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* Changed how door location names are formattedStar Rauchenberger6 days1-0/+1
| | | | | | | | | | | | | | | | | | STANDARD type doors with at most four panels in the same map area and no other trigger objects will have their location names generated from the names of the panels used to open the door, similar to Lingo 1. Other door types will use the door's name. In either case, the name can be overridden using the new location_name field. Rooms can also set a panel_display_name field, which will be used in location names for doors, and is used to group panels into areas. Panels themselves can set display names, which differentiates their locations from other panels in the same area. Many maps were updated for this, but note that the_symbolic and the_unyielding have validator failures because of duplicate panel names. This won't matter until panelsanity is implemented.
* Store IDs in a yaml fileStar Rauchenberger2025-08-191-1/+2
| | | | This is much more efficient than the txtpb format, and we only need an interface for it in C++ since the IDs will be packed into the binary proto representation.
* Started apworldStar Rauchenberger2025-08-071-1/+7
| | | | | | | vcpkg's libprotobuf is older than what PIP has, but neither are completely up to date either. Ugh. Doors have a room now because that's where the location will go.
* Protobuf works! Parsing connectionsStar Rauchenberger2025-08-071-0/+5