From 067d8e707bfa7a445da37190c24f7654dd738121 Mon Sep 17 00:00:00 2001 From: Star Rauchenberger Date: Sat, 6 Sep 2025 16:09:10 -0400 Subject: [Client] Location scouting for letters --- client/Archipelago/gamedata.gd | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) (limited to 'client/Archipelago/gamedata.gd') diff --git a/client/Archipelago/gamedata.gd b/client/Archipelago/gamedata.gd index 11f4981..f7a5d90 100644 --- a/client/Archipelago/gamedata.gd +++ b/client/Archipelago/gamedata.gd @@ -8,7 +8,7 @@ var painting_id_by_map_node_path = {} var door_id_by_ap_id = {} var map_id_by_name = {} var progressive_id_by_ap_id = {} -var letter_key_by_ap_id = {} +var letter_id_by_ap_id = {} func _init(proto_script): @@ -56,8 +56,7 @@ func load(data_bytes): progressive_id_by_ap_id[progressive.get_ap_id()] = progressive.get_id() for letter in objects.get_letters(): - if not letter.has_level2() or not letter.get_level2(): - letter_key_by_ap_id[letter.get_ap_id()] = letter.get_key() + letter_id_by_ap_id[letter.get_ap_id()] = letter.get_id() func get_door_for_map_node_path(map_name, node_path): -- cgit 1.4.1