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* Added display names to portsStar Rauchenberger2025-09-282-0/+2
* [Data] Annotate shuffleable portsStar Rauchenberger2025-09-212-2/+16
* Added strict purple/cyan ending optionsStar Rauchenberger2025-09-192-0/+10
* Add anti-collectable locationStar Rauchenberger2025-09-132-0/+5
* Added gallery painting shuffleStar Rauchenberger2025-09-121-0/+3
* [Data] Fixed connection target required door logic bugsStar Rauchenberger2025-09-111-0/+4
* [Data] Add version numberStar Rauchenberger2025-09-102-0/+3
* Added symbol shuffleStar Rauchenberger2025-09-091-0/+4
* Added lavender cubes logicStar Rauchenberger2025-09-082-2/+3
* Add cyan door behavior optionStar Rauchenberger2025-09-081-0/+3
* Added door groupsStar Rauchenberger2025-09-072-0/+34
* Added option for Daedalus roof access logicStar Rauchenberger2025-09-032-0/+6
* Added keyholder sanityStar Rauchenberger2025-09-022-0/+10
* Added progressive doorsStar Rauchenberger2025-09-012-0/+18
* Handled cyan doorsStar Rauchenberger2025-08-312-0/+2
* Changed how door location names are formattedStar Rauchenberger2025-08-302-0/+12
* Renamed Painting and Keyholder protosStar Rauchenberger2025-08-271-4/+4
* Added control_centerStar Rauchenberger2025-08-272-0/+2
* Converted puzzle symbols to an enumStar Rauchenberger2025-08-202-2/+26
* Maps have display names nowStar Rauchenberger2025-08-201-0/+1
* Added "endings" object typeStar Rauchenberger2025-08-202-0/+19
* Validate that nodes in game files are usedStar Rauchenberger2025-08-181-0/+5
* Added the_greatStar Rauchenberger2025-08-141-0/+3
* Assigned IDs for the_galleryStar Rauchenberger2025-08-131-0/+1
* Added the_galleryStar Rauchenberger2025-08-131-0/+1
* Converted to proto2Star Rauchenberger2025-08-124-165/+160
* Add gravity to paintings/portsStar Rauchenberger2025-08-113-2/+15
* Assigned IDs for the_congruentStar Rauchenberger2025-08-101-0/+18
* Added the_congruentStar Rauchenberger2025-08-101-0/+10
* Assigned IDs for the_colorfulStar Rauchenberger2025-08-102-0/+2
* Added support for masteriesStar Rauchenberger2025-08-093-6/+26
* Added the_butterflyStar Rauchenberger2025-08-091-1/+14
* Propagate complete_at to packed datafileStar Rauchenberger2025-08-091-0/+2
* Added the_betweenStar Rauchenberger2025-08-092-0/+9
* Merge branch 'main' of fourisland.com:/srv/git/lingo2-mapdataStar Rauchenberger2025-08-071-0/+6
|\
| * Added four_roomsStar Rauchenberger2025-08-071-0/+6
* | Added special IDsStar Rauchenberger2025-08-072-0/+2
|/
* Assign AP IDs to doors and panelsStar Rauchenberger2025-08-072-0/+15
* Started apworldStar Rauchenberger2025-08-072-0/+3
* Process the rest of the defined protosStar Rauchenberger2025-08-073-24/+21
* Protobuf works! Parsing connectionsStar Rauchenberger2025-08-074-13/+36
* Trying out protobuf I guessStar Rauchenberger2025-08-072-0/+251
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# TODO
# the_entry/Lime Room/DAEDALUS
# the_entry/Lime Room/REVITALIZED
# the_entry/Shop Entrance/SHOP
# the_entry/Right Eye/PSYCHIC
# the_entry/Eye Room/LIONIZED
# the_entry/Parthenon Return/PARTHENON
# the_entry/Link Area/PYRAMID
# the_entry/Link Area/BROWN
# four_rooms/Time Room/OWL
# four_rooms/Examples Room/DAEDALUS
# control center -> the_ancient
# the_bearer/Back Area/TREE
# the_bearer/Entry/UNYIELDING
# the_bearer/Back Area/DAEDALUS
# the_between/Main Area/PLAZA
# the_between/Control Center Side/CC
# the_between/Control Center Side/LIVELY
# the_colorful/Cyan Hallway/STURDY
# the_digital/Main Area/UNYIELDING
# the_digital/Tree Area/TREE
# the_great/Purple Room/DAEDALUS
# the_great/Main Area/ORB
# the_great/Main Area/LINEAR
# the_great/Daedalus Entrance/DAEDALUS (keep in mind the door only blocks one direction of this)
# the_great/West Side/PARTIAL
# the_great/West Side/CC
# the_great/Back Area/UNKEMPT
# the_great/Back Area/THREEDOORS
# the_great/Back Area/TOWER (keep in mind the door only blocks one direction of this)
# the_great/Back Area/TREE
# the_great/Talented Entrance/TALENTED
# the_hinterlands/Main Area/LEFT
# the_hinterlands/Main Area/RIGHT
# the_hive/Main Area/DAED1
# the_hive/Main Area/DAED2
# the_hive/Main Area/DAED3
# the_impressive/Green Eye/PLAZA
# the_liberated/Painting Room/PYRAMID
connections {
  from {
    panel {
      map: "the_entry"
      room: "Starting Room"
      name: "HI"
      answer: "thewords"
    }
  }
  to {
    room {
      map: "the_words"
      name: "Entrance"
    }
  }
  oneway: true
}
connections {
  from {
    port {
      map: "the_entry"
      room: "Gallery Return"
      name: "GALLERY"
    }
  }
  to {
    port {
      map: "the_gallery"
      room: "Main Area"
      name: "ENTRY"
    }
  }
}
connections {
  from {
    port {
      map: "the_entry"
      room: "Flipped Second Room"
      name: "FOUR"
    }
  }
  to {
    port {
      map: "four_rooms"
      room: "Synonyms Room"
      name: "ENTRY"
    }
  }
}
connections {
  from {
    port {
      map: "the_entry"
      room: "Least Blue Last"
      name: "DARKROOM"
    }
  }
  to {
    port {
      map: "the_darkroom"
      room: "First Room"
      name: "ENTRY"
    }
  }
}
connections {
  from {
    port {
      map: "the_darkroom"
      room: "Second Room"
      name: "ENTRY"
    }
  }
  to {
    port {
      map: "the_entry"
      room: "Least Blue Last"
      name: "DARKROOM"
    }
  }
  oneway: true
}
connections {
  from {
    port {
      map: "the_darkroom"
      room: "Third Room"
      name: "ENTRY"
    }
  }
  to {
    port {
      map: "the_entry"
      room: "Least Blue Last"
      name: "DARKROOM"
    }
  }
  oneway: true
}
connections {
  from {
    painting {
      map: "the_between"
      room: "Control Center Side"
      name: "EYE"
    }
  }
  to {
    room {
      map: "the_entry"
      name: "Eye Room"
    }
  }
  oneway: true
}
connections {
  from {
    painting {
      map: "the_gallery"
      room: "Main Area"
      name: "ENTRY"
    }
  }
  to {
    room {
      map: "the_entry"
      name: "Eye Room"
    }
  }
  oneway: true
}
connections {
  from {
    painting {
      map: "the_bearer"
      room: "Butterfly"
      name: "BUTTERFLY"
    }
  }
  to {
    room {
      map: "the_butterfly"
      name: "Main Area"
    }
  }
  oneway: true
}
connections {
  from {
    port {
      map: "the_colorful"
      room: "Cyan Hallway"
      name: "DARKROOM"
    }
  }
  to {
    port {
      map: "the_darkroom"
      room: "First Room"
      name: "COLORFUL"
    }
  }
}
connections {
  from {
    port {
      map: "the_congruent"
      room: "Main Area"
      name: "DARKROOM"
    }
  }
  to {
    port {
      map: "the_darkroom"
      room: "Second Room"
      name: "CONGRUENT"
    }
  }
}
connections {
  from {
    port {
      map: "the_digital"
      room: "Main Area"
      name: "ENTRY3"
    }
  }
  to {
    port {
      map: "the_entry"
      room: "Starting Room"
      name: "DIGITAL"
    }
  }
}
connections {
  from {
    port {
      map: "the_digital"
      room: "Main Area"
      name: "ENTRY2"
    }
  }
  to {
    port {
      map: "the_entry"
      room: "Starting Room"
      name: "DIGITAL"
    }
  }
  oneway: true
}
connections {
  from {
    port {
      map: "the_digital"
      room: "Main Area"
      name: "ENTRY1"
    }
  }
  to {
    port {
      map: "the_entry"
      room: "Starting Room"
      name: "DIGITAL"
    }
  }
  oneway: true
}
connections {
  from {
    port {
      map: "the_digital"
      room: "Gallery Maze"
      name: "GALLERY"
    }
  }
  to {
    port {
      map: "the_gallery"
      room: "Main Area"
      name: "ENTRY"
    }
  }
  oneway: true
}
connections {
  from {
    port {
      map: "the_darkroom"
      room: "First Room"
      name: "DOUBLESIDED"
    }
  }
  to {
    port {
      map: "the_double_sided"
      room: "Start"
      name: "DARKROOM"
    }
  }
}
connections {
  from {
    painting {
      map: "the_gallery"
      room: "Main Area"
      name: "EXTRAVAGANT"
    }
  }
  to {
    painting {
      map: "the_extravagant"
      room: "Y Minus First Floor"
      name: "GALLERY"
    }
  }
}
connections {
  from {
    port {
      map: "the_extravagant"
      room: "Engine Room"
      name: "GALLERY"
    }
  }
  to {
    room {
      map: "the_gallery"
      name: "Main Area"
    }
  }
  oneway: true
}
connections {
  from {
    painting {
      map: "the_gallery"
      room: "Main Area"
      name: "BETWEEN"
    }
  }
  to {
    room {
      map: "the_between"
      name: "Main Area"
    }
  }
  oneway: true
}
connections {
  from {
    painting {
      map: "the_gallery"
      room: "Main Area"
      name: "BUTTERFLY"
    }
  }
  to {
    port {
      map: "the_butterfly"
      room: "Main Area"
      name: "GALLERY"
    }
  }
}
connections {
  from {
    painting {
      map: "the_gallery"
      room: "Main Area"
      name: "DARKROOM"
    }
  }
  to {
    room {
      map: "the_darkroom"
      name: "First Room"
    }
  }
  oneway: true
}
connections {
  from {
    painting {
      map: "the_gallery"
      room: "Main Area"
      name: "COLORFUL"
    }
  }
  to {
    room {
      map: "the_colorful"
      name: "White Room"
    }
  }
  oneway: true
}
connections {
  from {
    painting {
      map: "the_gallery"
      room: "Main Area"
      name: "ANCIENT"
    }
  }
  to {
    room {
      map: "the_ancient"
      name: "Outside"
    }
  }
  oneway: true
}
connections {
  from {
    room {
      map: "the_ancient"
      name: "Outside"
    }
  }
  to {
    room {
      map: "the_graveyard"
      name: "Outside"
    }
  }
  oneway: true
}
connections {
  from {
    painting {
      map: "the_gallery"
      room: "Main Area"
      name: "GRAVEYARD"
    }
  }
  to {
    room {
      map: "the_graveyard"
      name: "Outside"
    }
  }
  oneway: true
}
connections {
  from {
    port {
      map: "the_great"
      room: "Main Area"
      name: "DIGITAL"
    }
  }
  to {
    room {
      map: "the_digital"
      name: "Main Area"
    }
  }
  oneway: true
}
connections {
  from {
    port {
      map: "the_entry"
      room: "Entry Exit"
      name: "GREAT"
    }
  }
  to {
    port {
      map: "the_great"
      room: "Main Area"
      name: "ENTRY"
    }
  }
}
connections {
  from {
    port {
      map: "the_great"
      room: "Salmon Room"
      name: "BETWEEN"
    }
  }
  to {
    port {
      map: "the_between"
      room: "Main Area"
      name: "GREAT"
    }
  }
}
connections {
  from {
    painting {
      map: "the_great"
      room: "West Side"
      name: "EXTRAVAGANT"
    }
  }
  to {
    painting {
      map: "the_extravagant"
      room: "Y Minus First Floor"
      name: "GALLERY"
    }
  }
  oneway: true
}
connections {
  from {
    port {
      map: "the_great"
      room: "Colorful Entrance"
      name: "COLORFUL"
    }
  }
  to {
    port {
      map: "the_colorful"
      room: "White Room"
      name: "GREAT"
    }
  }
}
connections {
  from {
    room {
      map: "the_great"
      name: "North Landscape"
    }
  }
  to {
    room {
      map: "the_graveyard"
      name: "Outside"
    }
  }
  oneway: true
}
connections {
  from {
    port {
      map: "the_hive"
      room: "Main Area"
      name: "GREAT"
    }
  }
  to {
    port {
      map: "the_great"
      room: "Hive Entrance"
      name: "HIVE"
    }
  }
}
connections {
  from {
    port {
      map: "the_great"
      room: "West Side"
      name: "IMPRESSIVE"
    }
  }
  to {
    port {
      map: "the_impressive"
      room: "Lobby"
      name: "GREAT"
    }
  }
}
connections {
  from {
    port {
      map: "the_impressive"
      room: "Side Area"
      name: "FOURROOMS"
    }
  }
  to {
    port {
      map: "four_rooms"
      room: "Intensify Room"
      name: "IMPRESSIVE"
    }
  }
}
connections {
  from {
    port {
      map: "the_great"
      room: "North Landscape"
      name: "INVISIBLE"
    }
  }
  to {
    port {
      map: "the_invisible"
      room: "Entrance"
      name: "ENTRY"
    }
  }
  door { map: "the_great" name: "Invisible Entrance" }
  oneway: true
}
connections {
  from {
    port {
      map: "the_invisible"
      room: "Entrance"
      name: "ENTRY"
    }
  }
  to {
    room {
      map: "the_entry"
      name: "Starting Room"
    }
  }
  oneway: true
}
connections {
  from {
    port {
      map: "the_invisible"
      room: "Maze"
      name: "ENTRY"
    }
  }
  to {
    room {
      map: "the_entry"
      name: "Starting Room"
    }
  }
  oneway: true
}
connections {
  from {
    port {
      map: "the_great"
      room: "Jubilant Entrance"
      name: "JUBILANT"
    }
  }
  to {
    port {
      map: "the_jubilant"
      room: "Main Area"
      name: "GREAT"
    }
  }
}
connections {
  from {
    port {
      map: "the_great"
      room: "Main Area"
      name: "KEEN"
    }
  }
  to {
    port {
      map: "the_keen"
      room: "Main Area"
      name: "GREAT"
    }
  }
}
connections {
  from {
    port {
      map: "the_entry"
      room: "Link Area"
      name: "BLUE"
    }
  }
  to {
    port {
      map: "the_liberated"
      room: "Puzzle Room"
      name: "ENTRY"
    }
  }
}