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/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
*/
package com.fourisland.fourpuzzle.gamestate.mapview.event.precondition;
import com.fourisland.fourpuzzle.Game;
/**
*
* @author hatkirby
*/
public class HeroLevelPrecondition implements Precondition {
private String heroName;
private int level;
public HeroLevelPrecondition(String heroName, int level)
{
this.heroName = heroName;
this.level = level;
}
public boolean match()
{
return (Game.getSaveFile().getParty().exists(heroName) && (Game.getSaveFile().getParty().get(heroName).getLevel() == level));
}
}
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