From 1ac21d4a67ddd211fda841aa6e368bc2cf52a3d6 Mon Sep 17 00:00:00 2001 From: Star Rauchenberger Date: Mon, 18 Aug 2025 12:56:13 -0400 Subject: Validate that nodes in game files are used You can now also list out nodes that you are explicitly not mapping out. The current state of the repo does produce some warnings when the validator is run and they're either endings, paintings that I'm not sure what to do with yet, and weird proxy stuff I'm not sure how to handle yet. --- data/maps/the_great/rooms/Back Area.txtpb | 2 +- data/maps/the_great/rooms/Daedalus Entrance.txtpb | 2 +- data/maps/the_great/rooms/Main Area.txtpb | 10 +++++----- data/maps/the_great/rooms/Purple Room.txtpb | 2 +- data/maps/the_great/rooms/Salmon Room.txtpb | 2 +- 5 files changed, 9 insertions(+), 9 deletions(-) (limited to 'data/maps/the_great/rooms') diff --git a/data/maps/the_great/rooms/Back Area.txtpb b/data/maps/the_great/rooms/Back Area.txtpb index 0a8b168..013b0e2 100644 --- a/data/maps/the_great/rooms/Back Area.txtpb +++ b/data/maps/the_great/rooms/Back Area.txtpb @@ -134,7 +134,7 @@ ports { } ports { name: "TOWER" - path: "Components/Warps/worldport10" + path: "Meshes/Blocks/Warps/worldport10" orientation: "south" required_door { name: "Tower Entrance" } # The reverse warp bypasses the door, so there needs to be two oneway connections. diff --git a/data/maps/the_great/rooms/Daedalus Entrance.txtpb b/data/maps/the_great/rooms/Daedalus Entrance.txtpb index c7e71f0..f4c159a 100644 --- a/data/maps/the_great/rooms/Daedalus Entrance.txtpb +++ b/data/maps/the_great/rooms/Daedalus Entrance.txtpb @@ -9,7 +9,7 @@ panels { } ports { name: "DAEDALUS" - path: "Components/Warps/worldport8" + path: "Meshes/Blocks/Warps/worldport8" orientation: "south" required_door { name: "Daedalus Entrance" } # The reverse warp bypasses the door, so there needs to be two oneway connections. diff --git a/data/maps/the_great/rooms/Main Area.txtpb b/data/maps/the_great/rooms/Main Area.txtpb index b562909..cf6285a 100644 --- a/data/maps/the_great/rooms/Main Area.txtpb +++ b/data/maps/the_great/rooms/Main Area.txtpb @@ -121,27 +121,27 @@ panels { } ports { name: "ENTRY" - path: "Components/Warps/worldport" + path: "Meshes/Blocks/Warps/worldport" orientation: "south" } ports { name: "KEEN" - path: "Components/Warps/worldport6" + path: "Meshes/Blocks/Warps/worldport6" orientation: "north" } ports { name: "ORB" - path: "Components/Warps/worldport3" + path: "Meshes/Blocks/Warps/worldport3" orientation: "north" } ports { name: "LINEAR" - path: "Components/Warps/worldport15" + path: "Meshes/Blocks/Warps/worldport15" orientation: "south" } ports { name: "DIGITAL" - path: "Components/Warps/worldport4" + path: "Meshes/Blocks/Warps/worldport4" orientation: "down" required_door { name: "Digital Entrance" } } diff --git a/data/maps/the_great/rooms/Purple Room.txtpb b/data/maps/the_great/rooms/Purple Room.txtpb index 8edc789..ff9bd9a 100644 --- a/data/maps/the_great/rooms/Purple Room.txtpb +++ b/data/maps/the_great/rooms/Purple Room.txtpb @@ -2,6 +2,6 @@ name: "Purple Room" display_name: "Main Area" ports { name: "DAEDALUS" - path: "Components/Warps/worldport18" + path: "Meshes/Blocks/Warps/worldport18" orientation: "north" } diff --git a/data/maps/the_great/rooms/Salmon Room.txtpb b/data/maps/the_great/rooms/Salmon Room.txtpb index 9e29860..96efd1a 100644 --- a/data/maps/the_great/rooms/Salmon Room.txtpb +++ b/data/maps/the_great/rooms/Salmon Room.txtpb @@ -2,6 +2,6 @@ name: "Salmon Room" display_name: "Main Area" ports { name: "BETWEEN" - path: "Components/Warps/worldport11" + path: "Meshes/Blocks/Warps/worldport11" orientation: "east" } -- cgit 1.4.1