From 1eacf01378d4dff3aed73fffcc42e0352b93835e Mon Sep 17 00:00:00 2001 From: Star Rauchenberger Date: Thu, 7 Aug 2025 10:48:01 -0400 Subject: Trying out protobuf I guess --- data/maps/the_entry/doors.yaml | 210 ----------------------------------------- 1 file changed, 210 deletions(-) delete mode 100644 data/maps/the_entry/doors.yaml (limited to 'data/maps/the_entry/doors.yaml') diff --git a/data/maps/the_entry/doors.yaml b/data/maps/the_entry/doors.yaml deleted file mode 100644 index b305354..0000000 --- a/data/maps/the_entry/doors.yaml +++ /dev/null @@ -1,210 +0,0 @@ -Trick Door: - door_id: "Components/Doors/side_1" - panels: - - ["Starting Room", "TRICK"] -Link Area Entrance: - door_id: "Components/Doors/side_2" - panels: - - room: Trick Room - panel: INK - answer: LINK -Trick To Shop Door: - door_id: "Components/Doors/side_4" - panels: - - room: Starting Room - panel: TRICK - answer: TREAT -# side_3 is vanilla because I don't think it's real? -Second Room Right Door: - door_id: "Components/Doors/second_right" - panels: - - ["Starting Room", "HINT"] -Red Alcove Exit: - door_id: "Components/Doors/second_right2" - panels: - - ["Red Alcove", "DEAD"] - - ["Red Alcove", "BROW"] -Four Corner Panels: - event: True - panels: - - ["Red Alcove", "DEAD"] - - ["Red Alcove", "BROW"] - - ["Blue Alcove", "BLUE"] - - ["Blue Alcove", "ARMY"] -Corners Painting: - door_id: "Components/Doors/second_right11" - panels: - - ["Least Blue Last", "CORNERS"] -Blue Alcove Exit: - door_id: "Components/Doors/second_right3" - panels: - - ["Blue Alcove", "BLUE"] - - ["Blue Alcove", "ARMY"] -Rabbithole Door: - door_id: "Components/Doors/second_right8" - panels: - - ["Wrath Room", "RABBIT"] - - ["Wrath Room", "HOLE"] -# second_right is vanilla because it's like LOST door. -Noon Door: - door_id: - - "Components/Doors/second_right5" - - "Components/Doors/second_right10" - panels: - - ["Red Blue Halls", "CENTER DAY"] -Scarf Door: - door_id: "Components/Doors/second_right6" - panels: - - ["Red Blue Halls", "RAIN WOMAN"] -Blue Alcove Entrance: - door_id: "Components/Doors/second_right9" - panels: - - ["Wrath Room", "CORN"] -Second Room Left Door: - door_id: "Components/Doors/second_left" - # There's also the special behavior with returning from The Digital. - panels: - - ["Starting Room", "THIN"] -Flipped Second Room Right Door: - door_id: "Components/Doors/second_left_top" - panels: - - ["Flipped Second Room", "SLENDER"] -Flipped Second Room Left Door: - door_id: "Components/Doors/second_right_top" - panels: - - ["Flipped Second Room", "CLUE"] -Right Eye Entrance: - door_id: "Components/Doors/third_right" - panels: - - ["Trick Room", "INK"] -Red Blue Area Left Door: - door_id: "Components/Doors/fourth_right" - panels: - - ["Right Eye", "WANDER"] -Red Blue Area Right Door: - door_id: "Components/Doors/fifth_right" - panels: - - ["Right Eye", "WANDER"] -# Components/Doors/back_left_1, _3, _4, _6 are vanilla because they're nothing. -Orange Door Hider: - door_id: "Components/Doors/back_left_2" - panels: - # "wall" is supposed to also work. idk man - - room: Colored Doors Area - panel: OPEN - answer: orange -Lime Room Entrance: - door_id: "Components/Doors/back_left_5" - panels: - - ["Ctrl Tutorial", "RIGHT"] -Revitalized Entrance: - door_id: - - "Components/Doors/back_left_8" - - "Components/Doors/back_left_9" - panels: - - ["Lime Room", "HIDE"] - - ["Lime Room", "SEEK"] -Control Center White Door: - door_id: "Components/Doors/back_left_7" - control_center_color: white -# exit_1 should maybe just be removed. -# entry_proxied_1 is part of the vanilla intro. -X Area Entrance: - door_id: "Components/Doors/Entry/entry_proxied_2" - panels: - - room: Starting Room - panel: HI - answer: bye -Composite Room Entrance: - door_id: "Components/Doors/Entry/entry_proxied_3" - panels: - - room: Starting Room - panel: HI - answer: hidden -Flip Area Entrance: - door_id: "Components/Doors/Entry/entry_proxied_4" - panels: - - room: Starting Room - panel: HI - answer: high -Daedalus Entrance: - door_id: "Components/Doors/Entry/entry_proxied_5" - panels: - - room: Starting Room - panel: HI - answer: hide -Repetitive Entrance: - door_id: "Components/Doors/Entry/entry_proxied_9" - switches: - - double_letters -Shop Entrance: - door_id: "Components/Doors/Entry/entry_proxied_6" - panels: - - ["Shop Entrance", "TURN"] -Liberated Entrance: - door_id: "Components/Doors/Entry/entry_proxied_10" - panels: - - ["Flipped Pyramid Area", "TURN (1)"] -Flipped Pyramid Area Entrance: - door_id: "Components/Doors/Entry/entry_proxied_12" - switches: - - double_letters -Literate Entrance: - door_id: "Components/Doors/Entry/entry_proxied_11" - panels: - - ["Flipped Pyramid Area", "TURN (2)"] -Parthenon Entrance: - door_id: "Components/Doors/Entry/entry_proxied_7" - panels: - - ["Parthenon Return", "RETURN"] -Colored Doors Area Entrance: - door_id: "Components/Doors/Entry/entry_proxied_8" - panels: - - ["Parthenon Return", "RETURN"] -D Room Entrance: - door_id: "Components/Doors/Entry/d_1" - panels: - - ["Starting Room", "THAN"] -Near D Room Painting: - door_id: - - "Components/Doors/Entry/d_3" - - "Components/Doors/Entry/d_4" - switches: - - double_letters -D Room Panels: - event: True - door_id: "Components/Doors/Entry/d_2" - panels: - - ["D Room", "BASEBALL"] - - ["D Room", "BIKERS"] - - ["D Room", "RED"] - - ["D Room", "SUN"] - - ["D Room", "BLACK"] - - ["D Room", "COWBOY"] - - ["D Room", "SPRAY"] - - ["D Room", "BOWLER"] - - ["D Room", "CARPENTER"] -Gallery Entrance: - door_id: "Components/Doors/Entry/entry_return_1" - panels: - - ["Gallery Return", "RETURN"] -# entry_front_1 - _6 are part of the vanilla intro. -L Room Entrance: - door_id: - - "Components/Doors/Entry/entry_front_7" - - "Components/Doors/Entry/entry_front_8" - panels: - - ["Trick Room", "INK"] -Least Blue Last Panels: - paintings: - - ["Starting Room", "OWL"] - panels: - - ["Least Blue Last", "CAPABLE (1)"] - - ["Least Blue Last", "CAPABLE (2)"] - - ["Least Blue Last", "LUSTRE"] - - ["Least Blue Last", "WANT"] - - ["Least Blue Last", "STEALER"] - - ["Least Blue Last", "OLD"] - - ["Least Blue Last", "TRUST"] - - ["Least Blue Last", "LABEL"] - - ["Least Blue Last", "AIL"] -- cgit 1.4.1