "FAR" + path: "Components/Paintings/aches4" + orientation: "south" + flipped: true + display_name: "Flipped Far Painting" +} \ No newline at end of file diff --git a/data/maps/the_entry/rooms/Flipped Link Area.yaml b/data/maps/the_entry/rooms/Flipped Link Area.yaml deleted file mode 100644 index ecaa37d..0000000 --- a/data/maps/the_entry/rooms/Flipped Link Area.yaml +++ /dev/null @@ -1,20 +0,0 @@ -name: Flipped Link Area -display_name: Pyramid Area -panels: - WANDER: - id: "Panels/Pilgrimage/cream_4" - clue: wander - answer: roam - symbol: - - sun -paintings: - NEAR: - id: "Components/Paintings/aches2" - orientation: north - flipped: True - display_name: Flipper Near Painting - FAR: - id: "Components/Paintings/aches4" - orientation: south - flipped: True - display_name: Flipped Far Painting diff --git a/data/maps/the_entry/rooms/Flipped Pyramid Area.txtpb b/data/maps/the_entry/rooms/Flipped Pyramid Area.txtpb new file mode 100644 index 0000000..c0471ca --- /dev/null +++ b/data/maps/the_entry/rooms/Flipped Pyramid Area.txtpb @@ -0,0 +1,16 @@ +name: "Flipped Pyramid Area" +display_name: "Pyramid Area" +panels { + name: "TURN (1)" + path: "Panels/Entry/l_opener_3" + clue: "turn" + answer: "flip" + symbols: "sun" +} +panels { + name: "TURN (2)" + path: "Panels/Entry/l_opener_4" + clue: "turn" + answer: "spin" + symbols: "sun" +} \ No newline at end of file diff --git a/data/maps/the_entry/rooms/Flipped Pyramid Area.yaml b/data/maps/the_entry/rooms/Flipped Pyramid Area.yaml deleted file mode 100644 index f1a8dfd..0000000 --- a/data/maps/the_entry/rooms/Flipped Pyramid Area.yaml +++ /dev/null @@ -1,15 +0,0 @@ -name: Flipped Pyramid Area -display_name: Pyramid Area -panels: - TURN (1): - id: "Panels/Entry/l_opener_3" - clue: turn - answer: flip - symbol: - - sun - TURN (2): - id: "Panels/Entry/l_opener_4" - clue: turn - answer: spin - symbol: - - sun diff --git a/data/maps/the_entry/rooms/Flipped Right Eye.txtpb b/data/maps/the_entry/rooms/Flipped Right Eye.txtpb new file mode 100644 index 0000000..0689cbf --- /dev/null +++ b/data/maps/the_entry/rooms/Flipped Right Eye.txtpb @@ -0,0 +1,16 @@ +name: "Flipped Right Eye" +display_name: "Flip Area" +panels { + name: "WHERE" + path: "Panels/Pilgrimage/cream_5" + clue: "where" + answer: "here" + symbols: "sparkles" +} +panels { + name: "HERE" + path: "Panels/Pilgrimage/cream_6" + clue: "here" + answer: "there" + symbols: "sparkles" +} \ No newline at end of file diff --git a/data/maps/the_entry/rooms/Flipped Right Eye.yaml b/data/maps/the_entry/rooms/Flipped Right Eye.yaml deleted file mode 100644 index f07d09b..0000000 --- a/data/maps/the_entry/rooms/Flipped Right Eye.yaml +++ /dev/null @@ -1,15 +0,0 @@ -name: Flipped Right Eye -display_name: Flip Area -panels: - WHERE: - id: "Panels/Pilgrimage/cream_5" - clue: where - answer: here - symbol: - - sparkles - HERE: - id: "Panels/Pilgrimage/cream_6" - clue: here - answer: there - symbol: - - sparkles diff --git a/data/maps/the_entry/rooms/Flipped Second Room.txtpb b/data/maps/the_entry/rooms/Flipped Second Room.txtpb new file mode 100644 index 0000000..339ea64 --- /dev/null +++ b/data/maps/the_entry/rooms/Flipped Second Room.txtpb @@ -0,0 +1,29 @@ +name: "Flipped Second Room" +display_name: "Flip Area" +panels { + name: "CLUE" + path: "Panels/Entry/second_right_top" + clue: "clue" + answer: "hint" + symbols: "sun" +} +panels { + name: "SLENDER" + path: "Panels/Entry/second_left_top" + clue: "slender" + answer: "thin" + symbols: "sun" +} +paintings { + name: "EYE" + path: "Components/Paintings/eyes" + orientation: "north" + flipped: true + display_name: "Eye Painting" +} +ports { + name: "FOUR" + path: "Components/Warps/worldport9" + orientation: "south" + required_door { name: "Flipped Second Room Right Door" } +} \ No newline at end of file diff --git a/data/maps/the_entry/rooms/Flipped Second Room.yaml b/data/maps/the_entry/rooms/Flipped Second Room.yaml deleted file mode 100644 index 5816b9e..0000000 --- a/data/maps/the_entry/rooms/Flipped Second Room.yaml +++ /dev/null @@ -1,26 +0,0 @@ -name: Flipped Second Room -display_name: Flip Area -panels: - CLUE: - id: "Panels/Entry/second_right_top" - clue: clue - answer: hint - symbol: - - sun - SLENDER: - id: "Panels/Entry/second_left_top" - clue: slender - answer: thin - symbol: - - sun -paintings: - EYE: - id: "Components/Paintings/eyes" - orientation: north - flipped: True - display_name: Eye Painting -ports: - FOUR: - id: "Components/Warps/worldport9" - orientation: south - required_door: Flipped Second Room Right Door diff --git a/data/maps/the_entry/rooms/Gallery Return.txtpb b/data/maps/the_entry/rooms/Gallery Return.txtpb new file mode 100644 index 0000000..0be5fe3 --- /dev/null +++ b/data/maps/the_entry/rooms/Gallery Return.txtpb @@ -0,0 +1,14 @@ +name: "Gallery Return" +display_name: "Starting Room" +panels { + name: "RETURN" + path: "Panels/Entry/gallery_return" + clue: "return" + answer: "turn" + symbols: "sparkles" +} +ports { + name: "GALLERY" + path: "Components/Warps/worldport4" + orientation: "north" +} \ No newline at end of file diff --git a/data/maps/the_entry/rooms/Gallery Return.yaml b/data/maps/the_entry/rooms/Gallery Return.yaml deleted file mode 100644 index 5a57824..0000000 --- a/data/maps/the_entry/rooms/Gallery Return.yaml +++ /dev/null @@ -1,13 +0,0 @@ -name: Gallery Return -display_name: Starting Room -panels: - RETURN: - id: "Panels/Entry/gallery_return" - clue: return - answer: turn - symbol: - - sparkles -ports: - GALLERY: - id: "Components/Warps/worldport4" - orientation: north diff --git a/data/maps/the_entry/rooms/Least Blue Last.txtpb b/data/maps/the_entry/rooms/Least Blue Last.txtpb new file mode 100644 index 0000000..08d3dd8 --- /dev/null +++ b/data/maps/the_entry/rooms/Least Blue Last.txtpb @@ -0,0 +1,86 @@ +name: "Least Blue Last" +display_name: "Red Blue Area" +panels { + name: "CAPABLE (1)" + path: "Panels/LBL/lbl_1" + clue: "capable" + answer: "able" + symbols: "sun" +} +panels { + name: "CAPABLE (2)" + path: "Panels/LBL/lbl_2" + clue: "capable" + answer: "able" + symbols: "sparkles" +} +panels { + name: "LUSTRE" + path: "Panels/LBL/lbl_3" + clue: "lustre" + answer: "lust" + symbols: "sparkles" +} +panels { + name: "WANT" + path: "Panels/LBL/lbl_4" + clue: "want" + answer: "lust" + symbols: "sun" +} +panels { + name: "STEALER" + path: "Panels/LBL/lbl_5" + clue: "stealer" + answer: "stale" + symbols: "sparkles" +} +panels { + name: "OLD" + path: "Panels/LBL/lbl_6" + clue: "old" + answer: "stale" + symbols: "sun" +} +panels { + name: "TRUST" + path: "Panels/LBL/lbl_7" + clue: "trust" + answer: "lust" + symbols: "zero" +} +panels { + name: "LABEL" + path: "Panels/LBL/lbl_8" + clue: "label" + answer: "able" + symbols: "zero" +} +panels { + name: "AIL" + path: "Panels/LBL/lbl_9" + clue: "ail" + answer: "stale" + symbols: "zero" +} +panels { + name: "CORNERS" + path: "Panels/Back Right/br_14" + clue: "corners" + answer: "born" + required_door { name: "Four Corner Panels" } +} +ports { + name: "DARKROOM" + path: "Components/Warps/worldport5" + orientation: "south" +} +paintings { + name: "PAINS" + path: "Components/Paintings/pains" + orientation: "east" + enter_only: true + required_door { name: "Corners Painting" } + display_name: "Corners Painting" +} +letters { key: "l" } \ No newline at end of file diff --git a/data/maps/the_entry/rooms/Least Blue Last.yaml b/data/maps/the_entry/rooms/Least Blue Last.yaml deleted file mode 100644 index 45d5c08..0000000 --- a/data/maps/the_entry/rooms/Least Blue Last.yaml +++ /dev/null @@ -1,75 +0,0 @@ -name: Least Blue Last -display_name: Red Blue Area -panels: - CAPABLE (1): - id: "Panels/LBL/lbl_1" - clue: capable - answer: able - symbol: - - sun - CAPABLE (2): - id: "Panels/LBL/lbl_2" - clue: capable - answer: able - symbol: - - sparkles - LUSTRE: - id: "Panels/LBL/lbl_3" - clue: lustre - answer: lust - symbol: - - sparkles - WANT: - id: "Panels/LBL/lbl_4" - clue: want - answer: lust - symbol: - - sun - STEALER: - id: "Panels/LBL/lbl_5" - clue: stealer - answer: stale - symbol: - - sparkles - OLD: - id: "Panels/LBL/lbl_6" - clue: old - answer: stale - symbol: - - sun - TRUST: - id: "Panels/LBL/lbl_7" - clue: trust - answer: lust - symbol: - - zero - LABEL: - id: "Panels/LBL/lbl_8" - clue: label - answer: able - symbol: - - zero - AIL: - id: "Panels/LBL/lbl_9" - clue: ail - answer: stale - symbol: - - zero - CORNERS: - id: "Panels/Back Right/br_14" - clue: corners - answer: born - required_door: Four Corner Panels -ports: - DARKROOM: - id: "Components/Warps/worldport5" - orientation: south -paintings: - PAINS: - id: "Components/Paintings/pains" - orientation: east - enter_only: True - required_door: Corners Painting - display_name: Corners Painting -letters: - - l1 diff --git a/data/maps/the_entry/rooms/Lime Room.txtpb b/data/maps/the_entry/rooms/Lime Room.txtpb new file mode 100644 index 0000000..fa1341b --- /dev/null +++ b/data/maps/the_entry/rooms/Lime Room.txtpb @@ -0,0 +1,33 @@ +name: "Lime Room" +display_name: "Colored Doors Area" +panels { + name: "HIDE" + path: "Panels/Back Left/backleft_proxying_3" + clue: "hide" + answer: "hide" +} +panels { + name: "SEEK" + path: "Panels/Back Left/backleft_proxying_4" + clue: "seek" + answer: "seek" +} +panels { + name: "COLOR" + path: "Panels/Back Left/backleft_proxying_5" + clue: "color" + answer: "white" + symbols: "example" +} +ports { + name: "DAEDALUS" + path: "Components/Warps/worldport11" + orientation: "west" + required_door { name: "Control Center White Door" } +} +ports { + name: "REVITALIZED" + path: "worldport7" + orientation: "north" + required_door { name: "Revitalized Entrance" } +} \ No newline at end of file diff --git a/data/maps/the_entry/rooms/Lime Room.yaml b/data/maps/the_entry/rooms/Lime Room.yaml deleted file mode 100644 index f89f945..0000000 --- a/data/maps/the_entry/rooms/Lime Room.yaml +++ /dev/null @@ -1,26 +0,0 @@ -name: Lime Room -display_name: Colored Doors Area -panels: - HIDE: - id: "Panels/Back Left/backleft_proxying_3" - clue: hide - answer: hide - SEEK: - id: "Panels/Back Left/backleft_proxying_4" - clue: seek - answer: seek - COLOR: - id: "Panels/Back Left/backleft_proxying_5" - clue: color - answer: white - symbol: - - example -ports: - DAEDALUS: - id: "Components/Warps/worldport11" - orientation: west - required_door: Control Center White Door - REVITALIZED: - id: "worldport7" - orientation: north - required_door: Revitalized Entrance diff --git a/data/maps/the_entry/rooms/Link Area.txtpb b/data/maps/the_entry/rooms/Link Area.txtpb new file mode 100644 index 0000000..98a8af4 --- /dev/null +++ b/data/maps/the_entry/rooms/Link Area.txtpb @@ -0,0 +1,39 @@ +name: "Link Area" +display_name: "Pyramid Area" +panels { + name: "WANDER" + path: "Panels/Pilgrimage/cream_3" + clue: "wander" + answer: "amble" + symbols: "sun" +} +paintings { + name: "NEAR" + path: "Components/Paintings/aches" + orientation: "north" + display_name: "Near Painting" +} +paintings { + name: "FAR" + path: "Components/Paintings/aches3" + orientation: "south" + display_name: "Far Painting" +} +paintings { + name: "PYRAMID" + path: "Components/Paintings/triangle" + orientation: "south" + display_name: "Center Painting" +} +ports { + name: "BLUE" + path: "worldport8" + orientation: "west" + required_door { name: "Liberated Entrance" } +} +ports { + name: "BROWN" + path: "worldport9" + orientation: "east" + required_door { name: "Literate Entrance" } +} \ No newline at end of file diff --git a/data/maps/the_entry/rooms/Link Area.yaml b/data/maps/the_entry/rooms/Link Area.yaml deleted file mode 100644 index 1ec0d48..0000000 --- a/data/maps/the_entry/rooms/Link Area.yaml +++ /dev/null @@ -1,31 +0,0 @@ -name: Link Area -display_name: Pyramid Area -panels: - WANDER: - id: "Panels/Pilgrimage/cream_3" - clue: wander - answer: amble - symbol: - - sun -paintings: - NEAR: - id: "Components/Paintings/aches" - orientation: north - display_name: Near Painting - FAR: - id: "Components/Paintings/aches3" - orientation: south - display_name: Far Painting - PYRAMID: - id: "Components/Paintings/triangle" - orientation: south - display_name: Center Painting -ports: - BLUE: - id: "worldport8" - orientation: west - required_door: Liberated Entrance - BROWN: - id: "worldport9" - orientation: east - required_door: Literate Entrance diff --git a/data/maps/the_entry/rooms/Parthenon Return.txtpb b/data/maps/the_entry/rooms/Parthenon Return.txtpb new file mode 100644 index 0000000..68ef30d --- /dev/null +++ b/data/maps/the_entry/rooms/Parthenon Return.txtpb @@ -0,0 +1,14 @@ +name: "Parthenon Return" +display_name: "Starting Room" +panels { + name: "RETURN" + path: "Panels/Back Left/backleft_return" + clue: "return" + answer: "turn" + symbols: "sparkles" +} +ports { + name: "PARTHENON" + path: "Components/Warps/worldport8" + orientation: "north" +} \ No newline at end of file diff --git a/data/maps/the_entry/rooms/Parthenon Return.yaml b/data/maps/the_entry/rooms/Parthenon Return.yaml deleted file mode 100644 index a65edc3..0000000 --- a/data/maps/the_entry/rooms/Parthenon Return.yaml +++ /dev/null @@ -1,13 +0,0 @@ -name: Parthenon Return -display_name: Starting Room -panels: - RETURN: - id: "Panels/Back Left/backleft_return" - clue: return - answer: turn - symbol: - - sparkles -ports: - PARTHENON: - id: "Components/Warps/worldport8" - orientation: north diff --git a/data/maps/the_entry/rooms/Rabbit Hole.txtpb b/data/maps/the_entry/rooms/Rabbit Hole.txtpb new file mode 100644 index 0000000..9b18bc8 --- /dev/null +++ b/data/maps/the_entry/rooms/Rabbit Hole.txtpb @@ -0,0 +1,13 @@ +name: "Rabbit Hole" +display_name: "Red Blue Area" +panels { + name: "PUZZLE" + path: "Panels/Back Right/br_6" + clue: "" + answer: "down" +} +ports { + name: "HOLE" + path: "worldport4" + orientation: "down" +} \ No newline at end of file diff --git a/data/maps/the_entry/rooms/Rabbit Hole.yaml b/data/maps/the_entry/rooms/Rabbit Hole.yaml deleted file mode 100644 index 2bc700e..0000000 --- a/data/maps/the_entry/rooms/Rabbit Hole.yaml +++ /dev/null @@ -1,11 +0,0 @@ -name: Rabbit Hole -display_name: Red Blue Area -panels: - PUZZLE: - id: "Panels/Back Right/br_6" - clue: "" - answer: down -ports: - HOLE: - id: "worldport4" - orientation: down diff --git a/data/maps/the_entry/rooms/Red Alcove.txtpb b/data/maps/the_entry/rooms/Red Alcove.txtpb new file mode 100644 index 0000000..03a1d96 --- /dev/null +++ b/data/maps/the_entry/rooms/Red Alcove.txtpb @@ -0,0 +1,16 @@ +name: "Red Alcove" +display_name: "Red Blue Area" +panels { + name: "BROW" + path: "Panels/Back Right/br_10" + clue: "brow" + answer: "brown" + symbols: "sparkles" +} +panels { + name: "DEAD" + path: "Panels/Back Right/br_12" + clue: "dead" + answer: "red" + symbols: "zero" +} \ No newline at end of file diff --git a/data/maps/the_entry/rooms/Red Alcove.yaml b/data/maps/the_entry/rooms/Red Alcove.yaml deleted file mode 100644 index 9feec4f..0000000 --- a/data/maps/the_entry/rooms/Red Alcove.yaml +++ /dev/null @@ -1,15 +0,0 @@ -name: Red Alcove -display_name: Red Blue Area -panels: - BROW: - id: "Panels/Back Right/br_10" - clue: brow - answer: brown - symbol: - - sparkles - DEAD: - id: "Panels/Back Right/br_12" - clue: dead - answer: red - symbol: - - zero diff --git a/data/maps/the_entry/rooms/Red Blue Halls.txtpb b/data/maps/the_entry/rooms/Red Blue Halls.txtpb new file mode 100644 index 0000000..583a310 --- /dev/null +++ b/data/maps/the_entry/rooms/Red Blue Halls.txtpb @@ -0,0 +1,64 @@ +name: "Red Blue Halls" +display_name: "Red Blue Area" +panels { + name: "CENTER" + path: "Panels/Back Right/br_1" + clue: "center" + answer: "middle" + symbols: "sun" +} +panels { + name: "DAY" + path: "Panels/Back Right/br_2" + clue: "day" + answer: "night" + symbols: "sun" +} +panels { + name: "CENTER DAY" + path: "Panels/Back Right/br_3" + clue: "" + answer: "noon" + symbols: "sun" + symbols: "sparkles" +} +panels { + name: "WANDER" + path: "Panels/Pilgrimage/cream_2" + clue: "wander" + answer: "meander" + symbols: "sun" +} +panels { + name: "RAIN" + path: "Panels/Back Right/br_7" + clue: "rain" + answer: "snow" + symbols: "cross" +} +panels { + name: "WOMAN" + path: "Panels/Back Right/br_8" + clue: "woman" + answer: "man" + symbols: "gender" +} +panels { + name: "RAIN WOMAN" + path: "Panels/Back Right/br_9" + clue: "" + answer: "scarf" + symbols: "boxes" +} +paintings { + name: "BLARE" + path: "Components/Paintings/blare" + orientation: "east" + display_name: "Brown Wall Painting" +} +paintings { + name: "EYE" + path: "Components/Paintings/eyes3" + orientation: "west" + display_name: "Beige Wall Painting" +} \ No newline at end of file diff --git a/data/maps/the_entry/rooms/Red Blue Halls.yaml b/data/maps/the_entry/rooms/Red Blue Halls.yaml deleted file mode 100644 index 83faa84..0000000 --- a/data/maps/the_entry/rooms/Red Blue Halls.yaml +++ /dev/null @@ -1,55 +0,0 @@ -name: Red Blue Halls -display_name: Red Blue Area -panels: - CENTER: - id: "Panels/Back Right/br_1" - clue: center - answer: middle - symbol: - - sun - DAY: - id: "Panels/Back Right/br_2" - clue: day - answer: night - symbol: - - sun - CENTER DAY: - id: "Panels/Back Right/br_3" - clue: "" - answer: noon - symbol: - - sun - - sparkles - WANDER: - id: "Panels/Pilgrimage/cream_2" - clue: wander - answer: meander - symbol: - - sun - RAIN: - id: "Panels/Back Right/br_7" - clue: rain - answer: snow - symbol: - - cross - WOMAN: - id: "Panels/Back Right/br_8" - clue: woman - answer: man - symbol: - - gender - RAIN WOMAN: - id: "Panels/Back Right/br_9" - clue: "" - answer: scarf - symbol: - - boxes -paintings: - BLARE: - id: "Components/Paintings/blare" - orientation: east - display_name: Brown Wall Painting - EYE: - id: "Components/Paintings/eyes3" - orientation: west - display_name: Beige Wall Painting diff --git a/data/maps/the_entry/rooms/Right Eye.txtpb b/data/maps/the_entry/rooms/Right Eye.txtpb new file mode 100644 index 0000000..55ccc8c --- /dev/null +++ b/data/maps/the_entry/rooms/Right Eye.txtpb @@ -0,0 +1,32 @@ +name: "Right Eye" +display_name: "Right Eye Area" +panels { + name: "EYE" + path: "Panels/Entry/front_2" + clue: "eye" + answer: "spy" + symbols: "zero" +} +panels { + name: "WANDER" + path: "Panels/Pilgrimage/cream_1" + clue: "wander" + answer: "wander" + proxies { answer: "lust" path: "Panels/Pilgrimage/cream_1_proxy_1" } +} +panels { + name: "FAINT" + path: "Panels/Entry/partial_1" + clue: "faint" + answer: "paint" + symbols: "sparkles" +} +paintings { + name: "PSYCHIC" + path: "Components/Paintings/psychic" + required_door { name: "Red Room Painting" } + enter_only: true + move: true + orientation: "west" + display_name: "Red Room Painting" +} \ No newline at end of file diff --git a/data/maps/the_entry/rooms/Right Eye.yaml b/data/maps/the_entry/rooms/Right Eye.yaml deleted file mode 100644 index ee17bf9..0000000 --- a/data/maps/the_entry/rooms/Right Eye.yaml +++ /dev/null @@ -1,29 +0,0 @@ -name: Right Eye -display_name: Right Eye Area -panels: - EYE: - id: "Panels/Entry/front_2" - clue: eye - answer: spy - symbol: - - zero - WANDER: - id: "Panels/Pilgrimage/cream_1" - clue: wander - answer: wander - proxies: - lust: "Panels/Pilgrimage/cream_1_proxy_1" - FAINT: - id: "Panels/Entry/partial_1" - clue: faint - answer: paint - symbol: - - sparkles -paintings: - PSYCHIC: - id: "Components/Paintings/psychic" - required_door: Red Room Painting - enter_only: True - move: True - orientation: west - display_name: Red Room Painting diff --git a/data/maps/the_entry/rooms/Shop Entrance.txtpb b/data/maps/the_entry/rooms/Shop Entrance.txtpb new file mode 100644 index 0000000..db9ea2f --- /dev/null +++ b/data/maps/the_entry/rooms/Shop Entrance.txtpb @@ -0,0 +1,14 @@ +name: "Shop Entrance" +display_name: "Starting Room" +panels { + name: "TURN" + path: "Panels/Entry/l_opener_2" + clue: "turn" + answer: "turned" + symbols: "sparkles" +} +ports { + name: "SHOP" + path: "Components/Warps/worldport13" + orientation: "east" +} \ No newline at end of file diff --git a/data/maps/the_entry/rooms/Shop Entrance.yaml b/data/maps/the_entry/rooms/Shop Entrance.yaml deleted file mode 100644 index 2addc97..0000000 --- a/data/maps/the_entry/rooms/Shop Entrance.yaml +++ /dev/null @@ -1,13 +0,0 @@ -name: Shop Entrance -display_name: Starting Room -panels: - TURN: - id: "Panels/Entry/l_opener_2" - clue: turn - answer: turned - symbol: - - sparkles -ports: - SHOP: - id: "Components/Warps/worldport13" - orientation: east diff --git a/data/maps/the_entry/rooms/Starting Room.txtpb b/data/maps/the_entry/rooms/Starting Room.txtpb new file mode 100644 index 0000000..98882a3 --- /dev/null +++ b/data/maps/the_entry/rooms/Starting Room.txtpb @@ -0,0 +1,91 @@ +name: "Starting Room" +display_name: "Starting Room" +panels { + name: "HI" + path: "Panels/Entry/entry_proxying_1" + clue: "hi" + answer: "hi" + proxies { answer: "bye" path: "Panels/Entry/entry_proxied_2" } + proxies { answer: "hidden" path: "Panels/Entry/entry_proxied_5" } + proxies { answer: "high" path: "Panels/Entry/entry_proxied_3" } + proxies { answer: "hide" path: "Panels/Entry/entry_proxied_4" } + proxies { answer: "thewords" path: "Components/Listeners/entry_proxied_6" } +} +panels { + name: "TRICK" + path: "Panels/Entry/side_1" + clue: "trick" + answer: "trick" + proxies { answer: "treat" path: "Panels/Entry/side_proxy_1" } +} +panels { + name: "EYE" + path: "Panels/Entry/front_1" + clue: "eye" + answer: "i" + symbols: "zero" +} +panels { + name: "HINT" + path: "Panels/Entry/second_right" + clue: "hint" + answer: "hint" +} +panels { + id: "THIN" + path: "Panels/Entry/second_left" + clue: "thin" + answer: "thin" +} +panels { + name: "THAN" + path: "Panels/D/d_entry" + clue: "than" + answer: "than" +} +letters { key: "h" } +letters { key: "i" } +letters { key: "n" } +letters { key: "t" } +# Maze painting should stay vanilla as a hint. +paintings { + name: "OWL" + path: "Components/Paintings/owl" + move: true # how do + enter_only: true + orientation: "north" + required_door { door: "Least Blue Last Panels" } + display_name: "Near Trick Painting" +} +paintings { + name: "PAINS" + path: "Components/Paintings/pains3" + enter_only: true + orientation: "east" + required_door { door: "Near D Room Painting" } + display_name: "Near D Room Painting" +} +ports { + name: "DIGITAL" + path: "Components/Warps/worldport" + orientation: "west" + required_door { name: "Second Room Left Door" } +} +ports { + name: "DAEDALUS" + path: "Components/Warps/worldport6" + orientation: "west" + required_door { name: "Daedalus Entrance" } +} +ports { + name: "REPETITIVE" + path: "Components/Warps/worldport7" + orientation: "north" + required_door { name: "Repetitive Entrance" } +} +ports { + name: "COMPOSITE" + path: "Components/Warps/worldport12" + orientation: "east" + required_door { name: "Composite Room Entrance" } +} \ No newline at end of file diff --git a/data/maps/the_entry/rooms/Starting Room.yaml b/data/maps/the_entry/rooms/Starting Room.yaml deleted file mode 100644 index 35ee50f..0000000 --- a/data/maps/the_entry/rooms/Starting Room.yaml +++ /dev/null @@ -1,74 +0,0 @@ -name: Starting Room -display_name: Starting Room -panels: - HI: - id: "Panels/Entry/entry_proxying_1" - clue: hi - answer: hi - proxies: - bye: "Panels/Entry/entry_proxied_2" - hidden: "Panels/Entry/entry_proxied_5" - high: "Panels/Entry/entry_proxied_3" - hide: "Panels/Entry/entry_proxied_4" - thewords: "Components/Listeners/entry_proxied_6" - TRICK: - id: "Panels/Entry/side_1" - clue: trick - answer: trick - proxies: - treat: "Panels/Entry/side_proxy_1" - EYE: - id: "Panels/Entry/front_1" - clue: eye - answer: i - symbol: - - zero - HINT: - id: "Panels/Entry/second_right" - clue: hint - answer: hint - THIN: - id: "Panels/Entry/second_left" - clue: thin - answer: thin - THAN: - id: "Panels/D/d_entry" - clue: than - answer: than -letters: - - h1 - - i1 - - n1 - - t1 -paintings: - # Maze painting should stay vanilla as a hint. - OWL: - id: "Components/Paintings/owl" - move: True # how do - enter_only: True - orientation: north - required_door: Least Blue Last Panels - display_name: "Near Trick Painting" - PAINS: - id: "Components/Paintings/pains3" - enter_only: True - orientation: east - required_door: Near D Room Painting - display_name: Near D Room Painting -ports: - DIGITAL: - id: "Components/Warps/worldport" - orientation: west - required_door: Second Room Left Door - DAEDALUS: - id: "Components/Warps/worldport6" - orientation: west - required_door: Daedalus Entrance - REPETITIVE: - id: "Components/Warps/worldport7" - orientation: north - required_door: Repetitive Entrance - COMPOSITE: - id: "Components/Warps/worldport12" - orientation: east - required_door: Composite Room Entrance diff --git a/data/maps/the_entry/rooms/Trick Room.txtpb b/data/maps/the_entry/rooms/Trick Room.txtpb new file mode 100644 index 0000000..ff9be38 --- /dev/null +++ b/data/maps/the_entry/rooms/Trick Room.txtpb @@ -0,0 +1,9 @@ +name: "Trick Room" +display_name: "Starting Room" +panels { + name: "INK" + path: "Panels/Entry/l_opener_1" + clue: "ink" + answer: "ink" + proxies { answer: "link" path: "Panels/Entry/l_opener_proxy_1" } +} \ No newline at end of file diff --git a/data/maps/the_entry/rooms/Trick Room.yaml b/data/maps/the_entry/rooms/Trick Room.yaml deleted file mode 100644 index 964c8a6..0000000 --- a/data/maps/the_entry/rooms/Trick Room.yaml +++ /dev/null @@ -1,9 +0,0 @@ -name: Trick Room -display_name: Starting Room -panels: - INK: - id: "Panels/Entry/l_opener_1" - clue: ink - answer: ink - proxies: - link: "Panels/Entry/l_opener_proxy_1" diff --git a/data/maps/the_entry/rooms/Wrath Room.txtpb b/data/maps/the_entry/rooms/Wrath Room.txtpb new file mode 100644 index 0000000..e6b9b5a --- /dev/null +++ b/data/maps/the_entry/rooms/Wrath Room.txtpb @@ -0,0 +1,40 @@ +name: "Wrath Room" +display_name: "Red Blue Area" +panels { + name: "RABBIT" + path: "Panels/Back Right/br_4" + clue: "rabbit" + answer: "hair" + symbols: "sun" + symbols: "zero" +} +panels { + name: "HOLE" + path: "Panels/Back Right/br_5" + clue: "hole" + answer: "part" + symbols: "zero" + symbols: "boxes" +} +panels { + name: "WREATH" + path: "Panels/Back Right/br_17" + clue: "wreath" + answer: "wrath" + symbols: "sparkles" +} +panels { + name: "DICE" + path: "Panels/Back Right/br_16" + clue: "dice" + answer: "die" + symbols: "planet" +} +panels { + name: "CORN" + path: "Panels/Back Right/br_15" + clue: "corn" + answer: "corners" + symbols: "sparkles" + symbols: "planet" +} \ No newline at end of file diff --git a/data/maps/the_entry/rooms/Wrath Room.yaml b/data/maps/the_entry/rooms/Wrath Room.yaml deleted file mode 100644 index 0608649..0000000 --- a/data/maps/the_entry/rooms/Wrath Room.yaml +++ /dev/null @@ -1,36 +0,0 @@ -name: Wrath Room -display_name: Red Blue Area -panels: - RABBIT: - id: "Panels/Back Right/br_4" - clue: rabbit - answer: hair - symbol: - - sun - - zero - HOLE: - id: "Panels/Back Right/br_5" - clue: hole - answer: part - symbol: - - zero - - boxes - WREATH: - id: "Panels/Back Right/br_17" - clue: wreath - answer: wrath - symbol: - - sparkles - DICE: - id: "Panels/Back Right/br_16" - clue: dice - answer: die - symbol: - - planet - CORN: - id: "Panels/Back Right/br_15" - clue: corn - answer: corners - symbol: - - sparkles - - planet diff --git a/data/maps/the_entry/rooms/X Area.txtpb b/data/maps/the_entry/rooms/X Area.txtpb new file mode 100644 index 0000000..ef19a33 --- /dev/null +++ b/data/maps/the_entry/rooms/X Area.txtpb @@ -0,0 +1,8 @@ +name: "X Area" +display_name: "Starting Room" +letters { key: "x" } +ports { + name: "CC" + path: "Components/Warps/worldport3" + orientation: "west" +} \ No newline at end of file diff --git a/data/maps/the_entry/rooms/X Area.yaml b/data/maps/the_entry/rooms/X Area.yaml deleted file mode 100644 index 111e6a3..0000000 --- a/data/maps/the_entry/rooms/X Area.yaml +++ /dev/null @@ -1,8 +0,0 @@ -name: X Area -display_name: Starting Room -letters: - - x1 -ports: - CC: - id: "Components/Warps/worldport3" - orientation: west -- cgit 1.4.1