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* Added control_centerStar Rauchenberger2025-08-272-0/+2
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* Converted puzzle symbols to an enumStar Rauchenberger2025-08-202-2/+26
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* Maps have display names nowStar Rauchenberger2025-08-201-0/+1
| | | | Also added endings to the apworld.
* Added "endings" object typeStar Rauchenberger2025-08-202-0/+19
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* Validate that nodes in game files are usedStar Rauchenberger2025-08-181-0/+5
| | | | You can now also list out nodes that you are explicitly not mapping out. The current state of the repo does produce some warnings when the validator is run and they're either endings, paintings that I'm not sure what to do with yet, and weird
extends CanvasLayer

var panel
var label
2025-08-102-0/+2
| | | | | | Also fixed bug where the ID assigner didn't read letter and mastery IDs and would thus reuse them. I reassigned all IDs because of this (since we don't need to worry about ID stability yet).
* Added support for masteriesStar Rauchenberger2025-08-093-6/+26
| | | | | Also assigned IDs for the_butterfly, as well as already configured letters.
* Added the_butterflyStar Rauchenberger2025-08-091-1/+14
| | | | The proto representation of letters has changed, so the C++ tools need to be updated.
* Propagate complete_at to packed datafileStar Rauchenberger2025-08-091-0/+2
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* Added the_betweenStar Rauchenberger2025-08-092-0/+9
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* Merge branch 'main' of fourisland.com:/srv/git/lingo2-mapdataStar Rauchenberger2025-08-071-0/+6
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| * Added four_roomsStar Rauchenberger2025-08-071-0/+6
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* | Added special IDsStar Rauchenberger2025-08-072-0/+2
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* Assign AP IDs to doors and panels protoStar Rauchenberger2025-08-072-0/+15
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* Started apworldStar Rauchenberger2025-08-072-0/+3
| | | | | | | vcpkg's libprotobuf is older than what PIP has, but neither are completely up to date either. Ugh. Doors have a room now because that's where the location will go.
* Process the rest of the defined protosStar Rauchenberger2025-08-073-24/+21
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* Protobuf works! Parsing connectionsStar Rauchenberger2025-08-074-13/+36
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* Trying out protobuf I guessStar Rauchenberger2025-08-072-0/+251
an class="mi">1)) entry.add_theme_stylebox_override("focus", entry_style) panel.add_child(entry) entry.connect("text_submitted", text_entered) func _input(event): if event is InputEventKey and event.pressed: if event.keycode == KEY_TAB and !Input.is_key_pressed(KEY_SHIFT): if !get_tree().paused: is_open = true get_tree().paused = true Input.set_mouse_mode(Input.MOUSE_MODE_VISIBLE) panel.visible = true entry.grab_focus() get_viewport().set_input_as_handled() else: dismiss() elif event.keycode == KEY_ESCAPE: if is_open: dismiss() get_viewport().set_input_as_handled() func dismiss(): if is_open: get_tree().paused = false Input.set_mouse_mode(Input.MOUSE_MODE_CAPTURED) panel.visible = false is_open = false func parse_printjson(text): label.append_text("[p]" + text + "[/p]") func text_entered(text): var ap = global.get_node("Archipelago") var cmd = text.trim_suffix("\n") ap.client.say(cmd) entry.text = ""