From e1d1b6e1f51b2152373be73ea59900ee410e33d2 Mon Sep 17 00:00:00 2001 From: Star Rauchenberger Date: Sun, 10 Aug 2025 12:25:52 -0400 Subject: Added the_congruent --- data/maps/the_congruent/doors.txtpb | 120 ++++++++++++++++++++++++++++++++++++ 1 file changed, 120 insertions(+) create mode 100644 data/maps/the_congruent/doors.txtpb (limited to 'data/maps/the_congruent/doors.txtpb') diff --git a/data/maps/the_congruent/doors.txtpb b/data/maps/the_congruent/doors.txtpb new file mode 100644 index 0000000..7c21f55 --- /dev/null +++ b/data/maps/the_congruent/doors.txtpb @@ -0,0 +1,120 @@ +doors { + name: "Obverse Magenta Door" + type: STANDARD + receivers: "Components/Doors/magenta_enterer2" + panels { room: "Main Area" name: "LAKE" } + panels { room: "Main Area" name: "DIE" } + location_room: "Main Area" +} +doors { + name: "Flipped Magenta Door" + type: STANDARD + receivers: "Components/Doors/magenta_enterer" + panels { room: "Main Area" name: "LOVES" } + panels { room: "Main Area" name: "RANGER" } + panels { room: "Main Area" name: "LACE" } + panels { room: "Main Area" name: "COAT" } + panels { room: "Main Area" name: "LABS (1)" } + panels { room: "Main Area" name: "LABS (2)" } + location_room: "Main Area" +} +doors { + name: "Flipped Yellow Door" + type: STANDARD + receivers: "Components/Doors/yellow_enterer" + panels { room: "Flipped Magenta Room" name: "LOOK" } + panels { room: "Flipped Magenta Room" name: "SLOW" } + panels { room: "Flipped Magenta Room" name: "RULE" } + panels { room: "Flipped Magenta Room" name: "MALE" } + panels { room: "Flipped Magenta Room" name: "LAST" } + panels { room: "Flipped Magenta Room" name: "LATE" } + panels { room: "Flipped Magenta Room" name: "LEFT" } + panels { room: "Flipped Magenta Room" name: "LIST" } + panels { room: "Flipped Magenta Room" name: "LUST" } + panels { room: "Flipped Magenta Room" name: "LAND" } + location_room: "Flipped Magenta Room" +} +doors { + name: "C Keyholder Blocker" + type: STANDARD + receivers: "Components/Doors/controlDoor" + panels { room: "Flipped Yellow Room" name: "DANCER" } + panels { room: "Flipped Yellow Room" name: "CROWN" } + panels { room: "Flipped Yellow Room" name: "CRUEL" } + panels { room: "Flipped Yellow Room" name: "BRICK" } + panels { room: "Flipped Yellow Room" name: "FLACK" } + panels { room: "Flipped Yellow Room" name: "TACK" } + panels { room: "Flipped Yellow Room" name: "CAVE (1)" } + panels { room: "Flipped Yellow Room" name: "CAVE (2)" } + location_room: "Flipped Yellow Room" +} +doors { + name: "C2 Door" + type: STANDARD + receivers: "Components/Doors/c_enterer" + receivers: "Components/Doors/gridC" + keyholders { + room: "C Keyholder" + name: "C" + key: "c" + } + location_room: "C Keyholder" +} +doors { + name: "Obverse Yellow Door" + type: ITEM_ONLY + receivers: "Components/Doors/magenta_enterer4" + rooms { name: "C2 Room" } +} +doors { + name: "Obverse Yellow Puzzles" + type: LOCATION_ONLY + panels { room: "Obverse Yellow Room" name: "CIVIL" } + panels { room: "Obverse Yellow Room" name: "CRABS" } + location_room: "Obverse Yellow Room" +} +doors { + name: "Near C Keyholder Puzzles" + type: LOCATION_ONLY + panels { room: "Main Area" name: "LANE (1)" } + panels { room: "Main Area" name: "LANE (2)" } + panels { room: "Main Area" name: "LANE (3)" } + location_room: "Main Area" +} +doors { + name: "G Keyholder Blocker" + type: ITEM_ONLY + receivers: "Components/Doors/controlDoor2" + panels { room: "Main Area" name: "LANE (1)" } + panels { room: "Main Area" name: "LANE (2)" } + panels { room: "Main Area" name: "LANE (3)" } + panels { room: "Main Area" name: "LIGHT" } + panels { room: "Obverse Yellow Room" name: "CIVIL" } + panels { room: "Obverse Yellow Room" name: "CRABS" } + panels { room: "Flipped Yellow Room" name: "DANCER" } + panels { room: "Flipped Yellow Room" name: "CROWN" } + panels { room: "Flipped Yellow Room" name: "CRUEL" } + panels { room: "Flipped Yellow Room" name: "BRICK" } + panels { room: "Flipped Yellow Room" name: "FLACK" } + panels { room: "Flipped Yellow Room" name: "TACK" } + panels { room: "Flipped Yellow Room" name: "CAVE (1)" } + panels { room: "Flipped Yellow Room" name: "CAVE (2)" } +} +doors { + name: "G2 Door" + type: STANDARD + receivers: "Components/Doors/g_enterer" + receivers: "Components/Doors/gridG" + keyholders { + room: "G Keyholder" + name: "G" + key: "g" + } + location_room: "G Keyholder" +} +doors { + name: "T Keyholder Blocker" + type: ITEM_ONLY + receivers: "Components/Doors/magenta_enterer3" + switches: "lavender_cubes" +} -- cgit 1.4.1