From d2bc5b2811171685e8bdc895122987b53defcf0a Mon Sep 17 00:00:00 2001 From: Star Rauchenberger Date: Sat, 30 Aug 2025 12:00:03 -0400 Subject: Changed how door location names are formatted STANDARD type doors with at most four panels in the same map area and no other trigger objects will have their location names generated from the names of the panels used to open the door, similar to Lingo 1. Other door types will use the door's name. In either case, the name can be overridden using the new location_name field. Rooms can also set a panel_display_name field, which will be used in location names for doors, and is used to group panels into areas. Panels themselves can set display names, which differentiates their locations from other panels in the same area. Many maps were updated for this, but note that the_symbolic and the_unyielding have validator failures because of duplicate panel names. This won't matter until panelsanity is implemented. --- data/maps/the_unyielding/doors.txtpb | 21 +++++++++++++++++++++ 1 file changed, 21 insertions(+) (limited to 'data/maps/the_unyielding') diff --git a/data/maps/the_unyielding/doors.txtpb b/data/maps/the_unyielding/doors.txtpb index b969c0b..46da45c 100644 --- a/data/maps/the_unyielding/doors.txtpb +++ b/data/maps/the_unyielding/doors.txtpb @@ -183,6 +183,21 @@ doors { panels { room: "Central Connected Area" name: "CHIN" } panels { room: "Central Connected Area" name: "DING" } location_room: "Central Connected Area" + location_name: "East Room 2" +} +doors { + name: "East Room 1" + type: LOCATION_ONLY + panels { room: "East Room 1" name: "CHIN" } + panels { room: "East Room 1" name: "HEAT" } + panels { room: "East Room 1" name: "END" } + panels { room: "East Room 1" name: "FLY" } + panels { room: "East Room 1" name: "OUCH" } + panels { room: "East Room 1" name: "HAG" } + panels { room: "East Room 1" name: "TIN" } + panels { room: "East Room 1" name: "RID" } + panels { room: "East Room 1" name: "TUG" } + location_room: "East Room 1" } doors { name: "Orange Alcove" @@ -199,6 +214,7 @@ doors { } doors { name: "Black Alcove" + type: EVENT panels { room: "Star Rooms" name: "TURN" } panels { room: "Central Connected Area" name: "HAD" } panels { room: "Central Connected Area" name: "SOW" } @@ -218,6 +234,7 @@ doors { panels { room: "Northeast Room 1" name: "CAR" } panels { room: "Northeast Room 1" name: "SIR" } location_room: "Northeast Room 1" + location_name: "Northeast Room 1" } doors { name: "Northeast Corner Behind" @@ -245,6 +262,7 @@ doors { panels { room: "Northwest Room" name: "HER" } panels { room: "Northwest Room" name: "DAM" } location_room: "Northwest Room" + location_name: "Northwest Room" } doors { name: "Cyan Alcove" @@ -274,6 +292,7 @@ doors { panels { room: "Southwest Room 3" name: "HOST" } panels { room: "Southwest Room 3" name: "MUG" } location_room: "Southwest Room 3" + location_name: "Southwest Room 3" } doors { name: "Southwest Room 2 Entrance" @@ -293,6 +312,7 @@ doors { panels { room: "Southwest Room 2" name: "ION" } panels { room: "Southwest Room 2" name: "INN" } location_room: "Southwest Room 2" + location_name: "Southwest Room 2" } doors { name: "Southwest 4" @@ -411,6 +431,7 @@ doors { panels { room: "Central Connected Area" name: "SON (1)" } panels { room: "Central Connected Area" name: "URGE" } location_room: "Central Connected Area" + location_name: "Northeast Room 2" } doors { name: "South Right Painting" -- cgit 1.4.1