From 31aec8d20d03108f49ebadfc1971ccc27ebd702e Mon Sep 17 00:00:00 2001 From: Star Rauchenberger Date: Thu, 11 Sep 2025 22:55:48 -0400 Subject: [Client] Prevent hotel panels from warping away --- client/Archipelago/teleportListener.gd | 11 +++++++++++ 1 file changed, 11 insertions(+) (limited to 'client') diff --git a/client/Archipelago/teleportListener.gd b/client/Archipelago/teleportListener.gd index 4a7deec..6f363af 100644 --- a/client/Archipelago/teleportListener.gd +++ b/client/Archipelago/teleportListener.gd @@ -9,6 +9,17 @@ func _ready(): get_tree().get_root().get_node("scene").get_path_to(self).get_concatenated_names() ) + if ( + global.map == "daedalus" + and ( + node_path == "Components/Triggers/teleportListenerConnections" + or node_path == "Components/Triggers/teleportListenerConnections2" + ) + ): + # Effectively disable these. + teleport_point = target_path.position + return + var gamedata = global.get_node("Gamedata") var door_id = gamedata.get_door_for_map_node_path(global.map, node_path) if door_id != null: -- cgit 1.4.1