about summary refs log tree commit diff stats
path: root/tools/assign_ids
Commit message (Expand)AuthorAgeFilesLines
* Mark some doors as "latched"Star Rauchenberger7 days1-1/+1
* Added symbol shuffleStar Rauchenberger2025-09-091-0/+18
* Downgrade protobufStar Rauchenberger2025-09-081-0/+1
* Added door groupsStar Rauchenberger2025-09-071-0/+20
* [Data] Strip unnecessary AP IDsStar Rauchenberger2025-09-041-16/+61
* Added keyholder sanityStar Rauchenberger2025-09-021-0/+23
* Added progressive doorsStar Rauchenberger2025-09-011-33/+31
* Prevent assigning ap_id==0Star Rauchenberger2025-08-271-1/+1
* Added "endings" object typeStar Rauchenberger2025-08-201-0/+13
* Store IDs in a yaml fileStar Rauchenberger2025-08-191-9/+8
* Minor changes for compiling on WindowsStar Rauchenberger2025-08-161-1/+1
* Converted to proto2Star Rauchenberger2025-08-121-2/+1
* Assigned IDs for the_colorfulStar Rauchenberger2025-08-101-0/+12
* Added support for masteriesStar Rauchenberger2025-08-092-2/+32
* Assigned IDs for the_bearerStar Rauchenberger2025-08-091-0/+4
* Added special IDsStar Rauchenberger2025-08-071-0/+8
* Assign AP IDs to doors and panelsStar Rauchenberger2025-08-072-0/+181
*/ .highlight .ow { color: #008800 } /* Operator.Word */ .highlight .w { color: #bbbbbb } /* Text.Whitespace */ .highlight .mb { color: #0000DD; font-weight: bold } /* Literal.Number.Bin */ .highlight .mf { color: #0000DD; font-weight: bold } /* Literal.Number.Float */ .highlight .mh { color: #0000DD; font-weight: bold } /* Literal.Number.Hex */ .highlight .mi { color: #0000DD; font-weight: bold } /* Literal.Number.Integer */ .highlight .mo { color: #0000DD; font-weight: bold } /* Literal.Number.Oct */ .highlight .sa { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Affix */ .highlight .sb { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Backtick */ .highlight .sc { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Char */ .highlight .dl { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Delimiter */ .highlight .sd { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Doc */ .highlight .s2 { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Double */ .highlight .se { color: #0044dd; background-color: #fff0f0 } /* Literal.String.Escape */ .highlight .sh { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Heredoc */ .highlight .si { color: #3333bb; background-color: #fff0f0 } /* Literal.String.Interpol */ .highlight .sx { color: #22bb22; background-color: #f0fff0 } /* Literal.String.Other */ .highlight .sr { color: #008800; background-color: #fff0ff } /* Literal.String.Regex */ .highlight .s1 { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Single */ .highlight .ss { color: #aa6600; background-color: #fff0f0 } /* Literal.String.Symbol */ .highlight .bp { color: #003388 } /* Name.Builtin.Pseudo */ .highlight .fm { color: #0066bb; font-weight: bold } /* Name.Function.Magic */ .highlight .vc { color: #336699 } /* Name.Variable.Class */ .highlight .vg { color: #dd7700 } /* Name.Variable.Global */ .highlight .vi { color: #3333bb } /* Name.Variable.Instance */ .highlight .vm { color: #336699 } /* Name.Variable.Magic */ .highlight .il { color: #0000DD; font-weight: bold } /* Literal.Number.Integer.Long */
name: "Yellow Room"
panels {
  name: "W"
  path: "Panels/Eval/panel_1"
  clue: "W"
  answer: "meme"
  symbols: SUN
  symbols: ZERO
  symbols: EVAL
}
panels {
  name: "ZEROING"
  path: "Panels/Eval/panel_2"
  clue: "zeroing"
  answer: ""
  symbols: EVAL
}
panels {
  name: "ONESELF"
  path: "Panels/Eval/panel_3"
  clue: "oneself"
  answer: "self"
  symbols: EVAL
}
panels {
  name: "DURING"
  path: "Panels/Eval/panel_4"
  clue: "during"
  answer: "wondering"
  symbols: ZERO
  symbols: EVAL
}
panels {
  name: "TUMOR"
  path: "Panels/Eval/panel_5"
  clue: "tumor"
  answer: "murmur"
  symbols: ZERO
  symbols: EVAL
}
panels {
  name: "DANCE"
  path: "Panels/Eval/panel_7"
  clue: "dance"
  answer: "toucan"
  symbols: ZERO
  symbols: EXAMPLE
  symbols: EVAL
}
panels {
  name: "3D"
  path: "Panels/Eval/panel_26"
  clue: "3d"
  answer: "added"
  symbols: SPARKLES
  symbols: EVAL
}
panels {
  name: "HEADED"
  path: "Panels/Eval/panel_29"
  clue: "headed"
  answer: "heeded"
  symbols: SPARKLES
  symbols: EVAL
}
panels {
  name: "ALABAMA"
  path: "Panels/Eval/panel_27"
  clue: "alabama"
  answer: "foray"
  symbols: SPARKLES
  symbols: ZERO
  symbols: EVAL
}
panels {
  name: "ASSESSES"
  path: "Panels/Eval/panel_28"
  clue: "assesses"
  answer: "fives"
  symbols: SPARKLES
  symbols: EVAL
}
panels {
  name: "TINTING"
  path: "Panels/Eval/panel_8"
  clue: "tinting"
  answer: "can"
  symbols: SUN
  symbols: SPARKLES
}