From e36aead557d767539326b230f9ba8b89b4d1d1df Mon Sep 17 00:00:00 2001 From: Star Rauchenberger Date: Mon, 4 Aug 2025 16:02:12 -0400 Subject: Mapped out The Entry --- data/maps/the_entry/rooms/Starting Room.yaml | 74 ++++++++++++++++++++++++++++ 1 file changed, 74 insertions(+) create mode 100644 data/maps/the_entry/rooms/Starting Room.yaml (limited to 'data/maps/the_entry/rooms/Starting Room.yaml') diff --git a/data/maps/the_entry/rooms/Starting Room.yaml b/data/maps/the_entry/rooms/Starting Room.yaml new file mode 100644 index 0000000..35ee50f --- /dev/null +++ b/data/maps/the_entry/rooms/Starting Room.yaml @@ -0,0 +1,74 @@ +name: Starting Room +display_name: Starting Room +panels: + HI: + id: "Panels/Entry/entry_proxying_1" + clue: hi + answer: hi + proxies: + bye: "Panels/Entry/entry_proxied_2" + hidden: "Panels/Entry/entry_proxied_5" + high: "Panels/Entry/entry_proxied_3" + hide: "Panels/Entry/entry_proxied_4" + thewords: "Components/Listeners/entry_proxied_6" + TRICK: + id: "Panels/Entry/side_1" + clue: trick + answer: trick + proxies: + treat: "Panels/Entry/side_proxy_1" + EYE: + id: "Panels/Entry/front_1" + clue: eye + answer: i + symbol: + - zero + HINT: + id: "Panels/Entry/second_right" + clue: hint + answer: hint + THIN: + id: "Panels/Entry/second_left" + clue: thin + answer: thin + THAN: + id: "Panels/D/d_entry" + clue: than + answer: than +letters: + - h1 + - i1 + - n1 + - t1 +paintings: + # Maze painting should stay vanilla as a hint. + OWL: + id: "Components/Paintings/owl" + move: True # how do + enter_only: True + orientation: north + required_door: Least Blue Last Panels + display_name: "Near Trick Painting" + PAINS: + id: "Components/Paintings/pains3" + enter_only: True + orientation: east + required_door: Near D Room Painting + display_name: Near D Room Painting +ports: + DIGITAL: + id: "Components/Warps/worldport" + orientation: west + required_door: Second Room Left Door + DAEDALUS: + id: "Components/Warps/worldport6" + orientation: west + required_door: Daedalus Entrance + REPETITIVE: + id: "Components/Warps/worldport7" + orientation: north + required_door: Repetitive Entrance + COMPOSITE: + id: "Components/Warps/worldport12" + orientation: east + required_door: Composite Room Entrance -- cgit 1.4.1