From 9933a357400538b2f73848dceab7d859ee20c8d9 Mon Sep 17 00:00:00 2001 From: Star Rauchenberger Date: Fri, 19 Sep 2025 12:28:11 -0400 Subject: [Data] Renamed some doors with compass directions --- data/maps/daedalus/connections.txtpb | 28 ++++++++++++------------- data/maps/daedalus/doors.txtpb | 30 +++++++++++++-------------- data/maps/daedalus/rooms/Red Color Door.txtpb | 2 +- 3 files changed, 30 insertions(+), 30 deletions(-) (limited to 'data/maps/daedalus') diff --git a/data/maps/daedalus/connections.txtpb b/data/maps/daedalus/connections.txtpb index b50f359..cb27c38 100644 --- a/data/maps/daedalus/connections.txtpb +++ b/data/maps/daedalus/connections.txtpb @@ -227,12 +227,12 @@ connections { connections { from_room: "West Castle Area" to_room: "Post Orange Smiley Three Way" - door { name: "Splintering Exit Left Door" } + door { name: "Splintering Exit North Door" } } connections { from_room: "West Castle Area" to_room: "Amber North 2" - door { name: "Splintering Exit Right Door" } + door { name: "Splintering Exit South Door" } } connections { from_room: "Z2 Room" @@ -383,7 +383,7 @@ connections { connections { from_room: "O2 Room" to_room: "Blue Smiley" - door { name: "Blue Smiley Entrance" } + door { name: "O2 Room Southeast Door" } } connections { from_room: "O2 Room" @@ -413,7 +413,7 @@ connections { connections { from_room: "O2 Room" to_room: "Blue Hallway" - door { name: "O2 Room Back Door" } + door { name: "O2 Room Northeast Door" } } connections { from_room: "O2 Room" @@ -428,7 +428,7 @@ connections { connections { from_room: "Sweet Foyer" to_room: "F2 Room" - door { name: "F2 Room Entrance" } + door { name: "F2 Room Southeast Door" } } connections { from_room: "Globe Room" @@ -443,17 +443,17 @@ connections { connections { from_room: "F2 Room" to_room: "Blue Hallway" - door { name: "F2 Room Back Right Door" } + door { name: "F2 Room Southwest Door" } } connections { from_room: "F2 Room" to_room: "Outside Salt Room" - door { name: "F2 Room Back Left Door" } + door { name: "F2 Room Northwest Door" } } connections { from_room: "F2 Room" to_room: "Red Color Door" - door { name: "F2 Room Back Middle Door" } + door { name: "F2 Room West Door" } oneway: true # This is the red backside, which has nothing in it. Maybe could be its own # region at some point. @@ -466,7 +466,7 @@ connections { connections { from_room: "U2 Room" to_room: "Maze Paintings Area" - door { name: "U2 Room Shortcut" } + door { name: "U2 Room Southeast Door" } } connections { from_room: "Maze Paintings Area" @@ -481,17 +481,17 @@ connections { connections { from_room: "U2 Room" to_room: "Purple SE Vestibule" - door { name: "U2 Room Back Right Door" } + door { name: "U2 Room Southwest Door" } } connections { from_room: "U2 Room" to_room: "Purple Room East" - door { name: "U2 Room Back Door" } + door { name: "U2 Room West Door" } } connections { from_room: "Maze" to_room: "U2 Room" - door { name: "U2 Room Entrance" } + door { name: "U2 Room East Door" } } connections { from_room: "Outside Magic Room" @@ -516,7 +516,7 @@ connections { connections { from_room: "Wonderland" to_room: "Black Hex" - door { name: "Wonderland Right Door" } + door { name: "Wonderland South Door" } } connections { from_room: "Outside Pyramid" @@ -606,7 +606,7 @@ connections { connections { from_room: "Wonderland" to_room: "Number Paintings Area" - door { name: "Wonderland Left Door" } + door { name: "Wonderland North Door" } } connections { from_room: "Outside House" diff --git a/data/maps/daedalus/doors.txtpb b/data/maps/daedalus/doors.txtpb index ace15a1..2e44646 100644 --- a/data/maps/daedalus/doors.txtpb +++ b/data/maps/daedalus/doors.txtpb @@ -298,7 +298,7 @@ doors { location_name: "Black Hex" } doors { - name: "Splintering Exit Left Door" + name: "Splintering Exit North Door" type: STANDARD receivers: "Components/Doors/Entry/gate_4" panels { room: "West Castle Area" name: "EVER" } @@ -308,7 +308,7 @@ doors { location_room: "West Castle Area" } doors { - name: "Splintering Exit Right Door" + name: "Splintering Exit South Door" type: ITEM_ONLY receivers: "Components/Doors/Entry/gate_5" panels { room: "West Castle Area" name: "EVER" } @@ -715,7 +715,7 @@ doors { panels { room: "O2 Room" name: "UNBLOCKED" } } doors { - name: "Blue Smiley Entrance" + name: "O2 Room Southeast Door" type: STANDARD receivers: "Components/Doors/Halls/oroom_2" panels { room: "O2 Room" name: "HONEST" } @@ -821,7 +821,7 @@ doors { name: "Composite Room NW Entrance" type: STANDARD receivers: "Components/Doors/Halls/oroom_10" - panels { room: "Red Color Door" name: "Left" } + panels { room: "Red Color Door" name: "Near Obscured Puzzles" } location_room: "Red Color Door" } doors { @@ -856,7 +856,7 @@ doors { location_name: "South Rooms" } doors { - name: "O2 Room Back Door" + name: "O2 Room Northeast Door" type: STANDARD receivers: "Components/Doors/Halls/oroom_4" panels { room: "O2 Room" name: "UNBLOCKED" } @@ -883,7 +883,7 @@ doors { panels { room: "F2 Room" name: "SHAPE" } } doors { - name: "F2 Room Entrance" + name: "F2 Room Southeast Door" type: STANDARD receivers: "Components/Doors/Halls/froom_2" panels { room: "Sweet Foyer" name: "RENT (1)" } @@ -902,21 +902,21 @@ doors { control_center_color: "purple" } doors { - name: "F2 Room Back Right Door" + name: "F2 Room Southwest Door" type: STANDARD receivers: "Components/Doors/Halls/froom_3" panels { room: "F2 Room" name: "RISKY" } location_room: "F2 Room" } doors { - name: "F2 Room Back Left Door" + name: "F2 Room Northwest Door" type: STANDARD receivers: "Components/Doors/Halls/froom_4" panels { room: "F2 Room" name: "SHAPE" } location_room: "F2 Room" } doors { - name: "F2 Room Back Middle Door" + name: "F2 Room West Door" type: STANDARD receivers: "Components/Doors/Halls/froom_5" panels { room: "F2 Room" name: "DIRT" } @@ -937,7 +937,7 @@ doors { panels { room: "U2 Room" name: "HEAVEN" } } doors { - name: "U2 Room Shortcut" + name: "U2 Room Southeast Door" type: STANDARD receivers: "Components/Doors/Halls/uroom_2" panels { room: "U2 Room" name: "WICKED" } @@ -958,21 +958,21 @@ doors { location_room: "House Entrance" } doors { - name: "U2 Room Back Right Door" + name: "U2 Room Southwest Door" type: STANDARD receivers: "Components/Doors/Halls/uroom_3" panels { room: "U2 Room" name: "HEAVEN" } location_room: "U2 Room" } doors { - name: "U2 Room Back Door" + name: "U2 Room West Door" type: ITEM_ONLY receivers: "Components/Doors/Halls/uroom_5" panels { room: "Purple Room South" name: "ANY" } panels { room: "Outside House" name: "A" } } doors { - name: "U2 Room Entrance" + name: "U2 Room East Door" type: ITEM_ONLY receivers: "Components/Doors/Halls/uroom_4" panels { room: "Outside Magic Room" name: "WIZARD" } @@ -1016,7 +1016,7 @@ doors { panels { room: "Outside Magic Room" name: "WIZARD" } } doors { - name: "Wonderland Right Door" + name: "Wonderland South Door" type: STANDARD receivers: "Components/Doors/Halls/wonderland_1" panels { room: "Wonderland" name: "APRIL" } @@ -1273,7 +1273,7 @@ doors { panels { room: "J2 Vestibule" name: "COLORFUL" } } doors { - name: "Wonderland Left Door" + name: "Wonderland North Door" type: ITEM_ONLY receivers: "Components/Doors/Halls/wonderland_2" panels { room: "Wonderland" name: "APRIL" } diff --git a/data/maps/daedalus/rooms/Red Color Door.txtpb b/data/maps/daedalus/rooms/Red Color Door.txtpb index f7eab21..344193e 100644 --- a/data/maps/daedalus/rooms/Red Color Door.txtpb +++ b/data/maps/daedalus/rooms/Red Color Door.txtpb @@ -1,7 +1,7 @@ name: "Red Color Door" panel_display_name: "Southwest Area" panels { - name: "Left" + name: "Near Obscured Puzzles" path: "Panels/Halls/wb_1" clue: "" answer: "sidewalk" -- cgit 1.4.1