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* Added anti collectable trapsStar Rauchenberger2 days2-0/+53
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* [Data] Added the hidden EYE panel in the anti collectable roomStar Rauchenberger2 days3-6/+11
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* Add anti-collectable locationStar Rauchenberger2 days3-1/+7
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* [Data] Fixed Control Center Red Door receiverStar Rauchenberger3 days1-1/+1
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* Bump versions data-v3 client-v3.2 apworld-v3.2Star Rauchenberger3 days1-1/+1
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* [Data] Made Welcome Back middle door in daed vanillaStar Rauchenberger3 days1-2/+2
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* Added gallery painting shuffleStar Rauchenberger3 days1-17/+17
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* [Client] Fixed The Great - Colorful EntranceStar Rauchenberger3 days1-1/+0
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* [Data] Added missing connection in Outside HouseStar Rauchenberger3 days1-0/+5
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* [Data] Added Theo Panels checkStar Rauchenberger3 days2-0/+11
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* [Data] Hotel checkered door fixesStar Rauchenberger4 days1-40/+7
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* [Data] Renamed Sticks and Stones locationStar Rauchenberger4 days1-0/+1
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* [Data] Added Lime Hexes locationStar Rauchenberger4 days2-0/+12
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* [Data] Allow WALL solution to the_entry!OPENStar Rauchenberger4 days1-1/+3
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* [Data] Fixed connection target required door logic bugsStar Rauchenberger4 days15-45/+97
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* [Data] Fixed darkroom/colorful connectionStar Rauchenberger4 days4-7/+13
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* Bump versionsStar Rauchenberger4 days1-1/+1
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* [Data] Fixed Purple NE Vestibules location nameStar Rauchenberger4 days1-1/+0
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* [Data] Daed roof access to F KeyholderStar Rauchenberger4 days1-0/+6
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* [Data] Add version numberStar Rauchenberger5 days1-0/+1
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* Added symbol shuffleStar Rauchenberger6 days6-1/+70
| | | | | Also fixed unlocked letters + any double letter cyan doors, and tweaked some logic related to important panels with symbols on them.
* Made sure the apworld unit tests passStar Rauchenberger7 days1-1/+1
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* Started writing READMEsStar Rauchenberger7 days1-0/+13
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* [Data] Tweak owl logicStar Rauchenberger7 days2-10/+35
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* Added lavender cubes logicStar Rauchenberger7 days8-11/+47
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* [Data] the_great/BYE is behind a "cyan door"Star Rauchenberger7 days3-0/+11
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* Add cyan door behavior optionStar Rauchenberger7 days8-4/+70
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* Added door groupsStar Rauchenberger8 days7-10/+98
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* [Data] Renamed some locationsStar Rauchenberger8 days5-0/+7
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* [Data] Replaced Symbolic Entrance with single doorStar Rauchenberger10 days3-45/+19
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* [Data] Strip unnecessary AP IDsStar Rauchenberger11 days1-15/+0
| | | | This was causing issues in the client, specifically for The Ancient.
* Renamed filler item to "A Job Well Done"Star Rauchenberger12 days1-1/+1
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* Added option for Daedalus roof access logicStar Rauchenberger12 days3-0/+317
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* Added keyholder sanityStar Rauchenberger13 days24-0/+86
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* [Data] Question Room What proxies were mislabeledStar Rauchenberger2025-09-011-5/+5
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* Added progressive doorsStar Rauchenberger2025-09-012-0/+25
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* [Data] Fixed Rainbow Rooms logicStar Rauchenberger2025-09-012-18/+20
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* [Data] Some more double letters fixesStar Rauchenberger2025-09-014-1/+9
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* [Data] Couple of renamesStar Rauchenberger2025-08-314-2/+4
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* Handled cyan doorsStar Rauchenberger2025-08-318-16/+16
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* [Data] Small tweaksStar Rauchenberger2025-08-318-22/+34
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* [Data] Small tweaksStar Rauchenberger2025-08-307-2/+16
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* [Data] Bad logic in the_owl due to missing warpStar Rauchenberger2025-08-305-22/+23
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* Changed how door location names are formattedStar Rauchenberger2025-08-30481-472/+385
| | | | | | | | | | | | | | | | | | STANDARD type doors with at most four panels in the same map area and no other trigger objects will have their location names generated from the names of the panels used to open the door, similar to Lingo 1. Other door types will use the door's name. In either case, the name can be overridden using the new location_name field. Rooms can also set a panel_display_name field, which will be used in location names for doors, and is used to group panels into areas. Panels themselves can set display names, which differentiates their locations from other panels in the same area. Many maps were updated for this, but note that the_symbolic and the_unyielding have validator failures because of duplicate panel names. This won't matter until panelsanity is implemented.
* [Data] Wondrous gallery painting goes to huge roomStar Rauchenberger2025-08-301-1/+1
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* [Data] Made proxies with the same answer as the panel explicitStar Rauchenberger2025-08-3021-36/+42
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* [Data] Added logic for Tenacious Color PaintingStar Rauchenberger2025-08-302-1/+9
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* [Data] S1 Door is not a location anymoreStar Rauchenberger2025-08-291-3/+1
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* [Data] Fix castle stairs (again)Star Rauchenberger2025-08-291-2/+2
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* [Data] Replace move_paintings with receiversStar Rauchenberger2025-08-287-22/+51
| | | | Also fixed castle stairs.