From d29e2a00ca4f33cf4b6b12211e9ddb0896f559d3 Mon Sep 17 00:00:00 2001 From: Star Rauchenberger Date: Tue, 26 Aug 2025 00:05:27 -0400 Subject: Added the_three_doors --- data/maps/the_three_doors/doors.txtpb | 53 +++++++++++++++++++++++++++++++++++ 1 file changed, 53 insertions(+) create mode 100644 data/maps/the_three_doors/doors.txtpb (limited to 'data/maps/the_three_doors/doors.txtpb') diff --git a/data/maps/the_three_doors/doors.txtpb b/data/maps/the_three_doors/doors.txtpb new file mode 100644 index 0000000..99fbcee --- /dev/null +++ b/data/maps/the_three_doors/doors.txtpb @@ -0,0 +1,53 @@ +doors { + name: "Firs Door" + type: EVENT + panels { room: "Silver Portal Room" name: "GOLD" } + panels { room: "Silver Portal Room" name: "PORT" } + panels { room: "Silver Portal Room" name: "Left" } + panels { room: "Silver Portal Room" name: "Right" } +} +doors { + name: "Initial Door" + type: EVENT + panels { room: "Silver Portal Room" name: "GOLD" } + panels { room: "Silver Portal Room" name: "PORT" } + panels { room: "Silver Portal Room" name: "Left" } + panels { room: "Silver Portal Room" name: "Right" } +} +doors { + name: "Second Left Door" + type: EVENT + panels { room: "First Second Room" name: "FIRS" } + panels { room: "First Second Room" name: "INITIAL" } + panels { room: "First Second Room" name: "MINUTE (1)" } + panels { room: "First Second Room" name: "MINUTE (2)" } +} +doors { + name: "Second Right Door" + type: EVENT + panels { room: "Loose Strings Room" name: "LOOSE" } + panels { room: "Loose Strings Room" name: "STRINGS" } + panels { room: "One Luck Room" name: "LONE" } + panels { room: "One Luck Room" name: "CHANCE" } +} +doors { + name: "The Three Doors Gravestone" + type: GRAVESTONE + panels { room: "First Second Room" name: "FIRS" } + panels { room: "First Second Room" name: "INITIAL" } + panels { room: "First Second Room" name: "MINUTE (1)" } + panels { room: "First Second Room" name: "MINUTE (2)" } + panels { room: "Silver Portal Room" name: "GOLD" } + panels { room: "Silver Portal Room" name: "PORT" } + panels { room: "Silver Portal Room" name: "Left" } + panels { room: "Silver Portal Room" name: "Right" } + panels { room: "Loose Strings Room" name: "LOOSE" } + panels { room: "Loose Strings Room" name: "STRINGS" } + panels { room: "One Luck Room" name: "LONE" } + panels { room: "One Luck Room" name: "CHANCE" } + panels { room: "Dead End Room" name: "DOOR" } + panels { room: "Dead End Room" name: "WAYS" } + panels { room: "Dead End Room" name: "DEAD" } + panels { room: "Dead End Room" name: "END" } + location_room: "Loose Strings Room" +} -- cgit 1.4.1