From e99f7bf302b528242a99b500f6c5b2423daaefd6 Mon Sep 17 00:00:00 2001 From: Star Rauchenberger Date: Sun, 17 Aug 2025 15:12:15 -0400 Subject: Added the_plaza --- data/maps/the_plaza/doors.txtpb | 211 ++++++++++++++++++++++++++++++++++++++++ 1 file changed, 211 insertions(+) create mode 100644 data/maps/the_plaza/doors.txtpb (limited to 'data/maps/the_plaza/doors.txtpb') diff --git a/data/maps/the_plaza/doors.txtpb b/data/maps/the_plaza/doors.txtpb new file mode 100644 index 0000000..be491ed --- /dev/null +++ b/data/maps/the_plaza/doors.txtpb @@ -0,0 +1,211 @@ +doors { + name: "Repetitive Entrance" + type: STANDARD + receivers: "Components/Doors/entry_3" + panels { room: "Main Area" name: "ASTOUNDING" } + panels { room: "Main Area" name: "INFLEXIBLE" } + panels { room: "Main Area" name: "AMONG" } + location_room: "Main Area" +} +doors { + name: "Symbolic Entrance" + type: ITEM_ONLY + receivers: "Components/Doors/entry_2" + panels { room: "Main Area" name: "ASTOUNDING" } + panels { room: "Main Area" name: "INFLEXIBLE" } + panels { room: "Main Area" name: "AMONG" } +} +doors { + name: "Sirenic Entrance" + type: ITEM_ONLY + receivers: "Components/Doors/entry_8" + panels { room: "Main Area" name: "ASTOUNDING" } + panels { room: "Main Area" name: "INFLEXIBLE" } + panels { room: "Main Area" name: "AMONG" } +} +doors { + name: "Turtle Entrance" + type: STANDARD + receivers: "Components/Doors/entry_1" + panels { room: "Main Area" name: "COURTYARD" } + location_room: "Main Area" +} +doors { + name: "Top Left Door" + type: STANDARD + receivers: "Components/Doors/entry_6" + panels { room: "Center Room" name: "REPORTER" } + panels { room: "Center Room" name: "BIRD" } + panels { room: "Center Room" name: "FOX" } + panels { room: "Center Room" name: "JUDGE" } + panels { room: "Center Room" name: "DENTIST" } + panels { room: "Center Room" name: "SQUIRREL" } + location_room: "Center Room" +} +doors { + name: "Top Right Door" + type: ITEM_ONLY + receivers: "Components/Doors/entry_7" + panels { room: "Center Room" name: "REPORTER" } + panels { room: "Center Room" name: "BIRD" } + panels { room: "Center Room" name: "FOX" } + panels { room: "Center Room" name: "JUDGE" } + panels { room: "Center Room" name: "DENTIST" } + panels { room: "Center Room" name: "SQUIRREL" } +} +doors { + name: "Bottom Left Door" + type: ITEM_ONLY + receivers: "Components/Doors/entry_5" + panels { room: "Center Room" name: "REPORTER" } + panels { room: "Center Room" name: "BIRD" } + panels { room: "Center Room" name: "FOX" } + panels { room: "Center Room" name: "JUDGE" } + panels { room: "Center Room" name: "DENTIST" } + panels { room: "Center Room" name: "SQUIRREL" } +} +doors { + name: "Bottom Right Door" + type: ITEM_ONLY + receivers: "Components/Doors/entry_4" + panels { room: "Center Room" name: "REPORTER" } + panels { room: "Center Room" name: "BIRD" } + panels { room: "Center Room" name: "FOX" } + panels { room: "Center Room" name: "JUDGE" } + panels { room: "Center Room" name: "DENTIST" } + panels { room: "Center Room" name: "SQUIRREL" } +} +doors { + name: "Top Left Puzzles" + type: LOCATION_ONLY + panels { room: "Top Left Room" name: "BARE SOD" } + panels { room: "Top Left Room" name: "SOD" } + panels { room: "Top Left Room" name: "BARE" } + panels { room: "Top Left Room" name: "KNOT TECTONIC" } + panels { room: "Top Left Room" name: "TECTONIC" } + panels { room: "Top Left Room" name: "KNOT" } + panels { room: "Top Left Room" name: "SURE TEMPER" } + panels { room: "Top Left Room" name: "TEMPER" } + panels { room: "Top Left Room" name: "SURE" } + panels { room: "Top Left Room" name: "BACKPACK SILVER" } + panels { room: "Top Left Room" name: "COLOR (2)" } + panels { room: "Top Left Room" name: "SILVER" } + panels { room: "Top Left Room" name: "BACKPACK" } + panels { room: "Top Left Room" name: "COLOR WHOLE" } + panels { room: "Top Left Room" name: "WHOLE" } + panels { room: "Top Left Room" name: "COLOR (1)" } + panels { room: "Top Left Room" name: "CHILL BEAR" } + panels { room: "Top Left Room" name: "BEAR" } + panels { room: "Top Left Room" name: "CHILL" } + panels { room: "Top Left Room" name: "SURE TEMPER BACKPACK SILVER" } + panels { room: "Top Left Room" name: "KNOT TECTONIC BARE SOD" } + panels { room: "Top Left Room" name: "COLOR WHOLE CHILL BEAR" } + location_room: "Top Left Room" +} +doors { + name: "Top Right Puzzles" + type: LOCATION_ONLY + panels { room: "Top Right Room" name: "RIGHT WING" } + panels { room: "Top Right Room" name: "WING" } + panels { room: "Top Right Room" name: "RIGHT" } + panels { room: "Top Right Room" name: "TYPIST BEAR" } + panels { room: "Top Right Room" name: "BEAR" } + panels { room: "Top Right Room" name: "TYPIST" } + panels { room: "Top Right Room" name: "HALVES ANNOYED" } + panels { room: "Top Right Room" name: "ANNOYED" } + panels { room: "Top Right Room" name: "HALVES" } + panels { room: "Top Right Room" name: "SOUR GOOD" } + panels { room: "Top Right Room" name: "GOOD" } + panels { room: "Top Right Room" name: "SOUR" } + panels { room: "Top Right Room" name: "HOLE TIME" } + panels { room: "Top Right Room" name: "TIME" } + panels { room: "Top Right Room" name: "HOLE" } + panels { room: "Top Right Room" name: "KNOT CHEF" } + panels { room: "Top Right Room" name: "CHEF" } + panels { room: "Top Right Room" name: "KNOT" } + panels { room: "Top Right Room" name: "HALVES ANNOYED SOUR GOOD" } + panels { room: "Top Right Room" name: "TYPIST BEAR RIGHT WING" } + panels { room: "Top Right Room" name: "KNOT CHEF HOLE TIME" } + location_room: "Top Right Room" +} +doors { + name: "Bottom Left Puzzles" + type: LOCATION_ONLY + panels { room: "Bottom Left Room" name: "SHELL (1)" } + panels { room: "Bottom Left Room" name: "SHELL (2)" } + panels { room: "Bottom Left Room" name: "SHELL (3)" } + panels { room: "Bottom Left Room" name: "SHELL (4)" } + panels { room: "Bottom Left Room" name: "SHELL (5)" } + panels { room: "Bottom Left Room" name: "SHELL (6)" } + location_room: "Bottom Left Room" +} +doors { + name: "Bottom Right Puzzles" + type: LOCATION_ONLY + panels { room: "Bottom Right Room" name: "FLY" } + panels { room: "Bottom Right Room" name: "DECLOG" } + panels { room: "Bottom Right Room" name: "SWING" } + panels { room: "Bottom Right Room" name: "HIBERNATE" } + panels { room: "Bottom Right Room" name: "HONEY" } + panels { room: "Bottom Right Room" name: "INJECT" } + location_room: "Bottom Right Room" +} +doors { + name: "Mastery" + type: EVENT + panels { room: "Top Left Room" name: "BARE SOD" } + panels { room: "Top Left Room" name: "SOD" } + panels { room: "Top Left Room" name: "BARE" } + panels { room: "Top Left Room" name: "KNOT TECTONIC" } + panels { room: "Top Left Room" name: "TECTONIC" } + panels { room: "Top Left Room" name: "KNOT" } + panels { room: "Top Left Room" name: "SURE TEMPER" } + panels { room: "Top Left Room" name: "TEMPER" } + panels { room: "Top Left Room" name: "SURE" } + panels { room: "Top Left Room" name: "BACKPACK SILVER" } + panels { room: "Top Left Room" name: "COLOR (2)" } + panels { room: "Top Left Room" name: "SILVER" } + panels { room: "Top Left Room" name: "BACKPACK" } + panels { room: "Top Left Room" name: "COLOR WHOLE" } + panels { room: "Top Left Room" name: "WHOLE" } + panels { room: "Top Left Room" name: "COLOR (1)" } + panels { room: "Top Left Room" name: "CHILL BEAR" } + panels { room: "Top Left Room" name: "BEAR" } + panels { room: "Top Left Room" name: "CHILL" } + panels { room: "Top Left Room" name: "SURE TEMPER BACKPACK SILVER" } + panels { room: "Top Left Room" name: "KNOT TECTONIC BARE SOD" } + panels { room: "Top Left Room" name: "COLOR WHOLE CHILL BEAR" } + panels { room: "Top Right Room" name: "RIGHT WING" } + panels { room: "Top Right Room" name: "WING" } + panels { room: "Top Right Room" name: "RIGHT" } + panels { room: "Top Right Room" name: "TYPIST BEAR" } + panels { room: "Top Right Room" name: "BEAR" } + panels { room: "Top Right Room" name: "TYPIST" } + panels { room: "Top Right Room" name: "HALVES ANNOYED" } + panels { room: "Top Right Room" name: "ANNOYED" } + panels { room: "Top Right Room" name: "HALVES" } + panels { room: "Top Right Room" name: "SOUR GOOD" } + panels { room: "Top Right Room" name: "GOOD" } + panels { room: "Top Right Room" name: "SOUR" } + panels { room: "Top Right Room" name: "HOLE TIME" } + panels { room: "Top Right Room" name: "TIME" } + panels { room: "Top Right Room" name: "HOLE" } + panels { room: "Top Right Room" name: "KNOT CHEF" } + panels { room: "Top Right Room" name: "CHEF" } + panels { room: "Top Right Room" name: "KNOT" } + panels { room: "Top Right Room" name: "HALVES ANNOYED SOUR GOOD" } + panels { room: "Top Right Room" name: "TYPIST BEAR RIGHT WING" } + panels { room: "Top Right Room" name: "KNOT CHEF HOLE TIME" } + panels { room: "Bottom Left Room" name: "SHELL (1)" } + panels { room: "Bottom Left Room" name: "SHELL (2)" } + panels { room: "Bottom Left Room" name: "SHELL (3)" } + panels { room: "Bottom Left Room" name: "SHELL (4)" } + panels { room: "Bottom Left Room" name: "SHELL (5)" } + panels { room: "Bottom Left Room" name: "SHELL (6)" } + panels { room: "Bottom Right Room" name: "FLY" } + panels { room: "Bottom Right Room" name: "DECLOG" } + panels { room: "Bottom Right Room" name: "SWING" } + panels { room: "Bottom Right Room" name: "HIBERNATE" } + panels { room: "Bottom Right Room" name: "HONEY" } + panels { room: "Bottom Right Room" name: "INJECT" } +} -- cgit 1.4.1