From 8662f88dfe0d7f2a9090037a92a8d1d761614a8c Mon Sep 17 00:00:00 2001 From: Star Rauchenberger Date: Thu, 14 Aug 2025 14:24:47 -0400 Subject: Assigned IDs for the_gold, the_graveyard, and the_great --- apworld/player_logic.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'apworld/player_logic.py') diff --git a/apworld/player_logic.py b/apworld/player_logic.py index c2850d5..f67d7f9 100644 --- a/apworld/player_logic.py +++ b/apworld/player_logic.py @@ -89,7 +89,7 @@ class Lingo2PlayerLogic: self.real_items.append(door_item_name) for door in world.static_logic.objects.doors: - if door.type in [data_pb2.DoorType.STANDARD, data_pb2.DoorType.LOCATION_ONLY]: + if door.type in [data_pb2.DoorType.STANDARD, data_pb2.DoorType.LOCATION_ONLY, data_pb2.DoorType.GRAVESTONE]: self.locations_by_room.setdefault(door.room_id, []).append(PlayerLocation(door.ap_id, self.get_door_reqs(door.id))) -- cgit 1.4.1