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* the_entry Four Rooms Entrance is actually Y_MINUSStar Rauchenberger33 hours2-2/+2
| | | | | | The game sneakily flips your gravity using a nearby warp before you reach the worldport, which is why this port works at all in ER because the client doesn't actually read the gravity field at all. This means the only worldport that doesn't have Y_MINUS gravity is the Z_PLUS one in the_extravagant. As for paintings, there are genuinely still a dozen that are Y_PLUS, as well as two X_MINUS, two X_PLUS, and one Z_PLUS in the_extravagant.
* Bump version v8.0.0Star Rauchenberger2 days1-2/+2
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* Changed Yellow Ending door receivers to use unlock listenersStar Rauchenberger2 days1-18/+19
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* Don't require one-shotting the_crystallineStar Rauchenberger2 days1-0/+1
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* Light Green Hex -> Pale Green HexStar Rauchenberger2 days1-1/+1
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* Move direction panels when castle roof accessStar Rauchenberger3 days1-0/+3
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* (Almost) all panels are locations or connections nowStar Rauchenberger3 days30-30/+952
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* Assign stable IDs for shuffleable worldportsStar Rauchenberger8 days1-0/+368
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* Removed some TODOsStar Rauchenberger9 days8-10/+3
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* Added backwards compatibility with removed locationsStar Rauchenberger9 days3-3/+9
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* Bump version v7.2.0Star Rauchenberger10 days1-1/+1
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* Added demoStar Rauchenberger10 days11-0/+586
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* Added the_fuzzyStar Rauchenberger10 days10-0/+226
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* Changed the_relentless's locationsStar Rauchenberger10 days2-6/+31
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* Add white_ending flag to doorStar Rauchenberger11 days1-15/+1
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* Removed 3 the_advanced checks + added 1 the_stellar checkStar Rauchenberger11 days3-41/+10
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* Add logic for the other rainbow in the_sturdyStar Rauchenberger11 days6-7/+38
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* Added the_stellarStar Rauchenberger11 days19-0/+438
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* Add a mastery to IcarusStar Rauchenberger12 days5-0/+75
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* Fixed Trans Rights area not being accessible in unshuffled doorsStar Rauchenberger12 days5-26/+39
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* the_crystalline -> icarus is possibleStar Rauchenberger12 days1-0/+16
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* Added the_crystallineStar Rauchenberger12 days11-0/+135
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* Added the_charismaticStar Rauchenberger12 days15-0/+296
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* Allow validator to ignore custom nodesStar Rauchenberger12 days3-0/+8
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* Annotated gift maps entrance as requiring cyan doorsStar Rauchenberger12 days4-1/+28
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* Fixed typos in the_advanced locationsStar Rauchenberger12 days1-3/+3
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* Mark the_advanced as a gift mapStar Rauchenberger12 days1-0/+1
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* Added the_advancedStar Rauchenberger12 days9-0/+401
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* Latch the control center color doorsStar Rauchenberger13 days9-0/+13
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* Fix repetitive -> entry worldport rotationStar Rauchenberger13 days1-1/+1
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* Latch the N door in the_shopStar Rauchenberger13 days1-0/+3
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* Added icarusStar Rauchenberger13 days36-2/+1816
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* Mark some doors as "latched"Star Rauchenberger2025-10-2017-33/+23
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* Annotate "worldport entrances"Star Rauchenberger2025-10-1918-0/+72
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* Bump version v7.1.0Star Rauchenberger2025-10-071-2/+2
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* Shortened some location names in the_greatStar Rauchenberger2025-10-066-116/+130
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* Liberated/Literate entrance panels in logic looking upStar Rauchenberger2025-10-056-20/+50
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* Make Sun Temple -> Graveyard be in logicStar Rauchenberger2025-10-051-0/+15
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* Bump version v7.0.2Star Rauchenberger2025-10-031-1/+1
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* Renamed Welcome Back Door locationStar Rauchenberger2025-10-021-0/+1
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* Bump versionStar Rauchenberger2025-10-011-1/+1
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* Fix vanilla-only oneway door in The RepetitiveStar Rauchenberger2025-09-302-2/+2
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* Removed free connection out of Digital Gallery Maze v7.0.0Star Rauchenberger2025-09-291-5/+0
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* Change version schemeStar Rauchenberger2025-09-291-1/+5
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* Rename seasonings doors locationStar Rauchenberger2025-09-291-0/+1
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* Fixed CC gray door receiver (again)Star Rauchenberger2025-09-281-1/+1
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* Fixed misnamed ports in the_parthenonStar Rauchenberger2025-09-281-2/+2
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* Separate The Orb's middle port into own regionStar Rauchenberger2025-09-284-15/+24
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* Added display names to portsStar Rauchenberger2025-09-28141-0/+178
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* [Data] Fix The Colorful entrance portStar Rauchenberger2025-09-221-1/+1
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