From d2bc5b2811171685e8bdc895122987b53defcf0a Mon Sep 17 00:00:00 2001 From: Star Rauchenberger Date: Sat, 30 Aug 2025 12:00:03 -0400 Subject: Changed how door location names are formatted STANDARD type doors with at most four panels in the same map area and no other trigger objects will have their location names generated from the names of the panels used to open the door, similar to Lingo 1. Other door types will use the door's name. In either case, the name can be overridden using the new location_name field. Rooms can also set a panel_display_name field, which will be used in location names for doors, and is used to group panels into areas. Panels themselves can set display names, which differentiates their locations from other panels in the same area. Many maps were updated for this, but note that the_symbolic and the_unyielding have validator failures because of duplicate panel names. This won't matter until panelsanity is implemented. --- data/maps/daedalus/rooms/Eye Temple 2F.txtpb | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'data/maps/daedalus/rooms/Eye Temple 2F.txtpb') diff --git a/data/maps/daedalus/rooms/Eye Temple 2F.txtpb b/data/maps/daedalus/rooms/Eye Temple 2F.txtpb index b564e7e..d9e06d9 100644 --- a/data/maps/daedalus/rooms/Eye Temple 2F.txtpb +++ b/data/maps/daedalus/rooms/Eye Temple 2F.txtpb @@ -1,5 +1,5 @@ name: "Eye Temple 2F" -display_name: "Temple of the Eyes" +panel_display_name: "Temple of the Eyes" paintings { name: "EYEREDEXITTOP1" path: "Components/Paintings/Temple of the Eyes/eyeRedExitTop1" -- cgit 1.4.1