From f4a383ae208da8363ef9ffad7763e0853e02a678 Mon Sep 17 00:00:00 2001 From: Star Rauchenberger Date: Fri, 29 Aug 2025 12:07:56 -0400 Subject: [Client] Various fixes - Locations count puzzles in a map that are already solved. - Item-controlled paintings, animation listeners, and teleport listeners are handled properly. --- client/Archipelago/teleportListener.gd | 38 ++++++++++++++++++++++++++++++++++ 1 file changed, 38 insertions(+) create mode 100644 client/Archipelago/teleportListener.gd (limited to 'client/Archipelago/teleportListener.gd') diff --git a/client/Archipelago/teleportListener.gd b/client/Archipelago/teleportListener.gd new file mode 100644 index 0000000..4bb08c9 --- /dev/null +++ b/client/Archipelago/teleportListener.gd @@ -0,0 +1,38 @@ +extends "res://scripts/nodes/listeners/teleportListener.gd" + +var item_id + + +func _ready(): + var node_path = String( + get_tree().get_root().get_node("scene").get_path_to(self).get_concatenated_names() + ) + + print("node: %s" % node_path) + + var gamedata = global.get_node("Gamedata") + var door_id = gamedata.get_door_for_map_node_path(global.map, node_path) + if door_id != null: + print("door_id: %d" % door_id) + + var ap = global.get_node("Archipelago") + item_id = ap.get_item_id_for_door(door_id) + + if item_id != null: + self.senders = [] + self.senderGroup = [] + self.nested = false + self.complete_at = 0 + self.max_length = 0 + self.excludeSenders = [] + + call_deferred("_readier") + + super._ready() + + +func _readier(): + var ap = global.get_node("Archipelago") + + if ap.has_item(item_id): + handleTriggered() -- cgit 1.4.1