From bc3f90b6bdfdb651570a7b3f0e80fea19db14974 Mon Sep 17 00:00:00 2001 From: Star Rauchenberger Date: Mon, 22 Sep 2025 10:43:10 -0400 Subject: [Data] Fixed some stuff for worldport shuffle --- data/door_groups.txtpb | 5 ++++- data/maps/the_digital/rooms/Tree Area.txtpb | 2 +- data/maps/the_hinterlands/rooms/Main Area.txtpb | 4 ++-- data/maps/the_orb/rooms/B Room.txtpb | 4 ++-- data/maps/the_orb/rooms/Main Area.txtpb | 2 +- data/maps/the_owl/rooms/R2C2 Bottom.txtpb | 2 +- data/maps/the_repetitive/rooms/Plaza Connector.txtpb | 2 +- data/maps/the_tree/rooms/Main Area.txtpb | 2 +- 8 files changed, 13 insertions(+), 10 deletions(-) diff --git a/data/door_groups.txtpb b/data/door_groups.txtpb index 1a75c45..ca94223 100644 --- a/data/door_groups.txtpb +++ b/data/door_groups.txtpb @@ -1,6 +1,9 @@ door_groups { name: "The Entry - Repetitive Entrance" - type: CONNECTOR + # This *should* be a CONNECTOR, but currently we're not shuffling these + # entrances because we want to guarantee that there's a way to The Repetitive + # without missing keys in vanilla doors. Hopefully can be changed eventually. + type: SHUFFLE_GROUP doors { map: "the_entry" name: "Starting Room West Wall North Door" diff --git a/data/maps/the_digital/rooms/Tree Area.txtpb b/data/maps/the_digital/rooms/Tree Area.txtpb index dd51887..f3056b6 100644 --- a/data/maps/the_digital/rooms/Tree Area.txtpb +++ b/data/maps/the_digital/rooms/Tree Area.txtpb @@ -10,5 +10,5 @@ ports { name: "TREE" path: "Components/Worldports/worldport4" destination { x: -16 y: 0 z: -31 } - rotation: 90 + rotation: 270 } diff --git a/data/maps/the_hinterlands/rooms/Main Area.txtpb b/data/maps/the_hinterlands/rooms/Main Area.txtpb index d678560..7c031db 100644 --- a/data/maps/the_hinterlands/rooms/Main Area.txtpb +++ b/data/maps/the_hinterlands/rooms/Main Area.txtpb @@ -4,11 +4,11 @@ ports { name: "RIGHT" path: "Components/Warps/worldport" destination { x: 30 y: 0 z: 19 } - rotation: 90 + rotation: 270 } ports { name: "LEFT" path: "Components/Warps/worldport2" destination { x: 30 y: 0 z: -76 } - rotation: 90 + rotation: 270 } diff --git a/data/maps/the_orb/rooms/B Room.txtpb b/data/maps/the_orb/rooms/B Room.txtpb index cdb533b..1a45101 100644 --- a/data/maps/the_orb/rooms/B Room.txtpb +++ b/data/maps/the_orb/rooms/B Room.txtpb @@ -15,7 +15,7 @@ ports { name: "MID" path: "Components/Warps/worldport4" destination { x: -69 y: 0 z: 43 } - rotation: 0 + rotation: 90 # This port is in the room immediately after solving the B puzzles, which # means it seems like it would be inaccessible if you enter the map from the # painting or from the final port, but entering the O or R areas brings you @@ -25,5 +25,5 @@ ports { name: "FINAL" path: "Components/Warps/worldport5" destination { x: -69 y: 0 z: 87 } - rotation: 0 + rotation: 90 } diff --git a/data/maps/the_orb/rooms/Main Area.txtpb b/data/maps/the_orb/rooms/Main Area.txtpb index 2fc17d7..affe712 100644 --- a/data/maps/the_orb/rooms/Main Area.txtpb +++ b/data/maps/the_orb/rooms/Main Area.txtpb @@ -87,5 +87,5 @@ ports { name: "GREAT" path: "Components/Warps/worldport" destination { x: 38 y: 0 z: 39 } - rotation: 0 + rotation: 90 } diff --git a/data/maps/the_owl/rooms/R2C2 Bottom.txtpb b/data/maps/the_owl/rooms/R2C2 Bottom.txtpb index 2f6b98d..9d5a5c3 100644 --- a/data/maps/the_owl/rooms/R2C2 Bottom.txtpb +++ b/data/maps/the_owl/rooms/R2C2 Bottom.txtpb @@ -9,7 +9,7 @@ panels { ports { name: "GALLERY" path: "Components/Warps/worldport" - destination { x: 0 y: 0 z: 0 } + destination { x: 0 y: 0 z: 9 } rotation: 0 # TODO: Note that this port is accessible from the other side in the Z1 # room. Hmm. diff --git a/data/maps/the_repetitive/rooms/Plaza Connector.txtpb b/data/maps/the_repetitive/rooms/Plaza Connector.txtpb index d3698e7..530da0c 100644 --- a/data/maps/the_repetitive/rooms/Plaza Connector.txtpb +++ b/data/maps/the_repetitive/rooms/Plaza Connector.txtpb @@ -3,5 +3,5 @@ ports { name: "PLAZA" path: "Components/Warps/worldport" destination { x: 15 y: 0 z: 13 } - rotation: 180 + rotation: 0 } diff --git a/data/maps/the_tree/rooms/Main Area.txtpb b/data/maps/the_tree/rooms/Main Area.txtpb index efa8e7d..759b3dd 100644 --- a/data/maps/the_tree/rooms/Main Area.txtpb +++ b/data/maps/the_tree/rooms/Main Area.txtpb @@ -232,7 +232,7 @@ ports { ports { name: "DAEDALUS" path: "Components/Warps/worldport3" - destination { x: -15.5 y: 0 z: -19 } + destination { x: 15.5 y: 0 z: -19 } rotation: 90 } paintings { -- cgit 1.4.1